1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/quic/quic_connection.h"
#include <algorithm>
#include "base/logging.h"
#include "base/stl_util.h"
#include "net/base/net_errors.h"
#include "net/quic/congestion_control/quic_receipt_metrics_collector.h"
#include "net/quic/congestion_control/quic_send_scheduler.h"
#include "net/quic/quic_utils.h"
using base::hash_map;
using base::hash_set;
using base::StringPiece;
using std::list;
using std::make_pair;
using std::min;
using std::vector;
using std::set;
namespace net {
// TODO(pwestin): kDefaultTimeoutUs is in int64.
int32 kNegotiatedTimeoutUs = kDefaultTimeoutUs;
namespace {
// The largest gap in packets we'll accept without closing the connection.
// This will likely have to be tuned.
const QuicPacketSequenceNumber kMaxPacketGap = 5000;
// The maximum number of nacks which can be transmitted in a single ack packet
// without exceeding kMaxPacketSize.
const QuicPacketSequenceNumber kMaxUnackedPackets = 192u;
// We want to make sure if we get a large nack packet, we don't queue up too
// many packets at once. 10 is arbitrary.
const int kMaxRetransmissionsPerAck = 10;
// TCP retransmits after 2 nacks. We allow for a third in case of out-of-order
// delivery.
// TODO(ianswett): Change to match TCP's rule of retransmitting once an ack
// at least 3 sequence numbers larger arrives.
const int kNumberOfNacksBeforeRetransmission = 3;
// The maxiumum number of packets we'd like to queue. We may end up queueing
// more in the case of many control frames.
// 6 is arbitrary.
const int kMaxPacketsToSerializeAtOnce = 6;
// Limit the number of packets we send per retransmission-alarm so we
// eventually cede. 10 is arbitrary.
const int kMaxPacketsPerRetransmissionAlarm = 10;
// Named constants for SendPacket options.
const bool kForce = true;
const bool kShouldRetransmit = true;
const bool kIsRetransmission = true;
bool Near(QuicPacketSequenceNumber a, QuicPacketSequenceNumber b) {
QuicPacketSequenceNumber delta = (a > b) ? a - b : b - a;
return delta <= kMaxPacketGap;
}
} // namespace
QuicConnection::UnackedPacket::UnackedPacket(QuicFrames unacked_frames)
: frames(unacked_frames),
number_nacks(0) {
}
QuicConnection::UnackedPacket::UnackedPacket(QuicFrames unacked_frames,
std::string data)
: frames(unacked_frames),
number_nacks(0),
data(data) {
}
QuicConnection::UnackedPacket::~UnackedPacket() {
}
QuicConnection::QuicConnection(QuicGuid guid,
IPEndPoint address,
QuicConnectionHelperInterface* helper)
: helper_(helper),
framer_(QuicDecrypter::Create(kNULL), QuicEncrypter::Create(kNULL)),
clock_(helper->GetClock()),
random_generator_(helper->GetRandomGenerator()),
guid_(guid),
peer_address_(address),
should_send_ack_(false),
should_send_congestion_feedback_(false),
largest_seen_packet_with_ack_(0),
peer_largest_observed_packet_(0),
peer_least_packet_awaiting_ack_(0),
handling_retransmission_timeout_(false),
write_blocked_(false),
packet_creator_(guid_, &framer_),
timeout_(QuicTime::Delta::FromMicroseconds(kDefaultTimeoutUs)),
time_of_last_packet_(clock_->Now()),
congestion_manager_(clock_, kTCP),
connected_(true),
received_truncated_ack_(false),
send_ack_in_response_to_packet_(false) {
helper_->SetConnection(this);
helper_->SetTimeoutAlarm(timeout_);
framer_.set_visitor(this);
memset(&last_header_, 0, sizeof(last_header_));
outgoing_ack_.sent_info.least_unacked = 0;
outgoing_ack_.received_info.largest_observed = 0;
/*
