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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// A toy client, which connects to a specified port and sends QUIC
// request to that endpoint.
#ifndef NET_TOOLS_QUIC_QUIC_CLIENT_H_
#define NET_TOOLS_QUIC_QUIC_CLIENT_H_
#include <string>
#include "base/command_line.h"
#include "base/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "net/base/ip_endpoint.h"
#include "net/quic/crypto/crypto_handshake.h"
#include "net/quic/quic_config.h"
#include "net/quic/quic_framer.h"
#include "net/quic/quic_packet_creator.h"
#include "net/tools/flip_server/epoll_server.h"
#include "net/tools/quic/quic_client_session.h"
#include "net/tools/quic/quic_reliable_client_stream.h"
namespace net {
namespace tools {
namespace test {
class QuicClientPeer;
} // namespace test
class QuicClient : public EpollCallbackInterface {
public:
QuicClient(IPEndPoint server_address, const std::string& server_hostname);
QuicClient(IPEndPoint server_address,
const std::string& server_hostname,
const QuicConfig& config);
virtual ~QuicClient();
// Initializes the client to create a connection. Should be called exactly
// once before calling StartConnect or Connect. Returns true if the
// initialization succeeds, false otherwise.
bool Initialize();
// "Connect" to the QUIC server, including performing synchronous crypto
// handshake.
bool Connect();
// Start the crypto handshake. This can be done in place of the synchronous
// Connect(), but callers are responsible for making sure the crypto handshake
// completes.
bool StartConnect();
// Returns true if the crypto handshake has yet to establish encryption.
// Returns false if encryption is active (even if the server hasn't confirmed
// the handshake) or if the connection has been closed.
bool EncryptionBeingEstablished();
// Disconnects from the QUIC server.
void Disconnect();
// Sends a request simple GET for each URL in arg, and then waits for
// each to complete.
void SendRequestsAndWaitForResponse(const CommandLine::StringVector& args);
// Returns a newly created CreateReliableClientStream, owned by the
// QuicClient.
QuicReliableClientStream* CreateReliableClientStream();
// Wait for events until the stream with the given ID is closed.
void WaitForStreamToClose(QuicStreamId id);
// Wait up to 50ms, and handle any events which occur.
// Returns true if there are any outstanding requests.
bool WaitForEvents();
// From EpollCallbackInterface
virtual void OnRegistration(
EpollServer* eps, int fd, int event_mask) OVERRIDE {}
virtual void OnModification(int fd, int event_mask) OVERRIDE {}
virtual void OnEvent(int fd, EpollEvent* event) OVERRIDE;
// |fd_| can be unregistered without the client being disconnected. This
// happens in b3m QuicProber where we unregister |fd_| to feed in events to
// the client from the SelectServer.
virtual void OnUnregistration(int fd, bool replaced) OVERRIDE {}
virtual void OnShutdown(EpollServer* eps, int fd) OVERRIDE {}
QuicPacketCreator::Options* options();
QuicClientSession* session() { return session_.get(); }
bool connected() const;
int packets_dropped() { return packets_dropped_; }
void set_bind_to_address(IPAddressNumber address) {
bind_to_address_ = address;
}
IPAddressNumber bind_to_address() const { return bind_to_address_; }
void set_local_port(int local_port) { local_port_ = local_port; }
int local_port() { return local_port_; }
const IPEndPoint& server_address() const { return server_address_; }
const IPEndPoint& client_address() const { return client_address_; }
EpollServer* epoll_server() { return &epoll_server_; }
int fd() { return fd_; }
// This should only be set before the initial Connect()
void set_server_hostname(const string& hostname) {
server_hostname_ = hostname;
}
private:
friend class net::tools::test::QuicClientPeer;
// Read a UDP packet and hand it to the framer.
bool ReadAndProcessPacket();
// Set of streams created (and owned) by this client
base::hash_set<QuicReliableClientStream*> streams_;
// Address of the server.
const IPEndPoint server_address_;
// Hostname of the server. This may be a DNS name or an IP address literal.
std::string server_hostname_;
// config_ and crypto_config_ contain configuration and cached state about
// servers.
QuicConfig config_;
QuicCryptoClientConfig crypto_config_;
// Address of the client if the client is connected to the server.
IPEndPoint client_address_;
// If initialized, the address to bind to.
IPAddressNumber bind_to_address_;
// Local port to bind to. Initialize to 0.
int local_port_;
// Session which manages streams.
scoped_ptr<QuicClientSession> session_;
// Listens for events on the client socket.
EpollServer epoll_server_;
// UDP socket.
int fd_;
// Tracks if the client is initialized to connect.
bool initialized_;
// If overflow_supported_ is true, this will be the number of packets dropped
// during the lifetime of the server. This may overflow if enough packets
// are dropped.
int packets_dropped_;
// True if the kernel supports SO_RXQ_OVFL, the number of packets dropped
// because the socket would otherwise overflow.
bool overflow_supported_;
DISALLOW_COPY_AND_ASSIGN(QuicClient);
};
} // namespace tools
} // namespace net
#endif // NET_TOOLS_QUIC_QUIC_CLIENT_H_
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