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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/dns/dns_transaction.h"
#include <deque>
#include <string>
#include <vector>
#include "base/bind.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop.h"
#include "base/metrics/histogram.h"
#include "base/rand_util.h"
#include "base/stl_util.h"
#include "base/string_piece.h"
#include "base/threading/non_thread_safe.h"
#include "base/timer.h"
#include "base/values.h"
#include "net/base/completion_callback.h"
#include "net/base/dns_util.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/dns/dns_protocol.h"
#include "net/dns/dns_query.h"
#include "net/dns/dns_response.h"
#include "net/dns/dns_session.h"
#include "net/socket/client_socket_factory.h"
#include "net/udp/datagram_client_socket.h"
namespace net {
namespace {
// Provide a common macro to simplify code and readability. We must use a
// macro as the underlying HISTOGRAM macro creates static variables.
#define DNS_HISTOGRAM(name, time) UMA_HISTOGRAM_CUSTOM_TIMES(name, time, \
base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromHours(1), 100)
// Count labels in the fully-qualified name in DNS format.
int CountLabels(const std::string& name) {
size_t count = 0;
for (size_t i = 0; i < name.size() && name[i]; i += name[i] + 1)
++count;
return count;
}
bool IsIPLiteral(const std::string& hostname) {
IPAddressNumber ip;
return ParseIPLiteralToNumber(hostname, &ip);
}
Value* NetLogStartCallback(const std::string* hostname,
uint16 qtype,
NetLog::LogLevel /* log_level */) {
DictionaryValue* dict = new DictionaryValue();
dict->SetString("hostname", *hostname);
dict->SetInteger("query_type", qtype);
return dict;
};
// ----------------------------------------------------------------------------
// A single asynchronous DNS exchange over UDP, which consists of sending out a
// DNS query, waiting for a response, and returning the response that it
// matches. Logging is done in the socket and in the outer DnsTransaction.
class DnsUDPAttempt {
public:
DnsUDPAttempt(scoped_ptr<DatagramClientSocket> socket,
const IPEndPoint& server,
scoped_ptr<DnsQuery> query,
const CompletionCallback& callback)
: next_state_(STATE_NONE),
received_malformed_response_(false),
socket_(socket.Pass()),
server_(server),
query_(query.Pass()),
callback_(callback) {
}
// Starts the attempt. Returns ERR_IO_PENDING if cannot complete synchronously
// and calls |callback| upon completion.
int Start() {
DCHECK_EQ(STATE_NONE, next_state_);
int rv = socket_->Connect(server_);
DCHECK_NE(ERR_IO_PENDING, rv);
if (rv < 0)
return rv;
start_time_ = base::TimeTicks::Now();
next_state_ = STATE_SEND_QUERY;
return DoLoop(OK);
}
const DnsQuery* query() const {
return query_.get();
}
const DatagramClientSocket* socket() const {
return socket_.get();
}
// Returns the response or NULL if has not received a matching response from
// the server.
const DnsResponse* response() const {
const DnsResponse* resp = response_.get();
return (resp != NULL && resp->IsValid()) ? resp : NULL;
}
// Returns a Value representing the received response, along with a reference
// to the NetLog source source of the UDP socket used. The request must have
// completed before this is called.
Value* NetLogResponseCallback(NetLog::LogLevel /* log_level */) const {
DCHECK(response_->IsValid());
DictionaryValue* dict = new DictionaryValue();
dict->SetInteger("rcode", response_->rcode());
dict->SetInteger("answer_count", response_->answer_count());
socket_->NetLog().source().AddToEventParameters(dict);
return dict;
}
private:
enum State {
STATE_SEND_QUERY,
STATE_SEND_QUERY_COMPLETE,
STATE_READ_RESPONSE,
STATE_READ_RESPONSE_COMPLETE,
STATE_NONE,
};
int DoLoop(int result) {
CHECK_NE(STATE_NONE, next_state_);
int rv = result;
do {
State state = next_state_;
next_state_ = STATE_NONE;
switch (state) {
case STATE_SEND_QUERY:
rv = DoSendQuery();
break;
case STATE_SEND_QUERY_COMPLETE:
rv = DoSendQueryComplete(rv);
break;
case STATE_READ_RESPONSE:
rv = DoReadResponse();
break;
case STATE_READ_RESPONSE_COMPLETE:
rv = DoReadResponseComplete(rv);
break;
default:
NOTREACHED();
break;
}
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
// If we received a malformed response, and are now waiting for another one,
// indicate to the transaction that the server might be misbehaving.
