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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file contains definitions for mock objects, used for testing.
// TODO: This file "manually" defines some mock objects. Using gMock
// would be definitely preferable, unfortunately it doesn't work on Windows
// yet.
#ifndef O3D_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
#define O3D_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
#include <vector>
#include "gmock/gmock.h"
#include "command_buffer/service/cross/cmd_parser.h"
#include "command_buffer/service/cross/cmd_buffer_engine.h"
namespace o3d {
namespace command_buffer {
// Mocks an AsyncAPIInterface, using GMock.
class AsyncAPIMock : public AsyncAPIInterface {
public:
AsyncAPIMock() {
testing::DefaultValue<BufferSyncInterface::ParseError>::Set(
BufferSyncInterface::PARSE_NO_ERROR);
}
// Predicate that matches args passed to DoCommand, by looking at the values.
class IsArgs {
public:
IsArgs(unsigned int arg_count, const void* args)
: arg_count_(arg_count),
args_(static_cast<CommandBufferEntry*>(const_cast<void*>(args))) { }
bool operator() (const void* _args) const {
const CommandBufferEntry* args =
static_cast<const CommandBufferEntry*>(_args);
for (unsigned int i = 0; i < arg_count_; ++i) {
if (args[i].value_uint32 != args_[i].value_uint32) return false;
}
return true;
}
private:
unsigned int arg_count_;
CommandBufferEntry *args_;
};
MOCK_METHOD3(DoCommand, BufferSyncInterface::ParseError(
unsigned int command,
unsigned int arg_count,
const void* args));
// Sets the engine, to forward SET_TOKEN commands to it.
void set_engine(CommandBufferEngine *engine) { engine_ = engine; }
// Forwards the SetToken commands to the engine.
void SetToken(unsigned int command,
unsigned int arg_count,
const void* _args) {
DCHECK(engine_);
DCHECK_EQ(1, command);
DCHECK_EQ(1, arg_count);
const CommandBufferEntry* args =
static_cast<const CommandBufferEntry*>(_args);
engine_->set_token(args[0].value_uint32);
}
private:
CommandBufferEngine *engine_;
};
class RPCProcessMock : public RPCProcessInterface {
public:
RPCProcessMock()
: would_have_blocked_(false),
message_count_(0) {
ON_CALL(*this, ProcessMessage()).WillByDefault(
testing::Invoke(this, &RPCProcessMock::DefaultProcessMessage));
ON_CALL(*this, HasMessage()).WillByDefault(
testing::Invoke(this, &RPCProcessMock::DefaultHasMessage));
}
MOCK_METHOD0(ProcessMessage, bool());
MOCK_METHOD0(HasMessage, bool());
void Reset() {
would_have_blocked_ = false;
message_count_ = 0;
}
bool DefaultProcessMessage() {
if (message_count_ > 0) {
--message_count_;
} else {
would_have_blocked_ = true;
}
return true;
}
bool DefaultHasMessage() {
return message_count_ > 0;
}
bool AddMessage() {
++message_count_;
}
bool would_have_blocked() { return would_have_blocked_; }
void set_would_have_blocked(bool would_have_blocked) {
would_have_blocked_ = would_have_blocked;
}
unsigned int message_count() { return message_count_; }
void set_message_count(unsigned int count) { message_count_ = count; }
private:
bool would_have_blocked_;
unsigned int message_count_;
};
} // namespace command_buffer
} // namespace o3d
#endif // O3D_COMMAND_BUFFER_SERVICE_CROSS_MOCKS_H_
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