if (FLAGS_fake_packet_loss_percentage > 0) {
int32 seed = RandomBase::WeakSeed32();
LOG(INFO) << "Seeding packet loss with " << seed;
random_.reset(new MTRandom(seed));
}
*/
}
QuicConnection::~QuicConnection() {
for (UnackedPacketMap::iterator u = unacked_packets_.begin();
u != unacked_packets_.end(); ++u) {
DeleteUnackedPacket(u->second);
}
STLDeleteValues(&unacked_packets_);
STLDeleteValues(&group_map_);
for (QueuedPacketList::iterator q = queued_packets_.begin();
q != queued_packets_.end(); ++q) {
delete q->packet;
}
}
void QuicConnection::DeleteEnclosedFrame(QuicFrame* frame) {
switch (frame->type) {
case PADDING_FRAME:
delete frame->padding_frame;
break;
case STREAM_FRAME:
delete frame->stream_frame;
break;
case ACK_FRAME:
delete frame->ack_frame;
break;
case CONGESTION_FEEDBACK_FRAME:
delete frame->congestion_feedback_frame;
break;
case RST_STREAM_FRAME:
delete frame->rst_stream_frame;
break;
case CONNECTION_CLOSE_FRAME:
delete frame->connection_close_frame;
break;
case NUM_FRAME_TYPES:
DCHECK(false) << "Cannot delete type: " << frame->type;
}
}
void QuicConnection::DeleteUnackedPacket(UnackedPacket* unacked) {
for (QuicFrames::iterator it = unacked->frames.begin();
it != unacked->frames.end(); ++it) {
DCHECK(ShouldRetransmit(*it));
DeleteEnclosedFrame(&(*it));
}
}
bool QuicConnection::ShouldRetransmit(const QuicFrame& frame) {
return frame.type != ACK_FRAME && frame.type != CONGESTION_FEEDBACK_FRAME;
}
void QuicConnection::OnError(QuicFramer* framer) {
SendConnectionClose(framer->error());
}
void QuicConnection::OnPacket(const IPEndPoint& self_address,
const IPEndPoint& peer_address) {
time_of_last_packet_ = clock_->Now();
DVLOG(1) << "last packet: " << time_of_last_packet_.ToMicroseconds();
// TODO(alyssar, rch) handle migration!
self_address_ = self_address;
peer_address_ = peer_address;
}
void QuicConnection::OnRevivedPacket() {
}
bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
if (!Near(header.packet_sequence_number,
last_header_.packet_sequence_number)) {
DLOG(INFO) << "Packet " << header.packet_sequence_number
<< " out of bounds. Discarding";
// TODO(alyssar) close the connection entirely.
return false;
}
// If this packet has already been seen, or that the sender
// has told us will not be retransmitted, then stop processing the packet.
if (!outgoing_ack_.received_info.IsAwaitingPacket(
header.packet_sequence_number)) {
return false;
}
last_header_ = header;
return true;
}
void QuicConnection::OnFecProtectedPayload(StringPiece payload) {
DCHECK_NE(0u, last_header_.fec_group);
QuicFecGroup* group = GetFecGroup();
group->Update(last_header_, payload);
}
void QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
last_stream_frames_.push_back(frame);
}
void QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
DVLOG(1) << "Ack packet: " << incoming_ack;
if (last_header_.packet_sequence_number <= largest_seen_packet_with_ack_) {
DLOG(INFO) << "Received an old ack frame: ignoring";
return;
}
largest_seen_packet_with_ack_ = last_header_.packet_sequence_number;
if (!ValidateAckFrame(incoming_ack)) {
SendConnectionClose(QUIC_INVALID_ACK_DATA);
return;
}
received_truncated_ack_ =
incoming_ack.received_info.missing_packets.size() >= kMaxUnackedPackets;
UpdatePacketInformationReceivedByPeer(incoming_ack);
UpdatePacketInformationSentByPeer(incoming_ack);
congestion_manager_.OnIncomingAckFrame(incoming_ack);
// Now the we have received an ack, we might be able to send queued packets.
