summaryrefslogtreecommitdiffstats
path: root/net/base/network_change_notifier.h
blob: dad71c30bb7514fb132006b7d33a3af9a29a8e74 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef NET_BASE_NETWORK_CHANGE_NOTIFIER_H_
#define NET_BASE_NETWORK_CHANGE_NOTIFIER_H_
#pragma once

#include "base/basictypes.h"
#include "base/observer_list_threadsafe.h"
#include "net/base/net_export.h"

namespace net {

class NetworkChangeNotifierFactory;

// NetworkChangeNotifier monitors the system for network changes, and notifies
// registered observers of those events.  Observers may register on any thread,
// and will be called back on the thread from which they registered.
class NET_EXPORT NetworkChangeNotifier {
 public:
  class NET_EXPORT IPAddressObserver {
   public:
    virtual ~IPAddressObserver() {}

    // Will be called when the IP address of the primary interface changes.
    // This includes when the primary interface itself changes.
    virtual void OnIPAddressChanged() = 0;

   protected:
    IPAddressObserver() {}

   private:
    DISALLOW_COPY_AND_ASSIGN(IPAddressObserver);
  };

  class NET_EXPORT OnlineStateObserver {
   public:
    virtual ~OnlineStateObserver() {}

    // Will be called when the online state of the system may have changed.
    // See NetworkChangeNotifier::IsOffline() for important caveats about
    // the unreliability of this signal.
    virtual void OnOnlineStateChanged(bool online) = 0;

   protected:
    OnlineStateObserver() {}

   private:
    DISALLOW_COPY_AND_ASSIGN(OnlineStateObserver);
  };

  virtual ~NetworkChangeNotifier();

  // See the description of NetworkChangeNotifier::IsOffline().
  // Implementations must be thread-safe. Implementations must also be
  // cheap as this could be called (repeatedly) from the IO thread.
  virtual bool IsCurrentlyOffline() const = 0;

  // Replaces the default class factory instance of NetworkChangeNotifier class.
  // The method will take over the ownership of |factory| object.
  static void SetFactory(NetworkChangeNotifierFactory* factory);

  // Creates the process-wide, platform-specific NetworkChangeNotifier.  The
  // caller owns the returned pointer.  You may call this on any thread.  You
  // may also avoid creating this entirely (in which case nothing will be
  // monitored), but if you do create it, you must do so before any other
  // threads try to access the API below, and it must outlive all other threads
  // which might try to use it.
  static NetworkChangeNotifier* Create();

  // Returns true if there is currently no internet connection.
  //
  // A return value of |true| is a pretty strong indicator that the user
  // won't be able to connect to remote sites. However, a return value of
  // |false| is inconclusive; even if some link is up, it is uncertain
  // whether a particular connection attempt to a particular remote site
  // will be successfully.
  static bool IsOffline();

  // Like Create(), but for use in tests.  The mock object doesn't monitor any
  // events, it merely rebroadcasts notifications when requested.
  static NetworkChangeNotifier* CreateMock();

  // Registers |observer| to receive notifications of network changes.  The
  // thread on which this is called is the thread on which |observer| will be
  // called back with notifications.  This is safe to call if Create() has not
  // been called (as long as it doesn't race the Create() call on another
  // thread), in which case it will simply do nothing.
  static void AddIPAddressObserver(IPAddressObserver* observer);
  static void AddOnlineStateObserver(OnlineStateObserver* observer);

  // Unregisters |observer| from receiving notifications.  This must be called
  // on the same thread on which AddObserver() was called.  Like AddObserver(),
  // this is safe to call if Create() has not been called (as long as it doesn't
  // race the Create() call on another thread), in which case it will simply do
  // nothing.  Technically, it's also safe to call after the notifier object has
  // been destroyed, if the call doesn't race the notifier's destruction, but
  // there's no reason to use the API in this risky way, so don't do it.
  static void RemoveIPAddressObserver(IPAddressObserver* observer);
  static void RemoveOnlineStateObserver(OnlineStateObserver* observer);

  // Allow unit tests to trigger notifications.
  static void NotifyObserversOfIPAddressChangeForTests() {
    NotifyObserversOfIPAddressChange();
  }

 protected:
  NetworkChangeNotifier();

  // Broadcasts a notification to all registered observers.  Note that this
  // happens asynchronously, even for observers on the current thread, even in
  // tests.
  static void NotifyObserversOfIPAddressChange();
  static void NotifyObserversOfOnlineStateChange();

 private:
  const scoped_refptr<ObserverListThreadSafe<IPAddressObserver> >
      ip_address_observer_list_;
  const scoped_refptr<ObserverListThreadSafe<OnlineStateObserver> >
      online_state_observer_list_;

  DISALLOW_COPY_AND_ASSIGN(NetworkChangeNotifier);
};

}  // namespace net

#endif  // NET_BASE_NETWORK_CHANGE_NOTIFIER_H_