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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/http/http_auth_controller.h"
#include "base/string_util.h"
#include "net/base/host_resolver.h"
#include "net/base/net_util.h"
#include "net/http/http_auth_handler_factory.h"
#include "net/http/http_network_session.h"
#include "net/http/http_request_headers.h"
#include "net/http/http_request_info.h"
namespace net {
namespace {
// Returns a log message for all the response headers related to the auth
// challenge.
std::string AuthChallengeLogMessage(HttpResponseHeaders* headers) {
std::string msg;
std::string header_val;
void* iter = NULL;
while (headers->EnumerateHeader(&iter, "proxy-authenticate", &header_val)) {
msg.append("\n Has header Proxy-Authenticate: ");
msg.append(header_val);
}
iter = NULL;
while (headers->EnumerateHeader(&iter, "www-authenticate", &header_val)) {
msg.append("\n Has header WWW-Authenticate: ");
msg.append(header_val);
}
// RFC 4559 requires that a proxy indicate its support of NTLM/Negotiate
// authentication with a "Proxy-Support: Session-Based-Authentication"
// response header.
iter = NULL;
while (headers->EnumerateHeader(&iter, "proxy-support", &header_val)) {
msg.append("\n Has header Proxy-Support: ");
msg.append(header_val);
}
return msg;
}
} // namespace
HttpAuthController::HttpAuthController(
HttpAuth::Target target,
const GURL& auth_url,
scoped_refptr<HttpNetworkSession> session,
const BoundNetLog& net_log)
: target_(target),
auth_url_(auth_url),
auth_origin_(auth_url.GetOrigin()),
auth_path_(HttpAuth::AUTH_PROXY ? std::string() : auth_url.path()),
embedded_identity_used_(false),
default_credentials_used_(false),
session_(session),
net_log_(net_log) {
}
int HttpAuthController::MaybeGenerateAuthToken(const HttpRequestInfo* request,
CompletionCallback* callback) {
bool needs_auth = HaveAuth() || SelectPreemptiveAuth();
if (!needs_auth)
return OK;
const std::wstring* username = NULL;
const std::wstring* password = NULL;
if (identity_.source != HttpAuth::IDENT_SRC_DEFAULT_CREDENTIALS) {
username = &identity_.username;
password = &identity_.password;
}
DCHECK(auth_token_.empty());
return handler_->GenerateAuthToken(username, password, request, callback,
&auth_token_);
}
bool HttpAuthController::SelectPreemptiveAuth() {
DCHECK(!HaveAuth());
DCHECK(identity_.invalid);
// Don't do preemptive authorization if the URL contains a username/password,
// since we must first be challenged in order to use the URL's identity.
if (auth_url_.has_username())
return false;
// SelectPreemptiveAuth() is on the critical path for each request, so it
// is expected to be fast. LookupByPath() is fast in the common case, since
// the number of http auth cache entries is expected to be very small.
// (For most users in fact, it will be 0.)
HttpAuthCache::Entry* entry = session_->auth_cache()->LookupByPath(
auth_origin_, auth_path_);
if (!entry)
return false;
// Try to create a handler using the previous auth challenge.
scoped_ptr<HttpAuthHandler> handler_preemptive;
int rv_create = session_->http_auth_handler_factory()->
CreatePreemptiveAuthHandlerFromString(entry->auth_challenge(), target_,
auth_origin_,
entry->IncrementNonceCount(),
net_log_, &handler_preemptive);
if (rv_create != OK)
return false;
// Set the state
identity_.source = HttpAuth::IDENT_SRC_PATH_LOOKUP;
identity_.invalid = false;
identity_.username = entry->username();
identity_.password = entry->password();
handler_.swap(handler_preemptive);
return true;
}
void HttpAuthController::AddAuthorizationHeader(
HttpRequestHeaders* authorization_headers) {
DCHECK(HaveAuth());
DCHECK(!auth_token_.empty());
authorization_headers->SetHeader(
HttpAuth::GetAuthorizationHeaderName(target_), auth_token_);
auth_token_.clear();
}
int HttpAuthController::HandleAuthChallenge(
scoped_refptr<HttpResponseHeaders> headers,
int load_flags,
bool establishing_tunnel) {
DCHECK(headers);
DCHECK(auth_origin_.is_valid());
LOG(INFO) << "The " << HttpAuth::GetAuthTargetString(target_) << " "
<< auth_origin_ << " requested auth"
<< AuthChallengeLogMessage(headers.get());
// The auth we tried just failed, hence it can't be valid. Remove it from
// the cache so it won't be used again.
// TODO(wtc): IsFinalRound is not the right condition. In a multi-round
// auth sequence, the server may fail the auth in round 1 if our first
// authorization header is broken. We should inspect response_.headers to
// determine if the server already failed the auth or wants us to continue.
// See http://crbug.com/21015.
if (HaveAuth() && handler_->IsFinalRound()) {
InvalidateRejectedAuthFromCache();
handler_.reset();
identity_ = HttpAuth::Identity();
}
identity_.invalid = true;
if (target_ != HttpAuth::AUTH_SERVER ||
!(load_flags & LOAD_DO_NOT_SEND_AUTH_DATA)) {
// Find the best authentication challenge that we support.
HttpAuth::ChooseBestChallenge(session_->http_auth_handler_factory(),
headers, target_, auth_origin_, net_log_,
&handler_);
}
if (!handler_.get()) {
if (establishing_tunnel) {
LOG(ERROR) << "Can't perform auth to the "
<< HttpAuth::GetAuthTargetString(target_) << " "
<< auth_origin_ << " when establishing a tunnel"
<< AuthChallengeLogMessage(headers.get());
// We are establishing a tunnel, we can't show the error page because an
// active network attacker could control its contents. Instead, we just
// fail to establish the tunnel.