if (queued_packets_.empty()) {
return;
}
QuicTime::Delta delay = congestion_manager_.TimeUntilSend(false);
if (delay.IsZero()) {
helper_->UnregisterSendAlarmIfRegistered();
if (!write_blocked_) {
OnCanWrite();
}
} else {
helper_->SetSendAlarm(delay);
}
}
void QuicConnection::OnCongestionFeedbackFrame(
const QuicCongestionFeedbackFrame& feedback) {
congestion_manager_.OnIncomingQuicCongestionFeedbackFrame(feedback);
}
bool QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
if (incoming_ack.received_info.largest_observed >
packet_creator_.sequence_number()) {
DLOG(ERROR) << "Client observed unsent packet:"
<< incoming_ack.received_info.largest_observed << " vs "
<< packet_creator_.sequence_number();
// We got an error for data we have not sent. Error out.
return false;
}
if (incoming_ack.received_info.largest_observed <
peer_largest_observed_packet_) {
DLOG(ERROR) << "Client's largest_observed packet decreased:"
<< incoming_ack.received_info.largest_observed << " vs "
<< peer_largest_observed_packet_;
// We got an error for data we have not sent. Error out.
return false;
}
// We can't have too many unacked packets, or our ack frames go over
// kMaxPacketSize.
DCHECK_LE(incoming_ack.received_info.missing_packets.size(),
kMaxUnackedPackets);
if (incoming_ack.sent_info.least_unacked < peer_least_packet_awaiting_ack_) {
DLOG(INFO) << "Client sent low least_unacked: "
<< incoming_ack.sent_info.least_unacked
<< " vs " << peer_least_packet_awaiting_ack_;
// We never process old ack frames, so this number should only increase.
return false;
}
if (incoming_ack.sent_info.least_unacked >
last_header_.packet_sequence_number) {
DLOG(INFO) << "Client sent least_unacked:"
<< incoming_ack.sent_info.least_unacked
<< " greater than the enclosing packet sequence number:"
<< last_header_.packet_sequence_number;
return false;
}
return true;
}
void QuicConnection::UpdatePacketInformationReceivedByPeer(
const QuicAckFrame& incoming_ack) {
QuicConnectionVisitorInterface::AckedPackets acked_packets;
// ValidateAck should fail if largest_observed ever shrinks.
DCHECK_LE(peer_largest_observed_packet_,
incoming_ack.received_info.largest_observed);
peer_largest_observed_packet_ = incoming_ack.received_info.largest_observed;
// Pick an upper bound for the lowest_unacked; we'll then loop through the
// unacked packets and lower it if necessary.
QuicPacketSequenceNumber lowest_unacked = min(
packet_creator_.sequence_number() + 1,
peer_largest_observed_packet_ + 1);
int retransmitted_packets = 0;
// Go through the packets we have not received an ack for and see if this
// incoming_ack shows they've been seen by the peer.
UnackedPacketMap::iterator it = unacked_packets_.begin();
while (it != unacked_packets_.end()) {
if (!incoming_ack.received_info.IsAwaitingPacket(it->first)) {
// Packet was acked, so remove it from our unacked packet list.
DVLOG(1) << "Got an ack for " << it->first;
// TODO(rch): This is inefficient and should be sped up.
// TODO(ianswett): Ensure this inner loop is applicable now that we're
// always sending packets with new sequence numbers. I believe it may
// only be relevant for the first crypto connect packet, which doesn't
// get a new packet sequence number.
// The acked packet might be queued (if a retransmission had been
// attempted).
for (QueuedPacketList::iterator q = queued_packets_.begin();
q != queued_packets_.end(); ++q) {
if (q->sequence_number == it->first) {
queued_packets_.erase(q);
break;
}
}
acked_packets.insert(it->first);
DeleteUnackedPacket(it->second);
delete it->second;
UnackedPacketMap::iterator it_tmp = it;
++it;
unacked_packets_.erase(it_tmp);
} else {
// This is a packet which we planned on retransmitting and has not been
// seen at the time of this ack being sent out. See if it's our new
// lowest unacked packet.
DVLOG(1) << "still missing " << it->first;
if (it->first < lowest_unacked) {
lowest_unacked = it->first;
}
// Determine if this packet is being explicitly nacked and, if so, if it
// is worth retransmitting.
