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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file contains the declaration of Bitmap helper class that can load
// raw 24- and 32-bit bitmaps from popular image formats. The Bitmap class
// also interprets the file format to record the correct OpenGL buffer format.
//
// Trying to keep this class independent from the OpenGL API in case they
// need retargeting later on.
#ifndef O3D_CORE_CROSS_BITMAP_H_
#define O3D_CORE_CROSS_BITMAP_H_
#include <stdlib.h>
#include "base/cross/bits.h"
#include "core/cross/types.h"
#include "core/cross/texture.h"
#include "core/cross/image_utils.h"
class FilePath;
namespace o3d {
class MemoryReadStream;
class RawData;
class Pack;
// Bitmap provides an API for basic image operations on bitmap images,
// including scale and crop. The contents of bitmap can be created from
// a RawData object via LoadFromRawData(), and also can be transfered
// to mip of a Texure2D or a specific face of TextureCUBE via methods
// in Texture.
class Bitmap : public ParamObject {
public:
typedef SmartPointer<Bitmap> Ref;
explicit Bitmap(ServiceLocator* service_locator);
virtual ~Bitmap() {}
enum Semantic {
FACE_POSITIVE_X,
FACE_NEGATIVE_X,
FACE_POSITIVE_Y,
FACE_NEGATIVE_Y,
FACE_POSITIVE_Z,
FACE_NEGATIVE_Z,
NORMAL,
SLICE,
};
// Returns the pitch of the bitmap for a certain level.
int GetMipPitch(int level) const {
return image::ComputeMipPitch(format(), level, width());
}
// Creates a copy of a bitmap, copying the pixels as well.
// Parameters:
// source: the source bitmap.
void CopyDeepFrom(const Bitmap &source) {
Allocate(source.format_, source.width_, source.height_,
source.num_mipmaps_, source.is_cubemap_);
memcpy(image_data(), source.image_data(), GetTotalSize());
}
// Sets the bitmap parameters from another bitmap, stealing the pixel buffer
// from the source bitmap.
// Parameters:
// source: the source bitmap.
void SetFrom(Bitmap *source) {
image_data_.reset();
format_ = source->format_;
width_ = source->width_;
height_ = source->height_;
num_mipmaps_ = source->num_mipmaps_;
is_cubemap_ = source->is_cubemap_;
image_data_.swap(source->image_data_);
}
// Allocates an uninitialized bitmap with specified parameters.
// Parameters:
// format: the format of the pixels.
// width: the width of the base image.
// height: the height of the base image.
// num_mipmaps: the number of mip-maps.
// cube_map: true if creating a cube map.
void Allocate(Texture::Format format,
unsigned int width,
unsigned int height,
unsigned int num_mipmaps,
bool cube_map);
// Allocates a bitmap with initialized parameters.
// data is zero-initialized
void AllocateData() {
image_data_.reset(new uint8[GetTotalSize()]);
memset(image_data_.get(), 0, GetTotalSize());
}
// Frees the data owned by the bitmap.
void FreeData() {
image_data_.reset(NULL);
}
// Sets a rectangular region of this bitmap.
// If the bitmap is a DXT format, the only acceptable values
// for left, top, width and height are 0, 0, bitmap->width, bitmap->height
//
// Parameters:
// level: The mipmap level to modify
// dst_left: The left edge of the rectangular area to modify.
// dst_top: The top edge of the rectangular area to modify.
// width: The width of the rectangular area to modify.
// height: The of the rectangular area to modify.
// src_data: The source pixels.
// src_pitch: If the format is uncompressed this is the number of bytes
// per row of pixels. If compressed this value is unused.
void SetRect(int level,
unsigned dst_left,
unsigned dst_top,
unsigned width,
unsigned height,
const void* src_data,
int src_pitch);
// Sets a rectangular region of this bitmap.
// If the bitmap is a DXT format, the only acceptable values
// for left, top, width and height are 0, 0, bitmap->width, bitmap->height
//
// Parameters:
// level: The mipmap level to modify
// dst_left: The left edge of the rectangular area to modify.
// dst_top: The top edge of the rectangular area to modify.
// width: The width of the rectangular area to modify.
