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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file contains the main routine for the converter that writes
// out a scene graph as a JSON file.
#include <string>
#include <iostream>
#include <vector>
#include "base/at_exit.h"
#include "base/file_path.h"
#include "base/command_line.h"
#include "converter_edge/cross/converter.h"
#include "utils/cross/file_path_utils.h"
using std::string;
using std::wstring;
#if defined(OS_WIN)
int wmain(int argc, wchar_t **argv) {
// On Windows, CommandLine::Init ignores its arguments and uses
// GetCommandLineW.
CommandLine::Init(0, NULL);
#endif
#if defined(OS_LINUX)
int main(int argc, char **argv) {
CommandLine::Init(argc, argv);
#endif
#if defined(OS_MACOSX)
// The "real" main on Mac is in mac/converter_main.mm, so we can get
// memory pool initialization for Cocoa.
int CrossMain(int argc, char**argv) {
CommandLine::Init(argc, argv);
#endif
// Create an at_exit_manager so that base singletons will get
// deleted properly.
base::AtExitManager at_exit_manager;
const CommandLine* command_line = CommandLine::ForCurrentProcess();
FilePath in_filename, out_filename;
std::vector<std::wstring> values = command_line->GetLooseValues();
if (values.size() == 1) {
in_filename = o3d::WideToFilePath(values[0]);
} else if (values.size()== 2) {
in_filename = o3d::WideToFilePath(values[0]);
out_filename = o3d::WideToFilePath(values[1]);
} else {
std::cerr << "Usage: " << FilePath(argv[0]).BaseName().value()
<< " [--no-condition] <infile.fx> [<outfile.fx>]\n";
return EXIT_FAILURE;
}
o3d::converter::Options options;
options.condition = !command_line->HasSwitch("no-condition");
if (!options.condition && !out_filename.empty()) {
std::cerr << "Warning: Ignoring output filename because conditioning "
<< "has been turned off.\n";
out_filename = FilePath();
}
o3d::String errors;
bool result = o3d::converter::Verify(in_filename, out_filename, options,
&errors);
if (result) {
std::cerr << "Shader in '" << o3d::FilePathToUTF8(in_filename).c_str()
<< "' has been validated." << std::endl;
return EXIT_SUCCESS;
} else {
std::cerr << errors.c_str() << std::endl;
std::cerr << "Shader in '" << o3d::FilePathToUTF8(in_filename).c_str()
<< "' FAILED to be validated." << std::endl;
return EXIT_FAILURE;
}
}
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