QuicPacketSequenceNumber retransmission_number = 0;
if (it->first < peer_largest_observed_packet_) {
// The peer got packets after this sequence number. This is an explicit
// nack.
++(it->second->number_nacks);
if (it->second->number_nacks >= kNumberOfNacksBeforeRetransmission &&
retransmitted_packets < kMaxRetransmissionsPerAck) {
retransmission_number = it->first;
}
}
++it;
if (retransmission_number > 0) {
++retransmitted_packets;
DVLOG(1) << "Trying to retransmit packet " << retransmission_number
<< " as it has been nacked 3 or more times.";
MaybeRetransmitPacket(retransmission_number);
}
}
}
if (acked_packets.size() > 0) {
visitor_->OnAck(acked_packets);
}
SetLeastUnacked(lowest_unacked);
}
void QuicConnection::SetLeastUnacked(QuicPacketSequenceNumber lowest_unacked) {
// If we've gotten an ack for the lowest packet we were waiting on,
// update that and the list of packets we advertise we will not retransmit.
if (lowest_unacked > outgoing_ack_.sent_info.least_unacked) {
outgoing_ack_.sent_info.least_unacked = lowest_unacked;
}
}
void QuicConnection::UpdateLeastUnacked(
QuicPacketSequenceNumber acked_sequence_number) {
if (acked_sequence_number != outgoing_ack_.sent_info.least_unacked) {
return;
}
QuicPacketSequenceNumber least_unacked =
packet_creator_.sequence_number() + 1;
for (UnackedPacketMap::iterator it = unacked_packets_.begin();
it != unacked_packets_.end(); ++it) {
least_unacked = min<int>(least_unacked, it->first);
}
SetLeastUnacked(least_unacked);
}
void QuicConnection::UpdatePacketInformationSentByPeer(
const QuicAckFrame& incoming_ack) {
// Make sure we also don't ack any packets lower than the peer's
// last-packet-awaiting-ack.
if (incoming_ack.sent_info.least_unacked > peer_least_packet_awaiting_ack_) {
outgoing_ack_.received_info.ClearMissingBefore(
incoming_ack.sent_info.least_unacked);
peer_least_packet_awaiting_ack_ = incoming_ack.sent_info.least_unacked;
}
// Possibly close any FecGroups which are now irrelevant
CloseFecGroupsBefore(incoming_ack.sent_info.least_unacked + 1);
}
void QuicConnection::OnFecData(const QuicFecData& fec) {
DCHECK_NE(0u, last_header_.fec_group);
QuicFecGroup* group = GetFecGroup();
group->UpdateFec(last_header_.packet_sequence_number, fec);
}
void QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
DLOG(INFO) << "Stream reset with error "
<< QuicUtils::ErrorToString(frame.error_code);
visitor_->OnRstStream(frame);
}
void QuicConnection::OnConnectionCloseFrame(
const QuicConnectionCloseFrame& frame) {
DLOG(INFO) << "Connection closed with error "
<< QuicUtils::ErrorToString(frame.error_code);
CloseConnection(frame.error_code, true);
}
void QuicConnection::OnPacketComplete() {
if (!last_packet_revived_) {
DLOG(INFO) << "Got packet " << last_header_.packet_sequence_number
<< " with " << last_stream_frames_.size()
<< " stream frames for " << last_header_.public_header.guid;
congestion_manager_.RecordIncomingPacket(last_size_,
last_header_.packet_sequence_number,
clock_->Now(),
last_packet_revived_);
} else {
DLOG(INFO) << "Got revived packet with " << last_stream_frames_.size()
<< " frames.";
}
if (last_stream_frames_.empty() ||
visitor_->OnPacket(self_address_, peer_address_,
last_header_, last_stream_frames_)) {
RecordPacketReceived(last_header_);
}
MaybeSendAckInResponseToPacket();
last_stream_frames_.clear();
}
void QuicConnection::MaybeSendAckInResponseToPacket() {
if (send_ack_in_response_to_packet_) {
SendAck();
} else if (!last_stream_frames_.empty()) {
// TODO(alyssar) this case should really be "if the packet contained any
// non-ack frame", rather than "if the packet contained a stream frame"
helper_->SetAckAlarm(DefaultRetransmissionTime());
}
send_ack_in_response_to_packet_ = !send_ack_in_response_to_packet_;
}
QuicConsumedData QuicConnection::SendStreamData(
QuicStreamId id,
StringPiece data,
QuicStreamOffset offset,
bool fin) {
size_t total_bytes_consumed = 0;
bool fin_consumed = false;
packet_creator_.MaybeStartFEC();
while (queued_packets_.empty()) {
QuicFrames frames;
size_t bytes_consumed =
packet_creator_.CreateStreamFrame(id, data, offset, fin, &frames);
total_bytes_consumed += bytes_consumed;
offset += bytes_consumed;
fin_consumed = fin && bytes_consumed == data.size();
data.remove_prefix(bytes_consumed);
PacketPair pair = packet_creator_.SerializeAllFrames(frames);
// TODO(ianswett): Restore packet reordering.