// height: The of the rectangular area to modify.
// src_data: The source pixels.
// src_pitch: If the format is uncompressed this is the number of bytes
// per row of pixels. If compressed this value is unused.
void SetFaceRect(TextureCUBE::CubeFace face,
int level,
unsigned dst_left,
unsigned dst_top,
unsigned width,
unsigned height,
const void* src_data,
int src_pitch);
// Gets the total size of the bitmap data, counting all faces and mip levels.
unsigned int GetTotalSize() const {
return (is_cubemap_ ? 6 : 1) * GetMipChainSize(num_mipmaps_);
}
// Gets the image data for a given mip-map level.
// Parameters:
// level: mip level to get.
uint8 *GetMipData(unsigned int level) const;
// Gets the image data for a given mip-map level and cube map face.
// Parameters:
// face: face of cube to get. This parameter is ignored if
// this bitmap is not a cube map.
// level: mip level to get.
uint8 *GetFaceMipData(TextureCUBE::CubeFace face, unsigned int level) const;
// Gets the size of mip.
unsigned int GetMipSize(unsigned int level) const;
uint8 *image_data() const { return image_data_.get(); }
Texture::Format format() const { return format_; }
unsigned int width() const { return width_; }
unsigned int height() const { return height_; }
unsigned int num_mipmaps() const { return num_mipmaps_; }
bool is_cubemap() const { return is_cubemap_; }
// Returns whether or not the dimensions of the bitmap are power-of-two.
bool IsPOT() const {
return ((width_ & (width_ - 1)) == 0) && ((height_ & (height_ - 1)) == 0);
}
void set_format(Texture::Format format) { format_ = format; }
void set_width(unsigned int n) { width_ = n; }
void set_height(unsigned int n) { height_ = n; }
void set_num_mipmaps(unsigned int n) { num_mipmaps_ = n; }
void set_is_cubemap(bool is_cubemap) { is_cubemap_ = is_cubemap; }
// Loads a bitmap from a file.
// Parameters:
// filename: the name of the file to load.
// file_type: the type of file to load. If UNKNOWN, the file type will be
// determined from the filename extension, and if it is not a
// known extension, all the loaders will be tried.
// generate_mipmaps: whether or not to generate all the mip-map levels.
bool LoadFromFile(const FilePath &filepath,
image::ImageFileType file_type,
bool generate_mipmaps);
// Loads a bitmap from a RawData object.
// Parameters:
// raw_data: contains the bitmap data in one of the known formats
// file_type: the format of the bitmap data. If UNKNOWN, the file type
// will be determined from the extension from raw_data's uri
// and if it is not a known extension, all the loaders will
// be tried.
// generate_mipmaps: whether or not to generate all the mip-map levels.
bool LoadFromRawData(RawData *raw_data,
image::ImageFileType file_type,
bool generate_mipmaps);
// Flips a bitmap vertically in place.
// This is needed instead of just using DrawImage because flipping DXT formats
// using generic algorithms would be lossy and extremely slow to reconvert
// from a flippable format back to a DXT format.
void FlipVertically();
// Saves to a PNG file. The image must be of the ARGB8 format, be a 2D image
// with no mip-maps (only the base level).
// Parameters:
// filename: the name of the file to into.
// Returns:
// true if successful.
bool SaveToPNGFile(const char* filename);
// Checks that the alpha channel for the entire bitmap is 1.0
bool CheckAlphaIsOne() const;
// Copy pixels from source bitmap. Scales if the width and height of source
// and dest do not match.
// Parameters:
// source_img: source bitmap which would be drawn.
// source_x: x-coordinate of the starting pixel in the source image.
// source_x: y-coordinate of the starting pixel in the source image.
// source_width: width of the source image to draw.
// source_height: Height of the source image to draw.
// dest_x: x-coordinate of the starting pixel in the dest image.
// dest_y: y-coordinate of the starting pixel in the dest image.
// dest_width: width of the dest image to draw.