if (rv == ERR_IO_PENDING && received_malformed_response_)
return ERR_DNS_MALFORMED_RESPONSE;
if (rv == OK) {
DNS_HISTOGRAM("AsyncDNS.UDPAttemptSuccess",
base::TimeTicks::Now() - start_time_);
} else if (rv != ERR_IO_PENDING) {
DNS_HISTOGRAM("AsyncDNS.UDPAttemptFail",
base::TimeTicks::Now() - start_time_);
}
return rv;
}
int DoSendQuery() {
next_state_ = STATE_SEND_QUERY_COMPLETE;
return socket_->Write(query_->io_buffer(),
query_->io_buffer()->size(),
base::Bind(&DnsUDPAttempt::OnIOComplete,
base::Unretained(this)));
}
int DoSendQueryComplete(int rv) {
DCHECK_NE(ERR_IO_PENDING, rv);
if (rv < 0)
return rv;
// Writing to UDP should not result in a partial datagram.
if (rv != query_->io_buffer()->size())
return ERR_MSG_TOO_BIG;
next_state_ = STATE_READ_RESPONSE;
return OK;
}
int DoReadResponse() {
next_state_ = STATE_READ_RESPONSE_COMPLETE;
response_.reset(new DnsResponse());
return socket_->Read(response_->io_buffer(),
response_->io_buffer()->size(),
base::Bind(&DnsUDPAttempt::OnIOComplete,
base::Unretained(this)));
}
int DoReadResponseComplete(int rv) {
DCHECK_NE(ERR_IO_PENDING, rv);
if (rv < 0)
return rv;
DCHECK(rv);
if (!response_->InitParse(rv, *query_)) {
// Other implementations simply ignore mismatched responses. Since each
// DnsUDPAttempt binds to a different port, we might find that responses
// to previously timed out queries lead to failures in the future.
// Our solution is to make another attempt, in case the query truly
// failed, but keep this attempt alive, in case it was a false alarm.
received_malformed_response_ = true;
next_state_ = STATE_READ_RESPONSE;
return OK;
}
if (response_->flags() & dns_protocol::kFlagTC)
return ERR_DNS_SERVER_REQUIRES_TCP;
// TODO(szym): Extract TTL for NXDOMAIN results. http://crbug.com/115051
if (response_->rcode() == dns_protocol::kRcodeNXDOMAIN)
return ERR_NAME_NOT_RESOLVED;
if (response_->rcode() != dns_protocol::kRcodeNOERROR)
return ERR_DNS_SERVER_FAILED;
CHECK(response());
return OK;
}
void OnIOComplete(int rv) {
rv = DoLoop(rv);
if (rv != ERR_IO_PENDING)
callback_.Run(rv);
}
State next_state_;
bool received_malformed_response_;
base::TimeTicks start_time_;
scoped_ptr<DatagramClientSocket> socket_;
IPEndPoint server_;
scoped_ptr<DnsQuery> query_;
scoped_ptr<DnsResponse> response_;
CompletionCallback callback_;
DISALLOW_COPY_AND_ASSIGN(DnsUDPAttempt);
};
// ----------------------------------------------------------------------------
// Implements DnsTransaction. Configuration is supplied by DnsSession.
// The suffix list is built according to the DnsConfig from the session.
// The timeout for each DnsUDPAttempt is given by DnsSession::NextTimeout.
// The first server to attempt on each query is given by
// DnsSession::NextFirstServerIndex, and the order is round-robin afterwards.
// Each server is attempted DnsConfig::attempts times.
class DnsTransactionImpl : public DnsTransaction,
public base::NonThreadSafe,
public base::SupportsWeakPtr<DnsTransactionImpl> {
public:
DnsTransactionImpl(DnsSession* session,
const std::string& hostname,
uint16 qtype,
const DnsTransactionFactory::CallbackType& callback,
const BoundNetLog& net_log)
: session_(session),
hostname_(hostname),
qtype_(qtype),
callback_(callback),
net_log_(net_log),
first_server_index_(0) {
DCHECK(session_);
DCHECK(!hostname_.empty());
DCHECK(!callback_.is_null());
DCHECK(!IsIPLiteral(hostname_));
}
virtual ~DnsTransactionImpl() {
if (!callback_.is_null()) {
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_DNS_TRANSACTION,
ERR_ABORTED);
} // otherwise logged in DoCallback or Start
}
virtual const std::string& GetHostname() const OVERRIDE {
DCHECK(CalledOnValidThread());
return hostname_;
}
virtual uint16 GetType() const OVERRIDE {
DCHECK(CalledOnValidThread());
return qtype_;
}
virtual int Start() OVERRIDE {
DCHECK(!callback_.is_null());
DCHECK(attempts_.empty());
net_log_.BeginEvent(NetLog::TYPE_DNS_TRANSACTION,
base::Bind(&NetLogStartCallback, &hostname_, qtype_));
int rv = PrepareSearch();
if (rv == OK) {
AttemptResult result = ProcessAttemptResult(StartQuery());
if (result.rv == OK) {
// DnsTransaction must never succeed synchronously.