SendPacket(pair.first, pair.second, kShouldRetransmit, !kForce,
!kIsRetransmission);
UnackedPacket* unacked = new UnackedPacket(
frames, frames[0].stream_frame->data.as_string());
// Ensure the string piece points to the owned copy of the data.
unacked->frames[0].stream_frame->data = StringPiece(unacked->data);
unacked_packets_.insert(make_pair(pair.first, unacked));
if (packet_creator_.ShouldSendFec(data.size() == 0)) {
PacketPair fec_pair = packet_creator_.SerializeFec();
// Never resend FEC packets.
SendPacket(fec_pair.first, fec_pair.second, !kShouldRetransmit, !kForce,
!kIsRetransmission);
}
if (data.size() == 0) {
// We're done writing the data. Exit the loop.
// We don't make this a precondition beacuse we could have 0 bytes of data
// if we're simply writing a fin.
break;
}
}
return QuicConsumedData(total_bytes_consumed, fin_consumed);
}
void QuicConnection::SendRstStream(QuicStreamId id,
QuicErrorCode error,
QuicStreamOffset offset) {
queued_control_frames_.push_back(QuicFrame(
new QuicRstStreamFrame(id, offset, error)));
// Try to write immediately if possible.
if (CanWrite(false)) {
WriteData();
}
}
void QuicConnection::ProcessUdpPacket(const IPEndPoint& self_address,
const IPEndPoint& peer_address,
const QuicEncryptedPacket& packet) {
last_packet_revived_ = false;
last_size_ = packet.length();
framer_.ProcessPacket(self_address, peer_address, packet);
MaybeProcessRevivedPacket();
}
bool QuicConnection::OnCanWrite() {
write_blocked_ = false;
WriteData();
// If we've sent everything we had queued and we're still not blocked, let the
// visitor know it can write more.
if (!write_blocked_) {
bool all_bytes_written = visitor_->OnCanWrite();
// If the latest write caused a socket-level blockage, return false: we will
// be rescheduled by the kernel.
if (write_blocked_) {
return false;
}
if (!all_bytes_written && !helper_->IsSendAlarmSet()) {
// We're not write blocked, but some stream didn't write out all of its
// bytes. Register for 'immediate' resumption so we'll keep writing after
// other quic connections have had a chance to use the socket.
helper_->SetSendAlarm(QuicTime::Delta::Zero());
}
}
return !write_blocked_;
}
bool QuicConnection::WriteData() {
DCHECK_EQ(false, write_blocked_);
// Serialize the ack and congestion frames before draining the pending queue.
if (should_send_ack_) {
queued_control_frames_.push_back(QuicFrame(&outgoing_ack_));
}
if (should_send_congestion_feedback_) {
queued_control_frames_.push_back(QuicFrame(&outgoing_congestion_feedback_));
}
while (!queued_control_frames_.empty()) {
size_t num_serialized;
PacketPair pair = packet_creator_.SerializeFrames(
queued_control_frames_, &num_serialized);
// If any serialized frames need to be retransmitted, add them to
// unacked_packets.
