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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file defines the JSON Object class.
#include "import/cross/json_object.h"
namespace o3d {
O3D_OBJECT_BASE_DEFN_CLASS("o3djs.JSONObject", JSONObject, ParamObject);
JSONObject::JSONObject(ServiceLocator* service_locator)
: ParamObject(service_locator) {
}
void JSONObject::AddProperty(const String& name, JSONValue* value) {
std::pair<NameValueMap::iterator, bool> result = properties_.insert(
std::pair<String, JSONValue::Ref>(name, JSONValue::Ref(value)));
DCHECK(result.second);
}
void JSONObject::Serialize(StructuredWriter* writer) const {
writer->WritePropertyName("object");
writer->OpenObject();
for (NameValueMap::const_iterator it(properties_.begin());
it != properties_.end();
++it) {
if (it->second->exists()) {
writer->WritePropertyName(it->first);
it->second->Serialize(writer);
}
}
writer->CloseObject();
}
} // namespace o3d
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