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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_BASE_NET_LOG_H_
#define NET_BASE_NET_LOG_H_
#include <string>
#include <vector>
#include "base/scoped_ptr.h"
#include "base/time.h"
#include "net/base/net_log.h"
namespace net {
// NetLog is the destination for log messages generated by the network stack.
// Each log message has a "source" field which identifies the specific entity
// that generated the message (for example, which URLRequest or which
// SocketStream).
//
// To avoid needing to pass in the "source id" to the logging functions, NetLog
// is usually accessed through a BoundNetLog, which will always pass in a
// specific source ID.
//
// Note that NetLog is NOT THREADSAFE.
class NetLog {
public:
// TODO(eroman): Really, EventType and EventPhase should be
// Event::Type and Event::Phase, to be consisent with Entry.
// But there lots of consumers to change!
enum EventType {
#define EVENT_TYPE(label) TYPE_ ## label,
#include "net/base/net_log_event_type_list.h"
#undef EVENT_TYPE
};
// The 'phase' of an event trace (whether it marks the beginning or end
// of an event.).
enum EventPhase {
PHASE_NONE,
PHASE_BEGIN,
PHASE_END,
};
struct Event {
Event(EventType type, EventPhase phase) : type(type), phase(phase) {}
Event() {}
EventType type;
EventPhase phase;
};
// The "source" identifies the entity that generated the log message.
enum SourceType {
SOURCE_NONE,
SOURCE_URL_REQUEST,
SOURCE_SOCKET_STREAM,
SOURCE_INIT_PROXY_RESOLVER,
SOURCE_CONNECT_JOB,
};
// Identifies the entity that generated this log. The |id| field should
// uniquely identify the source, and is used by log observers to infer
// message groupings. Can use NetLog::NextID() to create unique IDs.
struct Source {
Source() : type(SOURCE_NONE), id(-1) {}
Source(SourceType type, int id) : type(type), id(id) {}
SourceType type;
int id;
};
// TODO(eroman): generalize the entries so events can specify multiple
// parameters, and TYPE_STRING is rarely needed.
struct Entry {
enum Type {
// This entry describes an event trace.
TYPE_EVENT,
// This entry describes a network error code that was returned.
TYPE_ERROR_CODE,
// This entry is a free-form std::string.
TYPE_STRING,
// This entry is a C-string literal.
TYPE_STRING_LITERAL,
};
Source source;
Type type;
base::TimeTicks time;
// The following is basically a union, only one of them should be
// used depending on what |type| is.
Event event; // valid when (type == TYPE_EVENT).
int error_code; // valid when (type == TYPE_ERROR_CODE).
std::string string; // valid when (type == TYPE_STRING).
const char* literal; // valid when (type == TYPE_STRING_LITERAL).
};
NetLog() {}
virtual ~NetLog() {}
// Adds a message to the log.
virtual void AddEntry(const Entry& entry) = 0;
// Returns a unique ID which can be used as a source ID.
virtual int NextID() = 0;
// Returns true if more complicated messages should be sent to the log.
// TODO(eroman): This is a carry-over from refactoring; figure out
// something better.
virtual bool HasListener() const = 0;
// Returns a C-String symbolic name for |event_type|.
static const char* EventTypeToString(EventType event_type);
private:
DISALLOW_COPY_AND_ASSIGN(NetLog);
};
// Helper that binds a Source to a NetLog, and exposes convenience methods to
// output log messages without needing to pass in the source.
class BoundNetLog {
public:
BoundNetLog() : net_log_(NULL) {}
// TODO(eroman): This is a complete hack to allow passing in NULL in
// place of a BoundNetLog. I added this while refactoring to simplify the
// task of updating all the callers.
BoundNetLog(int) : net_log_(NULL) {}
BoundNetLog(const NetLog::Source& source, NetLog* net_log)
: source_(source), net_log_(net_log) {
}
void AddEntry(const NetLog::Entry& entry) const;
// Convenience methods that call through to the NetLog, passing in the
// currently bound source.
void AddEvent(NetLog::EventType event_type) const;
bool HasListener() const;
void BeginEvent(NetLog::EventType event_type) const;
void BeginEventWithString(NetLog::EventType event_type,
const std::string& string) const;
void AddEventWithInteger(NetLog::EventType event_type, int integer) const;
void EndEvent(NetLog::EventType event_type) const;
void AddStringLiteral(const char* literal) const;
void AddString(const std::string& string) const;
void AddErrorCode(int error) const;
// Helper to create a BoundNetLog given a NetLog and a SourceType. Takes care
// of creating a unique source ID, and handles the case of NULL net_log.
static BoundNetLog Make(NetLog* net_log, NetLog::SourceType source_type);
const NetLog::Source& source() const { return source_; }
NetLog* net_log() const { return net_log_; }
private:
NetLog::Source source_;
NetLog* net_log_;
};
// CapturingNetLog is an implementation of NetLog that saves messages to a
// bounded buffer.
class CapturingNetLog : public NetLog {
public:
// Ordered set of entries that were logged.
typedef std::vector<Entry> EntryList;
enum { kUnbounded = -1 };
// Creates a CapturingNetLog that logs a maximum of |max_num_entries|
// messages.
explicit CapturingNetLog(size_t max_num_entries)
: next_id_(0), max_num_entries_(max_num_entries) {}
// NetLog implementation:
virtual void AddEntry(const Entry& entry);
virtual int NextID();
virtual bool HasListener() const { return true; }
// Returns the list of all entries in the log.
const EntryList& entries() const { return entries_; }
void Clear();
private:
int next_id_;
size_t max_num_entries_;
EntryList entries_;
DISALLOW_COPY_AND_ASSIGN(CapturingNetLog);
};
// Helper class that exposes a similar API as BoundNetLog, but uses a
// CapturingNetLog rather than the more generic NetLog.
//
// CapturingBoundNetLog can easily be converted to a BoundNetLog using the
// bound() method.
class CapturingBoundNetLog {
public:
CapturingBoundNetLog(const NetLog::Source& source, CapturingNetLog* net_log)
: source_(source), capturing_net_log_(net_log) {
}
explicit CapturingBoundNetLog(size_t max_num_entries)
: capturing_net_log_(new CapturingNetLog(max_num_entries)) {}
// The returned BoundNetLog is only valid while |this| is alive.
BoundNetLog bound() const {
return BoundNetLog(source_, capturing_net_log_.get());
}
// Returns the list of all entries in the log.
const CapturingNetLog::EntryList& entries() const {
return capturing_net_log_->entries();
}
void Clear();
// Sends all of captured messages to |net_log|, using the same source ID
// as |net_log|.
void AppendTo(const BoundNetLog& net_log) const;
private:
NetLog::Source source_;
scoped_ptr<CapturingNetLog> capturing_net_log_;
DISALLOW_COPY_AND_ASSIGN(CapturingBoundNetLog);
};
} // namespace net
#endif // NET_BASE_NET_LOG_H_
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