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# Copyright 2009, Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
#     * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#     * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
#     * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


# Import the build environment that was decided in the project SConstruct.
# This may be the Debug or Optimized environment
Import('env')

env.Append(
    CPPPATH = [
        '$BREAKPAD_DIR',
    ],
)
# Create a list of the files used to build the target library.
library_inputs = [
    'win/exception_handler_win32.cc',
    'win/breakpad_config.cc',
    'win/bluescreen_detector.cc',
]

library_breakpad_inputs = [
    'client/windows/handler/exception_handler',
    'client/windows/crash_generation/crash_generation_client',
    'common/windows/guid_string',
    'common/windows/http_upload',
    'common/windows/string_utils',
]
library_breakpad_objects = env.MakeObjects(library_breakpad_inputs,
                                           '$BREAKPAD_DIR',
                                           'cc')

# Create a target library from the sources called 'o3dBreakpad'
env.ComponentLibrary('o3dBreakpad', library_inputs + library_breakpad_objects)

# Create a list of the files used to build 'reporter.exe'.
reporter_inputs = [
    'win/crash_sender_win32.cc',
]
reporter_breakpad_inputs = [
    'client/windows/sender/crash_report_sender',
]
reporter_breakpad_objects = env.MakeObjects(reporter_breakpad_inputs,
                                            '$BREAKPAD_DIR',
                                            'cc')

env.Append(
    LIBS = [
        'AdvAPI32',
        'WinInet',
        'shlwapi',
        'o3dBreakpad',
    ],
)

# Create the breakpad 'reporter.exe' tool for uploading crash reports
reporter = env.ComponentProgram('reporter',
                                reporter_inputs + reporter_breakpad_objects)

# Copy the resulting executable to the Artifacts directory.
env.Replicate('$ARTIFACTS_DIR', reporter)