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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/flip/flip_network_transaction.h"
#include "base/compiler_specific.h"
#include "base/logging.h"
#include "base/scoped_ptr.h"
#include "net/base/host_resolver.h"
#include "net/base/io_buffer.h"
#include "net/base/load_flags.h"
#include "net/base/net_errors.h"
#include "net/base/net_util.h"
#include "net/base/upload_data_stream.h"
#include "net/flip/flip_stream.h"
#include "net/http/http_network_session.h"
#include "net/http/http_request_info.h"
#include "net/http/http_response_info.h"
using base::Time;
namespace net {
//-----------------------------------------------------------------------------
FlipNetworkTransaction::FlipNetworkTransaction(HttpNetworkSession* session)
: ALLOW_THIS_IN_INITIALIZER_LIST(
io_callback_(this, &FlipNetworkTransaction::OnIOComplete)),
user_callback_(NULL),
user_buffer_len_(0),
session_(session),
request_(NULL),
next_state_(STATE_NONE),
stream_(NULL) {
}
FlipNetworkTransaction::~FlipNetworkTransaction() {
LOG(INFO) << "FlipNetworkTransaction dead. " << this;
if (stream_.get())
stream_->Cancel();
}
int FlipNetworkTransaction::Start(const HttpRequestInfo* request_info,
CompletionCallback* callback,
LoadLog* load_log) {
CHECK(request_info);
CHECK(callback);
load_log_ = load_log;
request_ = request_info;
start_time_ = base::TimeTicks::Now();
next_state_ = STATE_INIT_CONNECTION;
int rv = DoLoop(OK);
if (rv == ERR_IO_PENDING)
user_callback_ = callback;
return rv;
}
int FlipNetworkTransaction::RestartIgnoringLastError(
CompletionCallback* callback) {
// TODO(mbelshe): implement me.
NOTIMPLEMENTED();
return ERR_NOT_IMPLEMENTED;
}
int FlipNetworkTransaction::RestartWithCertificate(
X509Certificate* client_cert, CompletionCallback* callback) {
// TODO(mbelshe): implement me.
NOTIMPLEMENTED();
return ERR_NOT_IMPLEMENTED;
}
int FlipNetworkTransaction::RestartWithAuth(
const std::wstring& username,
const std::wstring& password,
CompletionCallback* callback) {
// TODO(mbelshe): implement me.
NOTIMPLEMENTED();
return 0;
}
int FlipNetworkTransaction::Read(IOBuffer* buf, int buf_len,
CompletionCallback* callback) {
DCHECK(buf);
DCHECK_GT(buf_len, 0);
DCHECK(callback);
DCHECK(flip_.get());
user_buffer_ = buf;
user_buffer_len_ = buf_len;
next_state_ = STATE_READ_BODY;
int rv = DoLoop(OK);
if (rv == ERR_IO_PENDING)
user_callback_ = callback;
return rv;
}
const HttpResponseInfo* FlipNetworkTransaction::GetResponseInfo() const {
return (response_.headers || response_.ssl_info.cert) ? &response_ : NULL;
}
LoadState FlipNetworkTransaction::GetLoadState() const {
switch (next_state_) {
case STATE_INIT_CONNECTION_COMPLETE:
if (flip_.get())
return flip_->GetLoadState();
return LOAD_STATE_CONNECTING;
case STATE_SEND_REQUEST_COMPLETE:
return LOAD_STATE_SENDING_REQUEST;
case STATE_READ_HEADERS_COMPLETE:
return LOAD_STATE_WAITING_FOR_RESPONSE;
case STATE_READ_BODY_COMPLETE:
return LOAD_STATE_READING_RESPONSE;
default:
return LOAD_STATE_IDLE;
}
}
uint64 FlipNetworkTransaction::GetUploadProgress() const {
if (!stream_.get())
return 0;
return stream_->GetUploadProgress();
}
void FlipNetworkTransaction::DoCallback(int rv) {
CHECK(rv != ERR_IO_PENDING);
CHECK(user_callback_);
// Since Run may result in Read being called, clear user_callback_ up front.
