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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_BASE_UPLOAD_DATA_H_
#define NET_BASE_UPLOAD_DATA_H_
#include <vector>
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/supports_user_data.h"
#include "net/base/net_export.h"
#include "net/base/upload_element.h"
class FilePath;
namespace base {
class Time;
} // namespace base
namespace net {
//-----------------------------------------------------------------------------
// A very concrete class representing the data to be uploaded as part of a
// URLRequest.
//
// Until there is a more abstract class for this, this one derives from
// SupportsUserData to allow users to stash random data by
// key and ensure its destruction when UploadData is finally deleted.
//
// Chunked uploads are handled by repeatedly calling AppendChunk() as data
// becomes available, which adds to |elements_|. Whenever this happens,
// |chunk_callback_| is called, if non-NULL.
class NET_EXPORT UploadData
: public base::RefCounted<UploadData>,
public base::SupportsUserData {
public:
UploadData();
void AppendBytes(const char* bytes, int bytes_len);
void AppendFileRange(const FilePath& file_path,
uint64 offset, uint64 length,
const base::Time& expected_modification_time);
// Adds the given chunk of bytes to be sent immediately with chunked transfer
// encoding.
void AppendChunk(const char* bytes, int bytes_len, bool is_last_chunk);
// Sets the callback to be invoked when a new chunk is available to upload.
void set_chunk_callback(const base::Closure& callback);
// Initializes the object to send chunks of upload data over time rather
// than all at once. Chunked data may only contain bytes, not files.
void set_is_chunked(bool set) { is_chunked_ = set; }
bool is_chunked() const { return is_chunked_; }
// set_last_chunk_appended() is only used for serialization.
void set_last_chunk_appended(bool set) { last_chunk_appended_ = set; }
bool last_chunk_appended() const { return last_chunk_appended_; }
const std::vector<UploadElement>* elements() const {
return &elements_;
}
std::vector<UploadElement>* elements_mutable() {
return &elements_;
}
void SetElements(const std::vector<UploadElement>& elements);
void swap_elements(std::vector<UploadElement>* elements) {
elements_.swap(*elements);
}
// Identifies a particular upload instance, which is used by the cache to
// formulate a cache key. This value should be unique across browser
// sessions. A value of 0 is used to indicate an unspecified identifier.
void set_identifier(int64 id) { identifier_ = id; }
int64 identifier() const { return identifier_; }
private:
friend class base::RefCounted<UploadData>;
virtual ~UploadData();
std::vector<UploadElement> elements_;
int64 identifier_;
base::Closure chunk_callback_;
bool is_chunked_;
bool last_chunk_appended_;
DISALLOW_COPY_AND_ASSIGN(UploadData);
};
} // namespace net
#endif // NET_BASE_UPLOAD_DATA_H_
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