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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SERVER_HTTP_SERVER_H_
#define NET_SERVER_HTTP_SERVER_H_
#pragma once
#include <list>
#include <map>
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "net/base/listen_socket.h"
namespace net {
class HttpServerRequestInfo;
class HttpServer : public ListenSocket::ListenSocketDelegate,
public base::RefCountedThreadSafe<HttpServer> {
public:
class Delegate {
public:
virtual void OnHttpRequest(int connection_id,
const HttpServerRequestInfo& info) = 0;
virtual void OnWebSocketRequest(int connection_id,
const HttpServerRequestInfo& info) = 0;
virtual void OnWebSocketMessage(int connection_id,
const std::string& data) = 0;
virtual void OnClose(int connection_id) = 0;
protected:
virtual ~Delegate() {}
};
HttpServer(const std::string& host, int port, HttpServer::Delegate* del);
virtual ~HttpServer();
void AcceptWebSocket(int connection_id,
const HttpServerRequestInfo& request);
void SendOverWebSocket(int connection_id, const std::string& data);
void Send(int connection_id, const std::string& data);
void Send(int connection_id, const char* bytes, int len);
void Send200(int connection_id,
const std::string& data,
const std::string& mime_type);
void Send404(int connection_id);
void Send500(int connection_id, const std::string& message);
void Close(int connection_id);
private:
friend class base::RefCountedThreadSafe<HttpServer>;
class Connection {
private:
static int lastId_;
friend class HttpServer;
Connection(HttpServer* server, ListenSocket* sock);
~Connection();
void DetachSocket();
void Shift(int num_bytes);
HttpServer* server_;
scoped_refptr<ListenSocket> socket_;
bool is_web_socket_;
std::string recv_data_;
int id_;
DISALLOW_COPY_AND_ASSIGN(Connection);
};
friend class Connection;
// ListenSocketDelegate
virtual void DidAccept(ListenSocket* server, ListenSocket* socket);
virtual void DidRead(ListenSocket* socket, const char* data, int len);
virtual void DidClose(ListenSocket* socket);
// Expects the raw data to be stored in recv_data_. If parsing is successful,
// will remove the data parsed from recv_data_, leaving only the unused
// recv data.
bool ParseHeaders(Connection* connection,
HttpServerRequestInfo* info,
int* ppos);
Connection* FindConnection(int connection_id);
Connection* FindConnection(ListenSocket* socket);
HttpServer::Delegate* delegate_;
scoped_refptr<ListenSocket> server_;
typedef std::map<int, Connection*> IdToConnectionMap;
IdToConnectionMap id_to_connection_;
typedef std::map<ListenSocket*, Connection*> SocketToConnectionMap;
SocketToConnectionMap socket_to_connection_;
DISALLOW_COPY_AND_ASSIGN(HttpServer);
};
} // namespace net
#endif // NET_SERVER_HTTP_SERVER_H_
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