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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/spdy/spdy_stream.h"
#include "base/logging.h"
#include "base/message_loop.h"
#include "base/singleton.h"
#include "net/spdy/spdy_session.h"
namespace net {
SpdyStream::SpdyStream(
SpdySession* session, spdy::SpdyStreamId stream_id, bool pushed)
: stream_id_(stream_id),
priority_(0),
pushed_(pushed),
metrics_(Singleton<BandwidthMetrics>::get()),
syn_reply_received_(false),
session_(session),
delegate_(NULL),
request_time_(base::Time::Now()),
response_(new spdy::SpdyHeaderBlock),
response_complete_(false),
io_state_(STATE_NONE),
response_status_(OK),
cancelled_(false),
send_bytes_(0),
recv_bytes_(0),
histograms_recorded_(false) {}
SpdyStream::~SpdyStream() {
DLOG(INFO) << "Deleting SpdyStream for stream " << stream_id_;
// When the stream_id_ is 0, we expect that it is because
// we've cancelled or closed the stream and set the stream_id to 0.
if (!stream_id_)
DCHECK(response_complete_);
}
void SpdyStream::SetDelegate(Delegate* delegate) {
CHECK(delegate);
delegate_ = delegate;
if (!response_->empty()) {
// The stream already got response.
delegate_->OnResponseReceived(*response_, response_time_, OK);
}
std::vector<scoped_refptr<IOBufferWithSize> > buffers;
buffers.swap(pending_buffers_);
for (size_t i = 0; i < buffers.size(); ++i) {
if (delegate_)
delegate_->OnDataReceived(buffers[i]->data(), buffers[i]->size());
}
}
void SpdyStream::DetachDelegate() {
delegate_ = NULL;
if (!cancelled())
Cancel();
}
const linked_ptr<spdy::SpdyHeaderBlock>& SpdyStream::spdy_headers() const {
return request_;
}
void SpdyStream::set_spdy_headers(
const linked_ptr<spdy::SpdyHeaderBlock>& headers) {
request_ = headers;
}
base::Time SpdyStream::GetRequestTime() const {
return request_time_;
}
void SpdyStream::SetRequestTime(base::Time t) {
request_time_ = t;
}
int SpdyStream::OnResponseReceived(const spdy::SpdyHeaderBlock& response) {
int rv = OK;
LOG(INFO) << "OnResponseReceived";
metrics_.StartStream();
DCHECK(response_->empty());
*response_ = response; // TODO(ukai): avoid copy.
DCHECK(!response_->empty());
recv_first_byte_time_ = base::TimeTicks::Now();
response_time_ = base::Time::Now();
if (io_state_ == STATE_NONE) {
CHECK(pushed_);
io_state_ = STATE_READ_HEADERS;
} else if (io_state_ == STATE_READ_HEADERS_COMPLETE) {
// This SpdyStream could be in this state in both true and false pushed_
// conditions.
// The false pushed_ condition (client request) will always go through
// this state.
// The true pushed_condition (server push) can be in this state when the
// client requests an X-Associated-Content piece of content prior
// to when the server push happens.
} else {
// We're not expecting a response while in this state. Error!
rv = ERR_SPDY_PROTOCOL_ERROR;
}
rv = DoLoop(rv);
if (delegate_)
rv = delegate_->OnResponseReceived(*response_, response_time_, rv);
// if delegate_ is not yet attached, we'll return response when delegate
// gets attached to the stream.
return rv;
}
void SpdyStream::OnDataReceived(const char* data, int length) {
DCHECK_GE(length, 0);
LOG(INFO) << "SpdyStream: Data (" << length << " bytes) received for "
<< stream_id_;
CHECK(!response_complete_);
// If we don't have a response, then the SYN_REPLY did not come through.
// We cannot pass data up to the caller unless the reply headers have been
// received.
if (response_->empty()) {
session_->CloseStream(stream_id_, ERR_SYN_REPLY_NOT_RECEIVED);
return;
}
// A zero-length read means that the stream is being closed.
if (!length) {
metrics_.StopStream();
scoped_refptr<SpdyStream> self(this);
session_->CloseStream(stream_id_, net::OK);
UpdateHistograms();
return;
}
// Track our bandwidth.
metrics_.RecordBytes(length);
recv_bytes_ += length;
recv_last_byte_time_ = base::TimeTicks::Now();
if (!delegate_) {
// It should be valid for this to happen in the server push case.
