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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <algorithm>
#include <limits>
#include "net/websockets/websocket.h"
#include "base/message_loop.h"
#include "net/http/http_response_headers.h"
#include "net/http/http_util.h"
namespace net {
static const int kWebSocketPort = 80;
static const int kSecureWebSocketPort = 443;
static const char kServerHandshakeHeader[] =
"HTTP/1.1 101 Web Socket Protocol Handshake\r\n";
static const size_t kServerHandshakeHeaderLength =
sizeof(kServerHandshakeHeader) - 1;
static const char kUpgradeHeader[] = "Upgrade: WebSocket\r\n";
static const size_t kUpgradeHeaderLength = sizeof(kUpgradeHeader) - 1;
static const char kConnectionHeader[] = "Connection: Upgrade\r\n";
static const size_t kConnectionHeaderLength = sizeof(kConnectionHeader) - 1;
bool WebSocket::Request::is_secure() const {
return url_.SchemeIs("wss");
}
WebSocket::WebSocket(Request* request, WebSocketDelegate* delegate)
: ready_state_(INITIALIZED),
mode_(MODE_INCOMPLETE),
request_(request),
delegate_(delegate),
origin_loop_(MessageLoop::current()),
socket_stream_(NULL),
max_pending_send_allowed_(0),
current_read_buf_(NULL),
read_consumed_len_(0),
current_write_buf_(NULL) {
DCHECK(request_.get());
DCHECK(delegate_);
DCHECK(origin_loop_);
}
WebSocket::~WebSocket() {
DCHECK(ready_state_ == INITIALIZED || !delegate_);
DCHECK(!socket_stream_);
DCHECK(!delegate_);
}
void WebSocket::Connect() {
DCHECK(ready_state_ == INITIALIZED);
DCHECK(request_.get());
DCHECK(delegate_);
DCHECK(!socket_stream_);
DCHECK(MessageLoop::current() == origin_loop_);
socket_stream_ = new SocketStream(request_->url(), this);
socket_stream_->set_context(request_->context());
if (request_->host_resolver())
socket_stream_->SetHostResolver(request_->host_resolver());
if (request_->client_socket_factory())
socket_stream_->SetClientSocketFactory(request_->client_socket_factory());
AddRef(); // Release in DoClose().
ready_state_ = CONNECTING;
socket_stream_->Connect();
}
void WebSocket::Send(const std::string& msg) {
DCHECK(ready_state_ == OPEN);
DCHECK(MessageLoop::current() == origin_loop_);
IOBufferWithSize* buf = new IOBufferWithSize(msg.size() + 2);
char* p = buf->data();
*p = '\0';
memcpy(p + 1, msg.data(), msg.size());
*(p + 1 + msg.size()) = '\xff';
pending_write_bufs_.push_back(buf);
SendPending();
}
void WebSocket::Close() {
DCHECK(MessageLoop::current() == origin_loop_);
if (ready_state_ == INITIALIZED) {
DCHECK(!socket_stream_);
ready_state_ = CLOSED;
return;
}
if (ready_state_ != CLOSED) {
DCHECK(socket_stream_);
socket_stream_->Close();
return;
}
}
void WebSocket::DetachDelegate() {
if (!delegate_)
return;
delegate_ = NULL;
Close();
}
void WebSocket::OnConnected(SocketStream* socket_stream,
int max_pending_send_allowed) {
DCHECK(socket_stream == socket_stream_);
max_pending_send_allowed_ = max_pending_send_allowed;
// Use |max_pending_send_allowed| as hint for initial size of read buffer.
current_read_buf_ = new GrowableIOBuffer();
current_read_buf_->SetCapacity(max_pending_send_allowed_);
read_consumed_len_ = 0;
DCHECK(!current_write_buf_);
pending_write_bufs_.push_back(CreateClientHandshakeMessage());
origin_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &WebSocket::SendPending));
}
void WebSocket::OnSentData(SocketStream* socket_stream, int amount_sent) {
DCHECK(socket_stream == socket_stream_);
DCHECK(current_write_buf_);
current_write_buf_->DidConsume(amount_sent);
DCHECK_GE(current_write_buf_->BytesRemaining(), 0);
if (current_write_buf_->BytesRemaining() == 0) {
current_write_buf_ = NULL;
pending_write_bufs_.pop_front();
}
origin_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &WebSocket::SendPending));
}
void WebSocket::OnReceivedData(SocketStream* socket_stream,
const char* data, int len) {
DCHECK(socket_stream == socket_stream_);
AddToReadBuffer(data, len);
origin_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &WebSocket::DoReceivedData));
}
void WebSocket::OnClose(SocketStream* socket_stream) {
origin_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &WebSocket::DoClose));
}
void WebSocket::OnError(const SocketStream* socket_stream, int error) {
origin_loop_->PostTask(FROM_HERE,
NewRunnableMethod(this, &WebSocket::DoError, error));
}
IOBufferWithSize* WebSocket::CreateClientHandshakeMessage() const {
std::string msg;
msg = "GET ";
msg += request_->url().path();
if (request_->url().has_query()) {
msg += "?";
msg += request_->url().query();
}
msg += " HTTP/1.1\r\n";
msg += kUpgradeHeader;
msg += kConnectionHeader;
msg += "Host: ";
msg += StringToLowerASCII(request_->url().host());
if (request_->url().has_port()) {
bool secure = request_->is_secure();
int port = request_->url().EffectiveIntPort();
if ((!secure &&
port != kWebSocketPort && port != url_parse::PORT_UNSPECIFIED) ||
(secure &&
port != kSecureWebSocketPort && port != url_parse::PORT_UNSPECIFIED)) {
msg += ":";
msg += IntToString(port);
}
}
msg += "\r\n";
msg += "Origin: ";
msg += StringToLowerASCII(request_->origin());
msg += "\r\n";
if (!request_->protocol().empty()) {
msg += "WebSocket-Protocol: ";
msg += request_->protocol();
msg += "\r\n";
}
// TODO(ukai): Add cookie if necessary.
