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// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_SSL_CLIENT_SOCKET_NSS_H_
#define NET_SOCKET_SSL_CLIENT_SOCKET_NSS_H_
// Work around https://bugzilla.mozilla.org/show_bug.cgi?id=455424
// until NSS 3.12.2 comes out and we update to it.
#define Lock FOO_NSS_Lock
#include <certt.h>
#undef Lock
#include <nspr.h>
#include <nss.h>
#include <string>
#include "base/scoped_ptr.h"
#include "net/base/cert_verify_result.h"
#include "net/base/completion_callback.h"
#include "net/base/nss_memio.h"
#include "net/base/ssl_config_service.h"
#include "net/socket/ssl_client_socket.h"
namespace net {
class CertVerifier;
class X509Certificate;
// An SSL client socket implemented with Mozilla NSS.
class SSLClientSocketNSS : public SSLClientSocket {
public:
// Takes ownership of the transport_socket, which may already be connected.
// The given hostname will be compared with the name(s) in the server's
// certificate during the SSL handshake. ssl_config specifies the SSL
// settings.
SSLClientSocketNSS(ClientSocket* transport_socket,
const std::string& hostname,
const SSLConfig& ssl_config);
~SSLClientSocketNSS();
// SSLClientSocket methods:
virtual void GetSSLInfo(SSLInfo* ssl_info);
virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info);
// ClientSocket methods:
virtual int Connect(CompletionCallback* callback);
virtual void Disconnect();
virtual bool IsConnected() const;
virtual bool IsConnectedAndIdle() const;
// Socket methods:
virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback);
virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback);
virtual bool SetReceiveBufferSize(int32 size);
virtual bool SetSendBufferSize(int32 size);
private:
void InvalidateSessionIfBadCertificate();
X509Certificate* UpdateServerCert();
void DoReadCallback(int result);
void DoWriteCallback(int result);
void DoConnectCallback(int result);
void OnHandshakeIOComplete(int result);
void OnSendComplete(int result);
void OnRecvComplete(int result);
int DoHandshakeLoop(int last_io_result);
int DoReadLoop(int result);
int DoWriteLoop(int result);
int DoHandshake();
int DoVerifyCert(int result);
int DoVerifyCertComplete(int result);
int DoPayloadRead();
int DoPayloadWrite();
int Init();
bool DoTransportIO();
int BufferSend(void);
int BufferRecv(void);
void BufferSendComplete(int result);
void BufferRecvComplete(int result);
// NSS calls this when checking certificates. We pass 'this' as the first
// argument.
static SECStatus OwnAuthCertHandler(void* arg, PRFileDesc* socket,
PRBool checksig, PRBool is_server);
// NSS calls this when handshake is completed. We pass 'this' as the second
// argument.
static void HandshakeCallback(PRFileDesc* socket, void* arg);
CompletionCallbackImpl<SSLClientSocketNSS> buffer_send_callback_;
CompletionCallbackImpl<SSLClientSocketNSS> buffer_recv_callback_;
bool transport_send_busy_;
bool transport_recv_busy_;
scoped_refptr<IOBuffer> recv_buffer_;
CompletionCallbackImpl<SSLClientSocketNSS> handshake_io_callback_;
scoped_ptr<ClientSocket> transport_;
std::string hostname_;
SSLConfig ssl_config_;
CompletionCallback* user_connect_callback_;
CompletionCallback* user_read_callback_;
CompletionCallback* user_write_callback_;
// Used by Read function.
scoped_refptr<IOBuffer> user_read_buf_;
int user_read_buf_len_;
// Used by Write function.
scoped_refptr<IOBuffer> user_write_buf_;
int user_write_buf_len_;
// Set when handshake finishes.
scoped_refptr<X509Certificate> server_cert_;
CertVerifyResult server_cert_verify_result_;
scoped_ptr<CertVerifier> verifier_;
bool completed_handshake_;
enum State {
STATE_NONE,
STATE_HANDSHAKE,
STATE_VERIFY_CERT,
STATE_VERIFY_CERT_COMPLETE,
};
State next_handshake_state_;
// The NSS SSL state machine
PRFileDesc* nss_fd_;
// Buffers for the network end of the SSL state machine
memio_Private* nss_bufs_;
static bool nss_options_initialized_;
};
} // namespace net
#endif // NET_SOCKET_SSL_CLIENT_SOCKET_NSS_H_
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