// We'll return received data when delegate gets attached to the stream.
IOBufferWithSize* buf = new IOBufferWithSize(length);
memcpy(buf->data(), data, length);
pending_buffers_.push_back(buf);
return;
}
delegate_->OnDataReceived(data, length);
}
void SpdyStream::OnWriteComplete(int status) {
// TODO(mbelshe): Check for cancellation here. If we're cancelled, we
// should discontinue the DoLoop.
// It is possible that this stream was closed while we had a write pending.
if (response_complete_)
return;
if (status > 0)
send_bytes_ += status;
DoLoop(status);
}
void SpdyStream::OnClose(int status) {
response_complete_ = true;
response_status_ = status;
stream_id_ = 0;
Delegate* delegate = delegate_;
delegate_ = NULL;
if (delegate)
delegate->OnClose(status);
}
void SpdyStream::Cancel() {
cancelled_ = true;
session_->CloseStream(stream_id_, ERR_ABORTED);
}
int SpdyStream::DoSendRequest(bool has_upload_data) {
CHECK(!cancelled_);
if (!pushed_) {
spdy::SpdyControlFlags flags = spdy::CONTROL_FLAG_NONE;
if (!has_upload_data)
flags = spdy::CONTROL_FLAG_FIN;
CHECK(request_.get());
int result = session_->WriteSynStream(
stream_id_, static_cast<RequestPriority>(priority_), flags,
request_);
if (result != ERR_IO_PENDING)
return result;
}
send_time_ = base::TimeTicks::Now();
DCHECK_EQ(io_state_, STATE_NONE);
if (!pushed_)
io_state_ = STATE_SEND_HEADERS;
else {
if (!response_->empty()) {
io_state_ = STATE_READ_BODY;
} else {
io_state_ = STATE_READ_HEADERS;
}
}
return DoLoop(OK);
}
int SpdyStream::DoReadResponseHeaders() {
CHECK_EQ(STATE_NONE, io_state_);
CHECK(!cancelled_);
// The SYN_REPLY has already been received.
if (!response_->empty())
return OK;
io_state_ = STATE_READ_HEADERS;
// Q: do we need to run DoLoop here?
return ERR_IO_PENDING;
}
int SpdyStream::WriteStreamData(IOBuffer* data, int length) {
return session_->WriteStreamData(stream_id_, data, length);
}
bool SpdyStream::GetSSLInfo(SSLInfo* ssl_info, bool* was_npn_negotiated) {
return session_->GetSSLInfo(ssl_info, was_npn_negotiated);
}
int SpdyStream::DoLoop(int result) {
do {
State state = io_state_;
io_state_ = STATE_NONE;
switch (state) {
// State machine 1: Send headers and wait for response headers.
case STATE_SEND_HEADERS:
CHECK_EQ(OK, result);
net_log_.BeginEvent(NetLog::TYPE_SPDY_STREAM_SEND_HEADERS, NULL);
result = DoSendHeaders();
break;
case STATE_SEND_HEADERS_COMPLETE:
net_log_.EndEvent(NetLog::TYPE_SPDY_STREAM_SEND_HEADERS, NULL);
result = DoSendHeadersComplete(result);
break;
case STATE_SEND_BODY:
CHECK_EQ(OK, result);
net_log_.BeginEvent(NetLog::TYPE_SPDY_STREAM_SEND_BODY, NULL);
result = DoSendBody();
break;
case STATE_SEND_BODY_COMPLETE:
net_log_.EndEvent(NetLog::TYPE_SPDY_STREAM_SEND_BODY, NULL);
result = DoSendBodyComplete(result);
break;
case STATE_READ_HEADERS:
CHECK_EQ(OK, result);
net_log_.BeginEvent(NetLog::TYPE_SPDY_STREAM_READ_HEADERS, NULL);
result = DoReadHeaders();
break;
case STATE_READ_HEADERS_COMPLETE:
net_log_.EndEvent(NetLog::TYPE_SPDY_STREAM_READ_HEADERS, NULL);
result = DoReadHeadersComplete(result);
break;
// State machine 2: Read body.