msg += "\r\n";
DLOG(INFO) << "ClientHandshake request=" << msg;
IOBufferWithSize* buf = new IOBufferWithSize(msg.size());
memcpy(buf->data(), msg.data(), msg.size());
return buf;
}
int WebSocket::CheckHandshake() {
DCHECK(current_read_buf_);
DCHECK(ready_state_ == CONNECTING);
mode_ = MODE_INCOMPLETE;
const char *start = current_read_buf_->StartOfBuffer() + read_consumed_len_;
const char *p = start;
size_t len = current_read_buf_->offset() - read_consumed_len_;
DLOG(INFO) << "ClientHandshake response=" << std::string(start, len);
if (len < kServerHandshakeHeaderLength) {
return -1;
}
if (!memcmp(p, kServerHandshakeHeader, kServerHandshakeHeaderLength)) {
mode_ = MODE_NORMAL;
} else {
int eoh = HttpUtil::LocateEndOfHeaders(p, len);
if (eoh < 0)
return -1;
scoped_refptr<HttpResponseHeaders> headers(
new HttpResponseHeaders(HttpUtil::AssembleRawHeaders(p, eoh)));
if (headers->response_code() == 407) {
mode_ = MODE_AUTHENTICATE;
// TODO(ukai): Implement authentication handlers.
}
DLOG(INFO) << "non-normal websocket connection. "
<< "response_code=" << headers->response_code()
<< " mode=" << mode_;
// Invalid response code.
ready_state_ = CLOSED;
return eoh;
}
const char* end = p + len + 1;
p += kServerHandshakeHeaderLength;
if (mode_ == MODE_NORMAL) {
size_t header_size = end - p;
if (header_size < kUpgradeHeaderLength)
return -1;
if (memcmp(p, kUpgradeHeader, kUpgradeHeaderLength)) {
DLOG(INFO) << "Bad Upgrade Header "
<< std::string(p, kUpgradeHeaderLength);
ready_state_ = CLOSED;
return p - start;
}
p += kUpgradeHeaderLength;
header_size = end - p;
if (header_size < kConnectionHeaderLength)
return -1;
if (memcmp(p, kConnectionHeader, kConnectionHeaderLength)) {
DLOG(INFO) << "Bad Upgrade Header "
<< std::string(p, kConnectionHeaderLength);
ready_state_ = CLOSED;
return p - start;
}
p += kConnectionHeaderLength;
}
int eoh = HttpUtil::LocateEndOfHeaders(start, len);
if (eoh == -1)
return eoh;
scoped_refptr<HttpResponseHeaders> headers(
new HttpResponseHeaders(HttpUtil::AssembleRawHeaders(start, eoh)));
if (!ProcessHeaders(*headers)) {
DLOG(INFO) << "Process Headers failed";
ready_state_ = CLOSED;
return eoh;
}
switch (mode_) {
case MODE_NORMAL:
if (CheckResponseHeaders()) {
ready_state_ = OPEN;
} else {
ready_state_ = CLOSED;
}
break;
default:
ready_state_ = CLOSED;
break;
}
DLOG(INFO) << "CheckHandshake mode=" << mode_
<< " ready_state=" << ready_state_
<< " eoh=" << eoh;
return eoh;
}
// Gets the value of the specified header.
// It assures only one header of |name| in |headers|.
// Returns true iff single header of |name| is found in |headers|
// and |value| is filled with the value.
// Returns false otherwise.
static bool GetSingleHeader(const HttpResponseHeaders& headers,
const std::string& name,
std::string* value) {
std::string first_value;
void* iter = NULL;
if (!headers.EnumerateHeader(&iter, name, &first_value))
return false;
// Checks no more |name| found in |headers|.