CompletionCallback* c = user_callback_;
user_callback_ = NULL;
c->Run(rv);
}
void FlipNetworkTransaction::OnIOComplete(int result) {
int rv = DoLoop(result);
if (rv != ERR_IO_PENDING)
DoCallback(rv);
}
int FlipNetworkTransaction::DoLoop(int result) {
DCHECK(next_state_ != STATE_NONE);
DCHECK(request_);
if (!request_)
return 0;
int rv = result;
do {
State state = next_state_;
next_state_ = STATE_NONE;
switch (state) {
case STATE_INIT_CONNECTION:
DCHECK_EQ(OK, rv);
LoadLog::BeginEvent(load_log_,
LoadLog::TYPE_FLIP_TRANSACTION_INIT_CONNECTION);
rv = DoInitConnection();
break;
case STATE_INIT_CONNECTION_COMPLETE:
LoadLog::EndEvent(load_log_,
LoadLog::TYPE_FLIP_TRANSACTION_INIT_CONNECTION);
rv = DoInitConnectionComplete(rv);
break;
case STATE_SEND_REQUEST:
DCHECK_EQ(OK, rv);
LoadLog::BeginEvent(load_log_,
LoadLog::TYPE_FLIP_TRANSACTION_SEND_REQUEST);
rv = DoSendRequest();
break;
case STATE_SEND_REQUEST_COMPLETE:
LoadLog::EndEvent(load_log_,
LoadLog::TYPE_FLIP_TRANSACTION_SEND_REQUEST);
rv = DoSendRequestComplete(rv);
break;
case STATE_READ_HEADERS:
DCHECK_EQ(OK, rv);
LoadLog::BeginEvent(load_log_,
LoadLog::TYPE_FLIP_TRANSACTION_READ_HEADERS);
rv = DoReadHeaders();
break;
case STATE_READ_HEADERS_COMPLETE:
LoadLog::EndEvent(load_log_,
LoadLog::TYPE_FLIP_TRANSACTION_READ_HEADERS);
rv = DoReadHeadersComplete(rv);
break;
case STATE_READ_BODY:
DCHECK_EQ(OK, rv);
LoadLog::BeginEvent(load_log_,
LoadLog::TYPE_FLIP_TRANSACTION_READ_BODY);
rv = DoReadBody();
break;
case STATE_READ_BODY_COMPLETE:
LoadLog::EndEvent(load_log_,
LoadLog::TYPE_FLIP_TRANSACTION_READ_BODY);
rv = DoReadBodyComplete(rv);
break;
case STATE_NONE:
rv = ERR_FAILED;
break;
default:
NOTREACHED() << "bad state";
rv = ERR_FAILED;
break;
}
} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
return rv;
}
int FlipNetworkTransaction::DoInitConnection() {
next_state_ = STATE_INIT_CONNECTION_COMPLETE;
std::string host = request_->url.HostNoBrackets();
int port = request_->url.EffectiveIntPort();
// Use the fixed testing ports if they've been provided. This is useful for
// debugging.
if (FlipSession::SSLMode()) {
if (session_->fixed_https_port() != 0)
port = session_->fixed_https_port();
} else if (session_->fixed_http_port() != 0) {
port = session_->fixed_http_port();
}
std::string connection_group = "flip.";
connection_group.append(host);
HostResolver::RequestInfo resolve_info(host, port);
flip_ = session_->flip_session_pool()->Get(resolve_info, session_);
DCHECK(flip_);
return flip_->Connect(
connection_group, resolve_info, request_->priority, load_log_);
}
int FlipNetworkTransaction::DoInitConnectionComplete(int result) {
if (result < 0)
return result;
next_state_ = STATE_SEND_REQUEST;
return OK;
}
int FlipNetworkTransaction::DoSendRequest() {
next_state_ = STATE_SEND_REQUEST_COMPLETE;
CHECK(!stream_.get());
UploadDataStream* upload_data = request_->upload_data ?
new UploadDataStream(request_->upload_data) : NULL;
stream_ = flip_->GetOrCreateStream(*request_, upload_data);
return stream_->SendRequest(upload_data, &response_, &io_callback_);
}
int FlipNetworkTransaction::DoSendRequestComplete(int result) {
if (result < 0)
return result;
next_state_ = STATE_READ_HEADERS;
return OK;
}
int FlipNetworkTransaction::DoReadHeaders() {
next_state_ = STATE_READ_HEADERS_COMPLETE;
return stream_->ReadResponseHeaders(&io_callback_);
}
int FlipNetworkTransaction::DoReadHeadersComplete(int result) {
// TODO(willchan): Flesh out the support for HTTP authentication here.
return OK;
}
int FlipNetworkTransaction::DoReadBody() {
next_state_ = STATE_READ_BODY_COMPLETE;
return stream_->ReadResponseBody(
user_buffer_, user_buffer_len_, &io_callback_);
}
int FlipNetworkTransaction::DoReadBodyComplete(int result) {
user_buffer_ = NULL;
user_buffer_len_ = 0;
if (result <= 0)
stream_ = NULL;
return result;
}
} // namespace net
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