// NOTE(willchan): Currently unused. Currently we handle this stuff in
// the OnDataReceived()/OnClose()/ReadResponseHeaders()/etc. Only reason
// to do this is for consistency with the Http code.
case STATE_READ_BODY:
net_log_.BeginEvent(NetLog::TYPE_SPDY_STREAM_READ_BODY, NULL);
result = DoReadBody();
break;
case STATE_READ_BODY_COMPLETE:
net_log_.EndEvent(NetLog::TYPE_SPDY_STREAM_READ_BODY, NULL);
result = DoReadBodyComplete(result);
break;
case STATE_DONE:
DCHECK(result != ERR_IO_PENDING);
break;
default:
NOTREACHED();
break;
}
} while (result != ERR_IO_PENDING && io_state_ != STATE_NONE);
return result;
}
int SpdyStream::DoSendHeaders() {
// The SpdySession will always call us back when the send is complete.
// TODO(willchan): This code makes the assumption that for the non-push stream
// case, the client code calls SendRequest() after creating the stream and
// before yielding back to the MessageLoop. This is true in the current code,
// but is not obvious from the headers. We should make the code handle
// SendRequest() being called after the SYN_REPLY has been received.
io_state_ = STATE_SEND_HEADERS_COMPLETE;
return ERR_IO_PENDING;
}
int SpdyStream::DoSendHeadersComplete(int result) {
if (result < 0)
return result;
CHECK_GT(result, 0);
if (!delegate_)
return ERR_UNEXPECTED;
// There is no body, skip that state.
if (delegate_->OnSendHeadersComplete(result)) {
io_state_ = STATE_READ_HEADERS;
return OK;
}
io_state_ = STATE_SEND_BODY;
return OK;
}
// DoSendBody is called to send the optional body for the request. This call
// will also be called as each write of a chunk of the body completes.
int SpdyStream::DoSendBody() {
// If we're already in the STATE_SENDING_BODY state, then we've already
// sent a portion of the body. In that case, we need to first consume
// the bytes written in the body stream. Note that the bytes written is
// the number of bytes in the frame that were written, only consume the
// data portion, of course.
io_state_ = STATE_SEND_BODY_COMPLETE;
if (!delegate_)
return ERR_UNEXPECTED;
return delegate_->OnSendBody();
}
int SpdyStream::DoSendBodyComplete(int result) {
if (result < 0)
return result;
CHECK_NE(result, 0);
if (!delegate_)
return ERR_UNEXPECTED;
if (!delegate_->OnSendBodyComplete(result))
io_state_ = STATE_SEND_BODY;
else
io_state_ = STATE_READ_HEADERS;
return OK;
}
int SpdyStream::DoReadHeaders() {
io_state_ = STATE_READ_HEADERS_COMPLETE;
return !response_->empty() ? OK : ERR_IO_PENDING;
}
int SpdyStream::DoReadHeadersComplete(int result) {
return result;
}
int SpdyStream::DoReadBody() {
// TODO(mbelshe): merge SpdyStreamParser with SpdyStream and then this
// makes sense.
if (response_complete_) {
io_state_ = STATE_READ_BODY_COMPLETE;
return OK;
}
return ERR_IO_PENDING;
}
int SpdyStream::DoReadBodyComplete(int result) {
// TODO(mbelshe): merge SpdyStreamParser with SpdyStream and then this
// makes sense.
return OK;
}
void SpdyStream::UpdateHistograms() {
if (histograms_recorded_)
return;
histograms_recorded_ = true;
// We need all timers to be filled in, otherwise metrics can be bogus.
if (send_time_.is_null() || recv_first_byte_time_.is_null() ||
recv_last_byte_time_.is_null())
return;
UMA_HISTOGRAM_TIMES("Net.SpdyStreamTimeToFirstByte",
recv_first_byte_time_ - send_time_);
UMA_HISTOGRAM_TIMES("Net.SpdyStreamDownloadTime",
recv_last_byte_time_ - recv_first_byte_time_);
UMA_HISTOGRAM_TIMES("Net.SpdyStreamTime",
recv_last_byte_time_ - send_time_);
UMA_HISTOGRAM_COUNTS("Net.SpdySendBytes", send_bytes_);
UMA_HISTOGRAM_COUNTS("Net.SpdyRecvBytes", recv_bytes_);
}
} // namespace net
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