QuicFrames unacked_frames;
for (QuicFrames::const_iterator iter = queued_control_frames_.begin();
iter != queued_control_frames_.begin() + num_serialized; ++iter) {
if (ShouldRetransmit(*iter)) {
unacked_frames.push_back(*iter);
}
}
if (!unacked_frames.empty()) {
unacked_packets_.insert(make_pair(pair.first,
new UnackedPacket(unacked_frames)));
}
queued_packets_.push_back(QueuedPacket(
pair.first, pair.second, !unacked_frames.empty(), false));
queued_control_frames_.erase(
queued_control_frames_.begin(),
queued_control_frames_.begin() + num_serialized);
}
should_send_ack_ = false;
should_send_congestion_feedback_ = false;
size_t num_queued_packets = queued_packets_.size() + 1;
while (!write_blocked_ && !helper_->IsSendAlarmSet() &&
!queued_packets_.empty()) {
// Ensure that from one iteration of this loop to the next we
// succeeded in sending a packet so we don't infinitely loop.
// TODO(rch): clean up and close the connection if we really hit this.
DCHECK_LT(queued_packets_.size(), num_queued_packets);
num_queued_packets = queued_packets_.size();
QueuedPacket p = queued_packets_.front();
queued_packets_.pop_front();
SendPacket(p.sequence_number, p.packet, p.should_retransmit, !kForce,
p.is_retransmission);
}
return !write_blocked_;
}
void QuicConnection::RecordPacketReceived(const QuicPacketHeader& header) {
QuicPacketSequenceNumber sequence_number = header.packet_sequence_number;
DCHECK(outgoing_ack_.received_info.IsAwaitingPacket(sequence_number));
outgoing_ack_.received_info.RecordReceived(sequence_number);
}
bool QuicConnection::MaybeRetransmitPacketForRTO(
QuicPacketSequenceNumber sequence_number) {
// If the packet hasn't been acked and we're getting truncated acks, ignore
// any RTO for packets larger than the peer's largest observed packet; it may
// have been received by the peer and just wasn't acked due to the ack frame
// running out of space.
if (received_truncated_ack_ &&
sequence_number > peer_largest_observed_packet_ &&
ContainsKey(unacked_packets_, sequence_number)) {
return false;
} else {
MaybeRetransmitPacket(sequence_number);
return true;
}
}
void QuicConnection::MaybeRetransmitPacket(
QuicPacketSequenceNumber sequence_number) {
UnackedPacketMap::iterator it = unacked_packets_.find(sequence_number);
if (it != unacked_packets_.end()) {
UnackedPacket* unacked = it->second;
// TODO(ianswett): Never change the sequence number of the connect packet.
unacked_packets_.erase(it);
// Re-packetize the frames with a new sequence number for retransmission.
// Retransmitted data packets do not use FEC, even when it's enabled.
PacketPair packetpair = packet_creator_.SerializeAllFrames(unacked->frames);
DVLOG(1) << "Retransmitting unacked packet " << sequence_number << " as "
<< packetpair.first;
unacked_packets_.insert(make_pair(packetpair.first, unacked));
// Make sure if this was our least unacked packet, that we update our
// outgoing ack. If this wasn't the least unacked, this is a no-op.
UpdateLeastUnacked(sequence_number);
SendPacket(packetpair.first, packetpair.second, kShouldRetransmit,
!kForce, kIsRetransmission);
} else {
DVLOG(2) << "alarm fired for " << sequence_number
<< " but it has been acked";
}
}
bool QuicConnection::CanWrite(bool is_retransmission) {
// TODO(ianswett): If the packet is a retransmit, the current send alarm may
// be too long.
if (write_blocked_ || helper_->IsSendAlarmSet()) {
return false;
}
QuicTime::Delta delay = congestion_manager_.TimeUntilSend(is_retransmission);
// If the scheduler requires a delay, then we can not send this packet now.
if (!delay.IsZero() && !delay.IsInfinite()) {
// TODO(pwestin): we need to handle delay.IsInfinite() seperately.
helper_->SetSendAlarm(delay);
return false;
}
return true;
}
bool QuicConnection::SendPacket(QuicPacketSequenceNumber sequence_number,
QuicPacket* packet,
bool should_retransmit,
bool force,
bool is_retransmission) {
// If this packet is being forced, don't bother checking to see if we should
// write, just write.
