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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file declares the DestinationBuffer class.
#ifndef O3D_IMPORT_CROSS_DESTINATION_BUFFER_H_
#define O3D_IMPORT_CROSS_DESTINATION_BUFFER_H_
#include "core/cross/buffer.h"
namespace o3d {
// DestinationBuffer is a used for serialization only and is not part of the
// normal O3D plugin. It is used for Skinning to distinguish between a normal
// VertexBuffer that needs to have its contents serialized and a
// DestinationBuffer that only needs to know its structure but not its
// contents.
class DestinationBuffer : public VertexBuffer {
public:
typedef SmartPointer<DestinationBuffer> Ref;
~DestinationBuffer();
protected:
// Overridden from Buffer.
virtual bool ConcreteAllocate(size_t size_in_bytes);
// Overridden from Buffer.
virtual bool ConcreteLock(AccessMode access_mode, void **buffer_data);
// Overridden from Buffer.
virtual bool ConcreteUnlock();
explicit DestinationBuffer(ServiceLocator* service_locator);
protected:
// Frees the buffer if it exists.
void ConcreteFree();
private:
friend class IClassManager;
static ObjectBase::Ref Create(ServiceLocator* service_locator);
scoped_array<char> buffer_; // The actual data for this buffer.
O3D_OBJECT_BASE_DECL_CLASS(DestinationBuffer, VertexBuffer);
DISALLOW_COPY_AND_ASSIGN(DestinationBuffer);
};
} // namespace o3d
#endif // O3D_IMPORT_CROSS_DESTINATION_BUFFER_H_
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