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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_PROXY_PROXY_INFO_H_
#define NET_PROXY_PROXY_INFO_H_
#include <string>
#include "net/proxy/proxy_config.h"
#include "net/proxy/proxy_list.h"
#include "net/proxy/proxy_retry_info.h"
#include "net/proxy/proxy_server.h"
class GURL;
namespace net {
// This object holds proxy information returned by ResolveProxy.
class ProxyInfo {
public:
ProxyInfo();
// Default copy-constructor and assignment operator are OK!
// Use the same proxy server as the given |proxy_info|.
void Use(const ProxyInfo& proxy_info);
// Use a direct connection.
void UseDirect();
// Use a specific proxy server, of the form:
// proxy-uri = [<scheme> "://"] <hostname> [":" <port>]
// This may optionally be a semi-colon delimited list of <proxy-uri>.
// It is OK to have LWS between entries.
void UseNamedProxy(const std::string& proxy_uri_list);
// Set the proxy list to a single entry, |proxy_server|.
void UseProxyServer(const ProxyServer& proxy_server);
// Parse from the given PAC result.
void UsePacString(const std::string& pac_string) {
proxy_list_.SetFromPacString(pac_string);
}
// Returns true if this proxy info specifies a direct connection.
bool is_direct() const { return proxy_list_.Get().is_direct(); }
// Returns the first valid proxy server.
ProxyServer proxy_server() const { return proxy_list_.Get(); }
// See description in ProxyList::ToPacString().
std::string ToPacString();
// Marks the current proxy as bad. Returns true if there is another proxy
// available to try in proxy list_.
bool Fallback(ProxyRetryInfoMap* proxy_retry_info) {
return proxy_list_.Fallback(proxy_retry_info);
}
// Remove all proxies known to be bad from the proxy list.
void RemoveBadProxies(const ProxyRetryInfoMap& proxy_retry_info) {
proxy_list_.RemoveBadProxies(proxy_retry_info);
}
// Delete any entry which doesn't have one of the specified proxy schemes.
void RemoveProxiesWithoutScheme(int scheme_bit_field) {
proxy_list_.RemoveProxiesWithoutScheme(scheme_bit_field);
}
private:
friend class ProxyService;
// If proxy_list_ is set to empty, then a "direct" connection is indicated.
ProxyList proxy_list_;
// This value identifies the proxy config used to initialize this object.
ProxyConfig::ID config_id_;
// This flag is false when the proxy configuration was known to be bad when
// this proxy info was initialized. In such cases, we know that if this
// proxy info does not yield a connection that we might want to reconsider
// the proxy config given by config_id_.
bool config_was_tried_;
};
} // namespace net
#endif // NET_PROXY_PROXY_INFO_H_
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