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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/base/upload_data.h"
#include <algorithm>
#include "base/bind.h"
#include "base/file_util.h"
#include "base/logging.h"
#include "base/string_util.h"
#include "base/threading/thread_restrictions.h"
#include "base/threading/worker_pool.h"
#include "base/tracked_objects.h"
#include "net/base/file_stream.h"
#include "net/base/net_errors.h"
namespace net {
namespace {
// Helper function for GetContentLength().
void OnGetContentLengthComplete(
const UploadData::ContentLengthCallback& callback,
uint64* content_length) {
callback.Run(*content_length);
}
} // namespace
UploadData::Element::Element()
: type_(TYPE_BYTES),
file_range_offset_(0),
file_range_length_(kuint64max),
is_last_chunk_(false),
override_content_length_(false),
content_length_computed_(false),
content_length_(-1),
offset_(0),
file_stream_(NULL) {
}
UploadData::Element::~Element() {
// In the common case |file__stream_| will be null.
if (file_stream_) {
// Temporarily allow until fix: http://crbug.com/72001.
base::ThreadRestrictions::ScopedAllowIO allow_io;
file_stream_->CloseSync();
delete file_stream_;
}
}
void UploadData::Element::SetToChunk(const char* bytes,
int bytes_len,
bool is_last_chunk) {
bytes_.clear();
bytes_.insert(bytes_.end(), bytes, bytes + bytes_len);
type_ = TYPE_CHUNK;
is_last_chunk_ = is_last_chunk;
}
uint64 UploadData::Element::GetContentLength() {
if (override_content_length_ || content_length_computed_)
return content_length_;
if (type_ == TYPE_BYTES || type_ == TYPE_CHUNK)
return static_cast<uint64>(bytes_.size());
else if (type_ == TYPE_BLOB)
// The blob reference will be resolved later.
return 0;
DCHECK_EQ(TYPE_FILE, type_);
DCHECK(!file_stream_);
// TODO(darin): This size calculation could be out of sync with the state of
// the file when we get around to reading it. We should probably find a way
// to lock the file or somehow protect against this error condition.
content_length_computed_ = true;
content_length_ = 0;
// We need to open the file here to decide if we should report the file's
// size or zero. We cache the open file, so that we can still read it when
// it comes time to.
file_stream_ = OpenFileStream();
if (!file_stream_)
return 0;
int64 length = 0;
if (!file_util::GetFileSize(file_path_, &length))
return 0;
if (file_range_offset_ >= static_cast<uint64>(length))
return 0; // range is beyond eof
// compensate for the offset and clip file_range_length_ to eof
content_length_ = std::min(length - file_range_offset_, file_range_length_);
return content_length_;
}
int UploadData::Element::ReadSync(char* buf, int buf_len) {
if (type_ == UploadData::TYPE_BYTES || type_ == UploadData::TYPE_CHUNK) {
return ReadFromMemorySync(buf, buf_len);
} else if (type_ == UploadData::TYPE_FILE) {
return ReadFromFileSync(buf, buf_len);
}
NOTREACHED();
return 0;
}
uint64 UploadData::Element::BytesRemaining() {
return GetContentLength() - offset_;
}
FileStream* UploadData::Element::OpenFileStream() {
scoped_ptr<FileStream> file(new FileStream(NULL));
int64 rv = file->OpenSync(
file_path_,
base::PLATFORM_FILE_OPEN | base::PLATFORM_FILE_READ);
if (rv != OK) {
// If the file can't be opened, we'll just upload an empty file.
DLOG(WARNING) << "Failed to open \"" << file_path_.value()
<< "\" for reading: " << rv;
return NULL;
}
if (file_range_offset_) {
rv = file->SeekSync(FROM_BEGIN, file_range_offset_);
if (rv < 0) {
DLOG(WARNING) << "Failed to seek \"" << file_path_.value()
<< "\" to offset: " << file_range_offset_ << " (" << rv
<< ")";
return NULL;
}
}
return file.release();
}
int UploadData::Element::ReadFromMemorySync(char* buf, int buf_len) {
DCHECK_LT(0, buf_len);
DCHECK(type_ == UploadData::TYPE_BYTES || type_ == UploadData::TYPE_CHUNK);
const size_t num_bytes_to_read = std::min(BytesRemaining(),
static_cast<uint64>(buf_len));
// Check if we have anything to copy first, because we are getting
// the address of an element in |bytes_| and that will throw an
// exception if |bytes_| is an empty vector.
if (num_bytes_to_read > 0) {
memcpy(buf, &bytes_[offset_], num_bytes_to_read);
}
offset_ += num_bytes_to_read;
return num_bytes_to_read;
}
int UploadData::Element::ReadFromFileSync(char* buf, int buf_len) {
DCHECK_LT(0, buf_len);
DCHECK_EQ(UploadData::TYPE_FILE, type_);
// Open the file of the current element if not yet opened.