if (!force) {
// If we can't write, then simply queue the packet.
if (!CanWrite(is_retransmission)) {
queued_packets_.push_back(
QueuedPacket(sequence_number, packet, should_retransmit,
is_retransmission));
return false;
}
}
if (should_retransmit) {
// Do not set the retransmisson alarm if we're already handling the
// retransmission alarm because the retransmission alarm will be reset when
// OnRetransmissionTimeout completes.
if (!handling_retransmission_timeout_) {
helper_->SetRetransmissionAlarm(DefaultRetransmissionTime());
}
retransmission_timeouts_.push_back(
make_pair(sequence_number, clock_->Now().Add(
DefaultRetransmissionTime())));
// The second case should never happen in the real world, but does here
// because we sometimes send out of order to validate corner cases.
if (outgoing_ack_.sent_info.least_unacked == 0 ||
sequence_number < outgoing_ack_.sent_info.least_unacked) {
outgoing_ack_.sent_info.least_unacked = sequence_number;
}
}
scoped_ptr<QuicEncryptedPacket> encrypted(framer_.EncryptPacket(*packet));
int error;
DLOG(INFO) << "Sending packet : "
<< (packet->is_fec_packet() ? "FEC " :
(should_retransmit ? "data bearing " : " ack only "))
<< "packet " << sequence_number;
DCHECK(encrypted->length() <= kMaxPacketSize)
<< "Packet " << sequence_number << " will not be read; too large: "
<< packet->length() << " " << encrypted->length() << " " << outgoing_ack_;
int rv = helper_->WritePacketToWire(*encrypted, &error);
if (rv == -1) {
if (error == ERR_IO_PENDING) {
write_blocked_ = true;
// TODO(rch): uncomment when we get non-blocking (and non-retrying)
// UDP sockets.
/*
queued_packets_.push_front(
QueuedPacket(sequence_number, packet, should_retransmit,
is_retransmission));
*/
return false;
}
// TODO(wtc): is it correct to fall through to return true?
}
time_of_last_packet_ = clock_->Now();
DVLOG(1) << "last packet: " << time_of_last_packet_.ToMicroseconds();
congestion_manager_.SentPacket(sequence_number, packet->length(),
is_retransmission);
delete packet;
return true;
}
bool QuicConnection::ShouldSimulateLostPacket() {
// TODO(rch): enable this
return false;
/*
return FLAGS_fake_packet_loss_percentage > 0 &&
random_->Rand32() % 100 < FLAGS_fake_packet_loss_percentage;
*/
}
void QuicConnection::SendAck() {
helper_->ClearAckAlarm();
if (!ContainsKey(unacked_packets_, outgoing_ack_.sent_info.least_unacked)) {
// At some point, all packets were acked, and we set least_unacked to a
// packet we will not retransmit. Make sure we update it.
UpdateLeastUnacked(outgoing_ack_.sent_info.least_unacked);
}
DVLOG(1) << "Sending ack " << outgoing_ack_;
should_send_ack_ = true;
if (congestion_manager_.GenerateCongestionFeedback(
&outgoing_congestion_feedback_)) {
DVLOG(1) << "Sending feedback " << outgoing_congestion_feedback_;
should_send_congestion_feedback_ = true;
}
// Try to write immediately if possible.
if (CanWrite(false)) {
WriteData();
}
}
QuicTime QuicConnection::OnRetransmissionTimeout() {
// This guards against registering the alarm later than we should.
