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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <windows.h>
#include "o3d/gpu_plugin/gpu_processor.h"
namespace o3d {
namespace gpu_plugin {
GPUProcessor::GPUProcessor(const NPObjectPointer<CommandBuffer>& command_buffer)
: command_buffer_(command_buffer),
window_handle_(NULL),
window_width_(0),
window_height_(0) {
}
void GPUProcessor::SetWindow(HWND handle, int width, int height) {
window_handle_ = handle;
window_width_ = width;
window_height_ = height;
}
void GPUProcessor::DrawRectangle(uint32 color,
int left, int top, int right, int bottom) {
if (!window_handle_)
return;
HBRUSH brush = ::CreateSolidBrush(color);
HDC dc = ::GetDC(window_handle_);
RECT rect = { left, right, top, bottom };
::FillRect(dc, &rect, brush);
::ReleaseDC(window_handle_, dc);
::DeleteObject(brush);
}
} // namespace gpu_plugin
} // namespace o3d
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