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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_BASE_SSL_CLIENT_SOCKET_NSS_H_
#define NET_BASE_SSL_CLIENT_SOCKET_NSS_H_
#include <nspr.h>
#include <nss.h>
#include <string>
#include "base/scoped_ptr.h"
#include "net/base/completion_callback.h"
#include "net/base/nss_memio.h"
#include "net/base/ssl_client_socket.h"
#include "net/base/ssl_config_service.h"
namespace net {
// An SSL client socket implemented with Mozilla NSS.
class SSLClientSocketNSS : public SSLClientSocket {
public:
// Takes ownership of the transport_socket, which may already be connected.
// The given hostname will be compared with the name(s) in the server's
// certificate during the SSL handshake. ssl_config specifies the SSL
// settings.
SSLClientSocketNSS(ClientSocket* transport_socket,
const std::string& hostname,
const SSLConfig& ssl_config);
~SSLClientSocketNSS();
// SSLClientSocket methods:
virtual void GetSSLInfo(SSLInfo* ssl_info);
// ClientSocket methods:
virtual int Connect(CompletionCallback* callback);
virtual int ReconnectIgnoringLastError(CompletionCallback* callback);
virtual void Disconnect();
virtual bool IsConnected() const;
virtual bool IsConnectedAndIdle() const;
// Socket methods:
virtual int Read(char* buf, int buf_len, CompletionCallback* callback);
virtual int Write(const char* buf, int buf_len, CompletionCallback* callback);
private:
void DoCallback(int result);
void OnIOComplete(int result);
int DoLoop(int last_io_result);
int DoConnect();
int DoConnectComplete(int result);
int DoHandshakeRead();
int DoPayloadRead();
int DoPayloadWrite();
int Init();
int BufferSend(void);
int BufferRecv(void);
void BufferSendComplete(int result);
void BufferRecvComplete(int result);
// nss calls this on error. We pass 'this' as the first argument.
static SECStatus OwnBadCertHandler(void* arg, PRFileDesc* socket);
CompletionCallbackImpl<SSLClientSocketNSS> buffer_send_callback_;
CompletionCallbackImpl<SSLClientSocketNSS> buffer_recv_callback_;
bool transport_send_busy_;
bool transport_recv_busy_;
CompletionCallbackImpl<SSLClientSocketNSS> io_callback_;
scoped_ptr<ClientSocket> transport_;
std::string hostname_;
SSLConfig ssl_config_;
CompletionCallback* user_callback_;
// Used by both Read and Write functions.
char* user_buf_;
int user_buf_len_;
// Set when handshake finishes. Value is net error code, see net_errors.h
int server_cert_error_;
bool completed_handshake_;
enum State {
STATE_NONE,
STATE_CONNECT,
STATE_CONNECT_COMPLETE,
STATE_HANDSHAKE_READ,
// No STATE_HANDSHAKE_READ_COMPLETE needed, go to STATE_NONE instead.
STATE_PAYLOAD_WRITE,
STATE_PAYLOAD_READ,
};
State next_state_;
// The NSS SSL state machine
PRFileDesc* nss_fd_;
// Buffers for the network end of the SSL state machine
memio_Private* nss_bufs_;
static bool nss_options_initialized_;
};
} // namespace net
#endif // NET_BASE_SSL_CLIENT_SOCKET_NSS_H_
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