//
// If we have packet A and B in the list and we call
// MaybeRetransmitPacketForRTO on A, that may trigger a call to
// SetRetransmissionAlarm if A is retransmitted as C. In that case we
// don't want to register the alarm under SetRetransmissionAlarm; we
// want to set it to the RTO of B when we return from this function.
handling_retransmission_timeout_ = true;
for (int i = 0; i < kMaxPacketsPerRetransmissionAlarm; ++i) {
if (retransmission_timeouts_.empty() ||
retransmission_timeouts_.front().second > clock_->Now()) {
break;
}
if (!MaybeRetransmitPacketForRTO(retransmission_timeouts_.front().first)) {
DLOG(INFO) << "MaybeRetransmitPacketForRTO failed: "
<< "adding an extra delay.";
// This implicitly delays the RTO for all subsequent packets, since
// MaybeRetransmitPacketForRTO will return false for all packets with
// a larger sequence number anyway.
retransmission_timeouts_.front().second =
retransmission_timeouts_.front().second.Add(
DefaultRetransmissionTime());
break;
}
retransmission_timeouts_.pop_front();
}
handling_retransmission_timeout_ = false;
if (retransmission_timeouts_.empty()) {
return QuicTime::FromMilliseconds(0);
}
// We have packets remaining. Return the absolute RTO of the oldest packet
// on the list.
return retransmission_timeouts_.front().second;
}
void QuicConnection::MaybeProcessRevivedPacket() {
QuicFecGroup* group = GetFecGroup();
if (group == NULL || !group->CanRevive()) {
return;
}
DCHECK(!revived_payload_.get());
revived_payload_.reset(new char[kMaxPacketSize]);
size_t len = group->Revive(&revived_header_, revived_payload_.get(),
kMaxPacketSize);
group_map_.erase(last_header_.fec_group);
delete group;
last_packet_revived_ = true;
framer_.ProcessRevivedPacket(revived_header_,
StringPiece(revived_payload_.get(), len));
revived_payload_.reset();
}
QuicFecGroup* QuicConnection::GetFecGroup() {
QuicFecGroupNumber fec_group_num = last_header_.fec_group;
if (fec_group_num == 0) {
return NULL;
}
if (group_map_.count(fec_group_num) == 0) {
// TODO(rch): limit the number of active FEC groups.
group_map_[fec_group_num] = new QuicFecGroup();
}
return group_map_[fec_group_num];
}
void QuicConnection::SendConnectionClose(QuicErrorCode error) {
DLOG(INFO) << "Force closing with error " << QuicUtils::ErrorToString(error)
<< " (" << error << ")";
QuicConnectionCloseFrame frame;
frame.error_code = error;
frame.ack_frame = outgoing_ack_;
PacketPair packetpair = packet_creator_.CloseConnection(&frame);
// There's no point in retransmitting this: we're closing the connection.
SendPacket(packetpair.first, packetpair.second, !kShouldRetransmit, kForce,
!kIsRetransmission);
CloseConnection(error, false);
}
void QuicConnection::CloseConnection(QuicErrorCode error, bool from_peer) {
// TODO(satyamshekhar): Ask the dispatcher to delete visitor and hence self
// if the visitor will always be deleted by closing the connection.
connected_ = false;
visitor_->ConnectionClose(error, from_peer);
}
void QuicConnection::CloseFecGroupsBefore(
QuicPacketSequenceNumber sequence_number) {
FecGroupMap::iterator it = group_map_.begin();
while (it != group_map_.end()) {
// If this is the current group or the group doesn't protect this packet
// we can ignore it.
if (last_header_.fec_group == it->first ||
!it->second->ProtectsPacketsBefore(sequence_number)) {
++it;
continue;
}
QuicFecGroup* fec_group = it->second;
DCHECK(!fec_group->CanRevive());
FecGroupMap::iterator next = it;
++next;
group_map_.erase(it);
delete fec_group;
it = next;
}
}
bool QuicConnection::HasQueuedData() const {
return !queued_packets_.empty() || should_send_ack_ ||
should_send_congestion_feedback_;
}
bool QuicConnection::CheckForTimeout() {
QuicTime now = clock_->Now();
QuicTime::Delta delta = now.Subtract(time_of_last_packet_);
DVLOG(1) << "last_packet " << time_of_last_packet_.ToMicroseconds()
<< " now:" << now.ToMicroseconds()
<< " delta:" << delta.ToMicroseconds();
if (delta >= timeout_) {
SendConnectionClose(QUIC_CONNECTION_TIMED_OUT);
return true;
}
helper_->SetTimeoutAlarm(timeout_.Subtract(delta));
return false;
}
} // namespace net
|