MessageLoop::current()->PostTask(
FROM_HERE,
base::Bind(&DnsTransactionImpl::DoCallback, AsWeakPtr(), result));
return ERR_IO_PENDING;
}
rv = result.rv;
}
if (rv != ERR_IO_PENDING) {
callback_.Reset();
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_DNS_TRANSACTION, rv);
}
DCHECK_NE(OK, rv);
return rv;
}
private:
// Wrapper for the result of a DnsUDPAttempt.
struct AttemptResult {
AttemptResult(int rv, const DnsUDPAttempt* attempt)
: rv(rv), attempt(attempt) {}
int rv;
const DnsUDPAttempt* attempt;
};
// Prepares |qnames_| according to the DnsConfig.
int PrepareSearch() {
const DnsConfig& config = session_->config();
std::string labeled_hostname;
if (!DNSDomainFromDot(hostname_, &labeled_hostname))
return ERR_INVALID_ARGUMENT;
if (hostname_[hostname_.size() - 1] == '.') {
// It's a fully-qualified name, no suffix search.
qnames_.push_back(labeled_hostname);
return OK;
}
int ndots = CountLabels(labeled_hostname) - 1;
if (ndots > 0 && !config.append_to_multi_label_name) {
qnames_.push_back(labeled_hostname);
return OK;
}
// Set true when |labeled_hostname| is put on the list.
bool had_hostname = false;
if (ndots >= config.ndots) {
qnames_.push_back(labeled_hostname);
had_hostname = true;
}
std::string qname;
for (size_t i = 0; i < config.search.size(); ++i) {
// Ignore invalid (too long) combinations.
if (!DNSDomainFromDot(hostname_ + "." + config.search[i], &qname))
continue;
if (qname.size() == labeled_hostname.size()) {
if (had_hostname)
continue;
had_hostname = true;
}
qnames_.push_back(qname);
}
if (ndots > 0 && !had_hostname)
qnames_.push_back(labeled_hostname);
return qnames_.empty() ? ERR_DNS_SEARCH_EMPTY : OK;
}
void DoCallback(AttemptResult result) {
DCHECK(!callback_.is_null());
DCHECK_NE(ERR_IO_PENDING, result.rv);
const DnsResponse* response = result.attempt ?
result.attempt->response() : NULL;
CHECK(result.rv != OK || response != NULL);
timer_.Stop();
DnsTransactionFactory::CallbackType callback = callback_;
callback_.Reset();
net_log_.EndEventWithNetErrorCode(NetLog::TYPE_DNS_TRANSACTION, result.rv);
callback.Run(this, result.rv, response);
}
// Makes another attempt at the current name, |qnames_.front()|, using the
// next nameserver.
AttemptResult MakeAttempt() {
unsigned attempt_number = attempts_.size();
#if defined(OS_WIN)
// Avoid the Windows firewall warning about explicit UDP binding.
// TODO(szym): Reuse a pool of pre-bound sockets. http://crbug.com/107413
DatagramSocket::BindType bind_type = DatagramSocket::DEFAULT_BIND;
#else
DatagramSocket::BindType bind_type = DatagramSocket::RANDOM_BIND;
#endif
scoped_ptr<DatagramClientSocket> socket(
session_->socket_factory()->CreateDatagramClientSocket(
bind_type,
base::Bind(&base::RandInt),
net_log_.net_log(),
net_log_.source()));
uint16 id = session_->NextQueryId();
scoped_ptr<DnsQuery> query;
if (attempts_.empty()) {
query.reset(new DnsQuery(id, qnames_.front(), qtype_));
} else {
query.reset(attempts_[0]->query()->CloneWithNewId(id));
}
net_log_.AddEvent(NetLog::TYPE_DNS_TRANSACTION_ATTEMPT,
socket->NetLog().source().ToEventParametersCallback());
const DnsConfig& config = session_->config();
unsigned server_index = first_server_index_ +
(attempt_number % config.nameservers.size());
DnsUDPAttempt* attempt = new DnsUDPAttempt(
socket.Pass(),
config.nameservers[server_index],
query.Pass(),
base::Bind(&DnsTransactionImpl::OnAttemptComplete,
base::Unretained(this),
attempt_number));
attempts_.push_back(attempt);
int rv = attempt->Start();
if (rv == ERR_IO_PENDING) {
timer_.Stop();
base::TimeDelta timeout = session_->NextTimeout(attempt_number);
timer_.Start(FROM_HERE, timeout, this, &DnsTransactionImpl::OnTimeout);
}
return AttemptResult(rv, attempt);
}
// Begins query for the current name. Makes the first attempt.
