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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef O3D_CORE_CROSS_TEXTURE_H_
#define O3D_CORE_CROSS_TEXTURE_H_
#include <vector>
#include "core/cross/render_surface.h"
#include "core/cross/texture_base.h"
namespace o3d {
class Pack;
// An abstract class for 2D textures that defines the interface for getting
// the dimensions of the texture and number of mipmap levels.
// Concrete implementations should implement the Lock and Unlock methods.
class Texture2D : public Texture {
public:
typedef SmartPointer<Texture2D> Ref;
Texture2D(ServiceLocator* service_locator,
int width,
int height,
Format format,
int levels,
bool alpha_is_one,
bool resize_to_pot,
bool enable_render_surfaces);
virtual ~Texture2D();
static const char* kWidthParamName;
static const char* kHeightParamName;
inline int width() const {
return width_param_->value();
}
inline int height() const {
return height_param_->value();
}
// Returns a pointer to the internal texture data for the given mipmap level.
// Lock must be called before the texture data can be modified.
// Parameters:
// level: [in] the mipmap level to be modified
// texture_data: [out] a pointer to the current texture data
// Returns:
// true if the operation succeeds
virtual bool Lock(int level, void** texture_data) = 0;
// Notifies the texture object that the internal texture data has been
// been modified. Unlock must be called in conjunction with Lock. Modifying
// the contents of the texture after Unlock has been called could lead to
// unpredictable behavior.
// Parameters:
// level: [in] the mipmap level that was modified
// Returns:
// true if the operation succeeds
virtual bool Unlock(int level) = 0;
// Returns a RenderSurface object associated with a mip_level of a texture.
// Parameters:
// mip_level: [in] The mip-level of the surface to be returned.
// pack: [in] The pack in which the surface will reside.
// Returns:
// Reference to the RenderSurface object.
virtual RenderSurface::Ref GetRenderSurface(int mip_level, Pack* pack) = 0;
protected:
// Returns true if the mip-map level has been locked.
bool IsLocked(unsigned int level) {
DCHECK_LT(static_cast<int>(level), levels());
return (locked_levels_ & (1 << level)) != 0;
}
// Bitfield that indicates mip levels that are currently locked.
unsigned int locked_levels_;
private:
friend class IClassManager;
static ObjectBase::Ref Create(ServiceLocator* service_locator);
// The width of the texture, in texels.
ParamInteger::Ref width_param_;
// The height of the texture, in texels.
ParamInteger::Ref height_param_;
O3D_DECL_CLASS(Texture2D, Texture);
DISALLOW_COPY_AND_ASSIGN(Texture2D);
};
// Class to help lock Texture2D. Automatically unlocks texture in destructor.
class Texture2DLockHelper {
public:
explicit Texture2DLockHelper(Texture2D* texture, int level);
~Texture2DLockHelper();
// Gets a pointer to the data of the buffer, locking the buffer if necessary.
// Returns:
// Pointer to data in buffer or NULL if there was an error.
void* GetData();
// Typed version of GetData
template <typename T>
T* GetDataAs() {
return reinterpret_cast<T*>(GetData());
}
private:
Texture2D* texture_;
int level_;
void* data_;
bool locked_;
DISALLOW_COPY_AND_ASSIGN(Texture2DLockHelper);
};
class TextureCUBE : public Texture {
public:
typedef SmartPointer<TextureCUBE> Ref;
// Cross-platform enumeration of faces of the cube texture.
enum CubeFace {
FACE_POSITIVE_X,
FACE_NEGATIVE_X,
FACE_POSITIVE_Y,
FACE_NEGATIVE_Y,
FACE_POSITIVE_Z,
FACE_NEGATIVE_Z,
NUMBER_OF_FACES,
};
static const char* kEdgeLengthParamName;
TextureCUBE(ServiceLocator* service_locator,
int edge_length,
Format format,
int levels,
bool alpha_is_one,
bool resize_to_pot,
bool enable_render_surfaces);
virtual ~TextureCUBE();
inline int edge_length() const {
return edge_length_param_->value();
}
// Returns a pointer to the internal texture data for the given face and
// mipmap level.
// Lock must be called before the texture data can be modified.
// Parameters:
// face: [in] the index of the cube face to be modified
// level: [in] the mipmap level to be modified
// texture_data: [out] a pointer to the current texture data
// Returns:
// true if the operation succeeds
virtual bool Lock(CubeFace face, int level, void** texture_data) = 0;
// Notifies the texture object that the internal texture data has been
// been modified. Unlock must be called in conjunction with Lock.
// Modifying the contents of the texture after Unlock has been called could
// lead to unpredictable behavior.
// Parameters:
// face: [in] the index of the cube face that was modified
// level: [in] the mipmap level that was modified
// Returns:
// true if the operation succeeds
virtual bool Unlock(CubeFace face, int level) = 0;
// Returns a RenderSurface object associated with a given cube face and
// mip_level of a texture.
// Parameters:
// face: [in] The cube face from which to extract the surface.
// mip_level: [in] The mip-level of the surface to be returned.
// pack: [in] The pack in which the surface will reside.
// Returns:
// Reference to the RenderSurface object.
virtual RenderSurface::Ref GetRenderSurface(CubeFace face,
int level,
Pack* pack) = 0;
protected:
// Returns true if the mip-map level has been locked.
bool IsLocked(unsigned int level, CubeFace face) {
DCHECK_LT(static_cast<int>(level), levels());
return (locked_levels_[face] & (1 << level)) != 0;
}
// Bitfields that indicates mip levels that are currently locked, one per
// face.
unsigned int locked_levels_[NUMBER_OF_FACES];
private:
friend class IClassManager;
static ObjectBase::Ref Create(ServiceLocator* service_locator);
// The length of each edge of the cube, in texels.
ParamInteger::Ref edge_length_param_;
O3D_DECL_CLASS(TextureCUBE, Texture);
DISALLOW_COPY_AND_ASSIGN(TextureCUBE);
};
} // namespace o3d
#endif // O3D_CORE_CROSS_TEXTURE_H_
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