// dest_height: height of the dest image to draw.
void DrawImage(const Bitmap& source_img, int source_x, int source_y,
int source_width, int source_height,
int dest_x, int dest_y,
int dest_width, int dest_height);
// Gets the size of the buffer containing a mip-map chain, given a number of
// mip-map levels.
unsigned int GetMipChainSize(unsigned int num_mipmaps) const {
return image::ComputeMipChainSize(width(), height(), format(), num_mipmaps);
}
// Generates Mips from the source_level for num_levels
void GenerateMips(int source_level, int num_levels);
private:
friend class IClassManager;
static ObjectBase::Ref Create(ServiceLocator* service_locator);
// pointer to the raw bitmap data
scoped_array<uint8> image_data_;
// format of the texture this is meant to represent.
Texture::Format format_;
// width of the bitmap in pixels.
int width_;
// height of the bitmap in pixels.
int height_;
// number of mipmap levels in this texture.
unsigned int num_mipmaps_;
// is this cube-map data
bool is_cubemap_;
// Loads a bitmap from a MemoryReadStream.
// Parameters:
// stream: a stream for the bitmap data in one of the known formats
// filename: a filename (or uri) of the original bitmap data
// (may be an empty string)
// file_type: the format of the bitmap data. If UNKNOWN, the file type
// will be determined from the extension of |filename|
// and if it is not a known extension, all the loaders
// will be tried.
// generate_mipmaps: whether or not to generate all the mip-map levels.
bool LoadFromStream(MemoryReadStream *stream,
const String &filename,
image::ImageFileType file_type,
bool generate_mipmaps);
bool LoadFromPNGStream(MemoryReadStream *stream,
const String &filename,
bool generate_mipmaps);
bool LoadFromTGAStream(MemoryReadStream *stream,
const String &filename,
bool generate_mipmaps);
bool LoadFromDDSStream(MemoryReadStream *stream,
const String &filename,
bool generate_mipmaps);
bool LoadFromJPEGStream(MemoryReadStream *stream,
const String &filename,
bool generate_mipmaps);
bool GenerateMipmaps(unsigned int base_width,
unsigned int base_height,
Texture::Format format,
unsigned int num_mipmaps,
uint8 *data);
O3D_DECL_CLASS(Bitmap, ParamObject);
DISALLOW_COPY_AND_ASSIGN(Bitmap);
};
class BitmapUncompressed : public Bitmap {
public:
explicit BitmapUncompressed(ServiceLocator* service_locator);
};
template <typename T>
class TypedBitmapUncompressed : public BitmapUncompressed {
public:
typedef T ComponentType;
explicit TypedBitmapUncompressed(ServiceLocator* service_locator)
: BitmapUncompressed(service_locator) {
}
};
class Bitmap8 : public TypedBitmapUncompressed<uint8> {
public:
explicit Bitmap8(ServiceLocator* service_locator);
private:
DISALLOW_COPY_AND_ASSIGN(Bitmap8);
};
class Bitmap16F : public TypedBitmapUncompressed<uint16> {
public:
explicit Bitmap16F(ServiceLocator* service_locator);
private:
DISALLOW_COPY_AND_ASSIGN(Bitmap16F);
};
class Bitmap32F : public TypedBitmapUncompressed<float> {
public:
explicit Bitmap32F(ServiceLocator* service_locator);
private:
DISALLOW_COPY_AND_ASSIGN(Bitmap32F);
};
class BitmapCompressed : public Bitmap {
public:
explicit BitmapCompressed(ServiceLocator* service_locator);
private:
DISALLOW_COPY_AND_ASSIGN(BitmapCompressed);
};
class BitmapDXT1 : public BitmapCompressed {
public:
explicit BitmapDXT1(ServiceLocator* service_locator);
private:
DISALLOW_COPY_AND_ASSIGN(BitmapDXT1);
};
class BitmapDXT3 : public BitmapCompressed {
public:
explicit BitmapDXT3(ServiceLocator* service_locator);
private:
DISALLOW_COPY_AND_ASSIGN(BitmapDXT3);
};
class BitmapDXT5 : public BitmapCompressed {
public:
explicit BitmapDXT5(ServiceLocator* service_locator);
private:
DISALLOW_COPY_AND_ASSIGN(BitmapDXT5);
};
} // namespace o3d
#endif // O3D_CORE_CROSS_BITMAP_H_
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