AttemptResult StartQuery() {
std::string dotted_qname = DNSDomainToString(qnames_.front());
net_log_.BeginEvent(NetLog::TYPE_DNS_TRANSACTION_QUERY,
NetLog::StringCallback("qname", &dotted_qname));
first_server_index_ = session_->NextFirstServerIndex();
attempts_.clear();
return MakeAttempt();
}
void OnAttemptComplete(unsigned attempt_number, int rv) {
if (callback_.is_null())
return;
DCHECK_LT(attempt_number, attempts_.size());
const DnsUDPAttempt* attempt = attempts_[attempt_number];
AttemptResult result = ProcessAttemptResult(AttemptResult(rv, attempt));
if (result.rv != ERR_IO_PENDING)
DoCallback(result);
}
void LogResponse(const DnsUDPAttempt* attempt) {
if (attempt && attempt->response()) {
net_log_.AddEvent(
NetLog::TYPE_DNS_TRANSACTION_RESPONSE,
base::Bind(&DnsUDPAttempt::NetLogResponseCallback,
base::Unretained(attempt)));
}
}
bool MoreAttemptsAllowed() const {
const DnsConfig& config = session_->config();
return attempts_.size() < config.attempts * config.nameservers.size();
}
// Resolves the result of a DnsUDPAttempt until a terminal result is reached
// or it will complete asynchronously (ERR_IO_PENDING).
AttemptResult ProcessAttemptResult(AttemptResult result) {
while (result.rv != ERR_IO_PENDING) {
LogResponse(result.attempt);
switch (result.rv) {
case OK:
net_log_.EndEventWithNetErrorCode(
NetLog::TYPE_DNS_TRANSACTION_QUERY, result.rv);
DCHECK(result.attempt);
DCHECK(result.attempt->response());
return result;
case ERR_NAME_NOT_RESOLVED:
net_log_.EndEventWithNetErrorCode(
NetLog::TYPE_DNS_TRANSACTION_QUERY, result.rv);
// Try next suffix.
qnames_.pop_front();
if (qnames_.empty()) {
return AttemptResult(ERR_NAME_NOT_RESOLVED, NULL);
} else {
result = StartQuery();
}
break;
case ERR_DNS_TIMED_OUT:
if (MoreAttemptsAllowed()) {
result = MakeAttempt();
} else {
return result;
}
break;
default:
// Server failure.
DCHECK(result.attempt);
if (result.attempt != attempts_.back()) {
// This attempt already timed out. Ignore it.
return AttemptResult(ERR_IO_PENDING, NULL);
}
if (MoreAttemptsAllowed()) {
result = MakeAttempt();
} else if (result.rv == ERR_DNS_MALFORMED_RESPONSE) {
// Wait until the last attempt times out.
return AttemptResult(ERR_IO_PENDING, NULL);
} else {
return AttemptResult(result.rv, NULL);
}
break;
}
}
return result;
}
void OnTimeout() {
if (callback_.is_null())
return;
AttemptResult result = ProcessAttemptResult(
AttemptResult(ERR_DNS_TIMED_OUT, NULL));
if (result.rv != ERR_IO_PENDING)
DoCallback(result);
}
scoped_refptr<DnsSession> session_;
std::string hostname_;
uint16 qtype_;
// Cleared in DoCallback.
DnsTransactionFactory::CallbackType callback_;
BoundNetLog net_log_;
// Search list of fully-qualified DNS names to query next (in DNS format).
std::deque<std::string> qnames_;
// List of attempts for the current name.
ScopedVector<DnsUDPAttempt> attempts_;
// Index of the first server to try on each search query.
int first_server_index_;
base::OneShotTimer<DnsTransactionImpl> timer_;
DISALLOW_COPY_AND_ASSIGN(DnsTransactionImpl);
};
// ----------------------------------------------------------------------------
// Implementation of DnsTransactionFactory that returns instances of
// DnsTransactionImpl.
class DnsTransactionFactoryImpl : public DnsTransactionFactory {
public:
explicit DnsTransactionFactoryImpl(DnsSession* session) {
session_ = session;
}
virtual scoped_ptr<DnsTransaction> CreateTransaction(
const std::string& hostname,
uint16 qtype,
const CallbackType& callback,
const BoundNetLog& net_log) OVERRIDE {
return scoped_ptr<DnsTransaction>(new DnsTransactionImpl(session_,
hostname,
qtype,
callback,
net_log));
}
private:
scoped_refptr<DnsSession> session_;
};
} // namespace
// static
scoped_ptr<DnsTransactionFactory> DnsTransactionFactory::CreateFactory(
DnsSession* session) {
return scoped_ptr<DnsTransactionFactory>(
new DnsTransactionFactoryImpl(session));
}
} // namespace net
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