// Second call of EnumerateHeader() must return false.
std::string second_value;
if (headers.EnumerateHeader(&iter, name, &second_value))
return false;
*value = first_value;
return true;
}
bool WebSocket::ProcessHeaders(const HttpResponseHeaders& headers) {
if (!GetSingleHeader(headers, "websocket-origin", &ws_origin_))
return false;
if (!GetSingleHeader(headers, "websocket-location", &ws_location_))
return false;
if (!request_->protocol().empty()
&& !GetSingleHeader(headers, "websocket-protocol", &ws_protocol_))
return false;
return true;
}
bool WebSocket::CheckResponseHeaders() const {
DCHECK(mode_ == MODE_NORMAL);
if (!LowerCaseEqualsASCII(request_->origin(), ws_origin_.c_str()))
return false;
if (request_->location() != ws_location_)
return false;
if (request_->protocol() != ws_protocol_)
return false;
return true;
}
void WebSocket::SendPending() {
DCHECK(MessageLoop::current() == origin_loop_);
DCHECK(socket_stream_);
if (!current_write_buf_) {
if (pending_write_bufs_.empty())
return;
current_write_buf_ = new DrainableIOBuffer(
pending_write_bufs_.front(), pending_write_bufs_.front()->size());
}
DCHECK_GT(current_write_buf_->BytesRemaining(), 0);
bool sent = socket_stream_->SendData(
current_write_buf_->data(),
std::min(current_write_buf_->BytesRemaining(),
max_pending_send_allowed_));
DCHECK(sent);
}
void WebSocket::DoReceivedData() {
DCHECK(MessageLoop::current() == origin_loop_);
switch (ready_state_) {
case CONNECTING:
{
int eoh = CheckHandshake();
if (eoh < 0) {
// Not enough data, Retry when more data is available.
return;
}
SkipReadBuffer(eoh);
}
if (ready_state_ != OPEN) {
// Handshake failed.
socket_stream_->Close();
return;
}
if (delegate_)
delegate_->OnOpen(this);
if (current_read_buf_->offset() == read_consumed_len_) {
// No remaining data after handshake message.
break;
}
// FALL THROUGH
case OPEN:
ProcessFrameData();
break;
case CLOSED:
// Closed just after DoReceivedData is queued on |origin_loop_|.
break;
default:
NOTREACHED();
break;
}
}
void WebSocket::ProcessFrameData() {
DCHECK(current_read_buf_);
const char* start_frame =
current_read_buf_->StartOfBuffer() + read_consumed_len_;
const char* next_frame = start_frame;
const char* p = next_frame;
const char* end =
current_read_buf_->StartOfBuffer() + current_read_buf_->offset();
while (p < end) {
unsigned char frame_byte = static_cast<unsigned char>(*p++);
if ((frame_byte & 0x80) == 0x80) {
int length = 0;
while (p < end && (*p & 0x80) == 0x80) {
if (length > std::numeric_limits<int>::max() / 128) {
// frame length overflow.
socket_stream_->Close();
return;
}
length = length * 128 + (*p & 0x7f);
++p;
}
// Checks if the frame body hasn't been completely received yet.
// It also checks the case the frame length bytes haven't been completely
// received yet, because p == end and length > 0 in such case.
if (p + length < end) {
p += length;
next_frame = p;
} else {
break;
}
} else {
const char* msg_start = p;
while (p < end && *p != '\xff')
++p;
if (p < end && *p == '\xff') {
if (frame_byte == 0x00 && delegate_)
delegate_->OnMessage(this, std::string(msg_start, p - msg_start));
++p;
next_frame = p;
}
}
}
SkipReadBuffer(next_frame - start_frame);
}
void WebSocket::AddToReadBuffer(const char* data, int len) {
DCHECK(current_read_buf_);
// Check if |current_read_buf_| has enough space to store |len| of |data|.
if (len >= current_read_buf_->RemainingCapacity()) {
current_read_buf_->SetCapacity(
current_read_buf_->offset() + len);
}
DCHECK(current_read_buf_->RemainingCapacity() >= len);
memcpy(current_read_buf_->data(), data, len);
current_read_buf_->set_offset(current_read_buf_->offset() + len);
}
void WebSocket::SkipReadBuffer(int len) {
if (len == 0)
return;
DCHECK_GT(len, 0);
read_consumed_len_ += len;
int remaining = current_read_buf_->offset() - read_consumed_len_;
DCHECK_GE(remaining, 0);
if (remaining < read_consumed_len_ &&
current_read_buf_->RemainingCapacity() < read_consumed_len_) {
// Pre compaction:
// 0 v-read_consumed_len_ v-offset v- capacity
// |..processed..| .. remaining .. | .. RemainingCapacity |
//
memmove(current_read_buf_->StartOfBuffer(),
current_read_buf_->StartOfBuffer() + read_consumed_len_,
remaining);
read_consumed_len_ = 0;
current_read_buf_->set_offset(remaining);
// Post compaction:
// 0read_consumed_len_ v- offset v- capacity
// |.. remaining .. | .. RemainingCapacity ... |
//
}
}
void WebSocket::DoClose() {
DCHECK(MessageLoop::current() == origin_loop_);
WebSocketDelegate* delegate = delegate_;
delegate_ = NULL;
ready_state_ = CLOSED;
if (!socket_stream_)
return;
socket_stream_ = NULL;
if (delegate)
delegate->OnClose(this);
Release();
}
void WebSocket::DoError(int error) {
DCHECK(MessageLoop::current() == origin_loop_);
if (delegate_)
delegate_->OnError(this, error);
}
} // namespace net
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