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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "tests/common/win/testing_common.h"
#include "import/cross/destination_buffer.h"
#include "core/cross/class_manager.h"
#include "core/cross/object_manager.h"
#include "core/cross/pack.h"
#include "core/cross/service_dependency.h"
namespace o3d {
class DestinationBufferTest : public testing::Test {
protected:
DestinationBufferTest()
: class_manager_(g_service_locator),
object_manager_(g_service_locator) {
class_manager_->AddTypedClass<DestinationBuffer>();
}
virtual void SetUp();
virtual void TearDown();
Pack* pack() { return pack_; }
private:
ServiceDependency<ClassManager> class_manager_;
ServiceDependency<ObjectManager> object_manager_;
Pack* pack_;
};
void DestinationBufferTest::SetUp() {
pack_ = object_manager_->CreatePack();
}
void DestinationBufferTest::TearDown() {
object_manager_->DestroyPack(pack_);
}
// Creates a Destination buffer, tests basic properties, and checks that writing
// then reading data works.
TEST_F(DestinationBufferTest, TestDestinationBuffer) {
Buffer *buffer = pack()->Create<DestinationBuffer>();
EXPECT_TRUE(buffer->IsA(DestinationBuffer::GetApparentClass()));
EXPECT_TRUE(buffer->IsA(VertexBuffer::GetApparentClass()));
EXPECT_TRUE(buffer->IsA(Buffer::GetApparentClass()));
const size_t kSize = 100;
Field* field = buffer->CreateField(UInt32Field::GetApparentClass(), 1);
ASSERT_TRUE(field != NULL);
ASSERT_TRUE(buffer->AllocateElements(kSize));
EXPECT_EQ(kSize * sizeof(uint32), buffer->GetSizeInBytes()); // NOLINT
// Put some data into the buffer.
uint32 *data = NULL;
ASSERT_TRUE(buffer->LockAs(Buffer::WRITE_ONLY, &data));
ASSERT_TRUE(data != NULL);
for (uint32 i = 0; i < kSize; ++i) {
data[i] = i;
}
ASSERT_TRUE(buffer->Unlock());
data = NULL;
// Read the data from the buffer, checks that it's the expected values.
ASSERT_TRUE(buffer->LockAs(Buffer::READ_ONLY, &data));
ASSERT_TRUE(data != NULL);
for (uint32 i = 0; i < kSize; ++i) {
EXPECT_EQ(i, data[i]);
}
ASSERT_TRUE(buffer->Unlock());
}
} // namespace o3d
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