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// Copyright 2008, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//    * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//    * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//    * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

#include "net/base/client_socket_handle.h"

#include "net/base/client_socket.h"
#include "net/base/client_socket_pool.h"

namespace net {

ClientSocketHandle::ClientSocketHandle(ClientSocketPool* pool)
    : pool_(pool), socket_(NULL) {
}

ClientSocketHandle::~ClientSocketHandle() {
  Reset();
}

int ClientSocketHandle::Init(const std::string& group_name,
                             CompletionCallback* callback) {
  Reset();
  group_name_ = group_name;
  return pool_->RequestSocket(this, callback);
}

void ClientSocketHandle::Reset() {
  if (group_name_.empty())  // Was Init called?
    return;
  if (socket_) {
    pool_->ReleaseSocket(this);
    socket_ = NULL;
  } else {
    pool_->CancelRequest(this);
  }
  group_name_.clear();
}

}  // namespace net