DCHECK(target_ == HttpAuth::AUTH_PROXY);
return ERR_PROXY_AUTH_REQUESTED;
}
// We found no supported challenge -- let the transaction continue
// so we end up displaying the error page.
return OK;
}
if (handler_->NeedsIdentity()) {
// Pick a new auth identity to try, by looking to the URL and auth cache.
// If an identity to try is found, it is saved to identity_.
SelectNextAuthIdentityToTry();
} else {
// Proceed with the existing identity or a null identity.
//
// TODO(wtc): Add a safeguard against infinite transaction restarts, if
// the server keeps returning "NTLM".
identity_.invalid = false;
}
// From this point on, we are restartable.
if (identity_.invalid) {
// We have exhausted all identity possibilities, all we can do now is
// pass the challenge information back to the client.
PopulateAuthChallenge();
}
return OK;
}
void HttpAuthController::ResetAuth(const std::wstring& username,
const std::wstring& password) {
DCHECK(identity_.invalid || (username.empty() && password.empty()));
if (identity_.invalid) {
// Update the username/password.
identity_.source = HttpAuth::IDENT_SRC_EXTERNAL;
identity_.invalid = false;
identity_.username = username;
identity_.password = password;
}
DCHECK(identity_.source != HttpAuth::IDENT_SRC_PATH_LOOKUP);
// Add the auth entry to the cache before restarting. We don't know whether
// the identity is valid yet, but if it is valid we want other transactions
// to know about it. If an entry for (origin, handler->realm()) already
// exists, we update it.
//
// If identity_.source is HttpAuth::IDENT_SRC_NONE or
// HttpAuth::IDENT_SRC_DEFAULT_CREDENTIALS, identity_ contains no
// identity because identity is not required yet or we're using default
// credentials.
//
// TODO(wtc): For NTLM_SSPI, we add the same auth entry to the cache in
// round 1 and round 2, which is redundant but correct. It would be nice
// to add an auth entry to the cache only once, preferrably in round 1.
// See http://crbug.com/21015.
switch (identity_.source) {
case HttpAuth::IDENT_SRC_NONE:
case HttpAuth::IDENT_SRC_DEFAULT_CREDENTIALS:
break;
default:
session_->auth_cache()->Add(auth_origin_, handler_->realm(),
handler_->scheme(), handler_->challenge(),
identity_.username, identity_.password,
auth_path_);
break;
}
}
void HttpAuthController::InvalidateRejectedAuthFromCache() {
DCHECK(HaveAuth());
// TODO(eroman): this short-circuit can be relaxed. If the realm of
// the preemptively used auth entry matches the realm of the subsequent
// challenge, then we can invalidate the preemptively used entry.
// Otherwise as-is we may send the failed credentials one extra time.
if (identity_.source == HttpAuth::IDENT_SRC_PATH_LOOKUP)
return;
// Clear the cache entry for the identity we just failed on.
// Note: we require the username/password to match before invalidating
// since the entry in the cache may be newer than what we used last time.
session_->auth_cache()->Remove(auth_origin_, handler_->realm(),
handler_->scheme(), identity_.username,
identity_.password);
}
bool HttpAuthController::SelectNextAuthIdentityToTry() {
DCHECK(handler_.get());
DCHECK(identity_.invalid);
// Try to use the username/password encoded into the URL first.
if (target_ == HttpAuth::AUTH_SERVER && auth_url_.has_username() &&
!embedded_identity_used_) {
identity_.source = HttpAuth::IDENT_SRC_URL;
identity_.invalid = false;
// Extract the username:password from the URL.
GetIdentityFromURL(auth_url_,
&identity_.username,
&identity_.password);
embedded_identity_used_ = true;
// TODO(eroman): If the password is blank, should we also try combining
// with a password from the cache?
return true;
}
// Check the auth cache for a realm entry.
HttpAuthCache::Entry* entry =
session_->auth_cache()->Lookup(auth_origin_, handler_->realm(),
handler_->scheme());
if (entry) {
identity_.source = HttpAuth::IDENT_SRC_REALM_LOOKUP;
identity_.invalid = false;
identity_.username = entry->username();
identity_.password = entry->password();
return true;
}
// Use default credentials (single sign on) if this is the first attempt
// at identity. Do not allow multiple times as it will infinite loop.
// We use default credentials after checking the auth cache so that if
// single sign-on doesn't work, we won't try default credentials for future
// transactions.
if (!default_credentials_used_ && handler_->AllowsDefaultCredentials()) {
identity_.source = HttpAuth::IDENT_SRC_DEFAULT_CREDENTIALS;
identity_.invalid = false;
default_credentials_used_ = true;
return true;
}
return false;
}
void HttpAuthController::PopulateAuthChallenge() {
// Populates response_.auth_challenge with the authentication challenge info.
// This info is consumed by URLRequestHttpJob::GetAuthChallengeInfo().
auth_info_ = new AuthChallengeInfo;
auth_info_->is_proxy = target_ == HttpAuth::AUTH_PROXY;
auth_info_->host_and_port = ASCIIToWide(GetHostAndPort(auth_origin_));
auth_info_->scheme = ASCIIToWide(handler_->scheme());
// TODO(eroman): decode realm according to RFC 2047.
auth_info_->realm = ASCIIToWide(handler_->realm());
}
} // namespace net
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