// In common usage, GetContentLength() opened it already.
if (!file_stream_) {
// Temporarily allow until fix: http://crbug.com/72001.
base::ThreadRestrictions::ScopedAllowIO allow_io;
file_stream_ = OpenFileStream();
}
const int num_bytes_to_read =
static_cast<int>(std::min(BytesRemaining(),
static_cast<uint64>(buf_len)));
if (num_bytes_to_read > 0) {
int num_bytes_consumed = 0;
// Temporarily allow until fix: http://crbug.com/72001.
base::ThreadRestrictions::ScopedAllowIO allow_io;
// file_stream_ is NULL if the target file is
// missing or not readable.
if (file_stream_) {
num_bytes_consumed =
file_stream_->ReadSync(buf, num_bytes_to_read);
}
if (num_bytes_consumed <= 0) {
// If there's less data to read than we initially observed, then
// pad with zero. Otherwise the server will hang waiting for the
// rest of the data.
memset(buf, 0, num_bytes_to_read);
}
}
offset_ += num_bytes_to_read;
return num_bytes_to_read;
}
UploadData::UploadData()
: identifier_(0),
chunk_callback_(NULL),
is_chunked_(false) {
}
void UploadData::AppendBytes(const char* bytes, int bytes_len) {
DCHECK(!is_chunked_);
if (bytes_len > 0) {
elements_.push_back(Element());
elements_.back().SetToBytes(bytes, bytes_len);
}
}
void UploadData::AppendFileRange(const FilePath& file_path,
uint64 offset, uint64 length,
const base::Time& expected_modification_time) {
DCHECK(!is_chunked_);
elements_.push_back(Element());
elements_.back().SetToFilePathRange(file_path, offset, length,
expected_modification_time);
}
void UploadData::AppendBlob(const GURL& blob_url) {
DCHECK(!is_chunked_);
elements_.push_back(Element());
elements_.back().SetToBlobUrl(blob_url);
}
void UploadData::AppendChunk(const char* bytes,
int bytes_len,
bool is_last_chunk) {
DCHECK(is_chunked_);
elements_.push_back(Element());
elements_.back().SetToChunk(bytes, bytes_len, is_last_chunk);
if (chunk_callback_)
chunk_callback_->OnChunkAvailable();
}
void UploadData::set_chunk_callback(ChunkCallback* callback) {
chunk_callback_ = callback;
}
void UploadData::GetContentLength(const ContentLengthCallback& callback) {
uint64* result = new uint64(0);
const bool task_is_slow = true;
const bool posted = base::WorkerPool::PostTaskAndReply(
FROM_HERE,
base::Bind(&UploadData::DoGetContentLength, this, result),
base::Bind(&OnGetContentLengthComplete, callback, base::Owned(result)),
task_is_slow);
DCHECK(posted);
}
uint64 UploadData::GetContentLengthSync() {
uint64 content_length = 0;
DoGetContentLength(&content_length);
return content_length;
}
bool UploadData::IsInMemory() const {
// Chunks are in memory, but UploadData does not have all the chunks at
// once. Chunks are provided progressively with AppendChunk() as chunks
// are ready. Check is_chunked_ here, rather than relying on the loop
// below, as there is a case that is_chunked_ is set to true, but the
// first chunk is not yet delivered.
if (is_chunked_)
return false;
for (size_t i = 0; i < elements_.size(); ++i) {
if (elements_[i].type() != TYPE_BYTES)
return false;
}
return true;
}
void UploadData::ResetOffset() {
for (size_t i = 0; i < elements_.size(); ++i)
elements_[i].ResetOffset();
}
void UploadData::SetElements(const std::vector<Element>& elements) {
elements_ = elements;
}
void UploadData::DoGetContentLength(uint64* content_length) {
*content_length = 0;
if (is_chunked_)
return;
for (size_t i = 0; i < elements_.size(); ++i)
*content_length += elements_[i].GetContentLength();
}
UploadData::~UploadData() {
}
} // namespace net
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