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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace o3d {
%[
A Function is a class that has an Evaluate method. Evaluate takes 1 input and
returns 1 output.
%]
[nocpp, include="core/cross/function.h"]
class Function : NamedObject {
%[
Gets an output for this function for the given input.
\param input Input to get output at.
\return The output for the given input.
%]
[const, userglue] float Evaluate(float input);
[verbatim=cpp_glue] %{
float userglue_method_Evaluate(o3d::Function* self, float value) {
return self->Evaluate(value, NULL);
}
%}
}; // Function
%[
A Param which stores a Function.
%]
[nocpp, include="core/cross/function.h"] class ParamFunction : Param {
%[
The Function stored by the Param.
%]
[getter, setter] Function? value_;
};
%[
A FunctionEval evaluates a Function through parameters.
@o3dparameter input ParamFloat The input to the function.
@o3dparameter functionObject ParamFunction The function to apply the input to.
@o3dparameter output ParamFloat The result of applying the input to the
function.
%]
[nocpp, include="core/cross/function.h"]
class FunctionEval : ParamObject {
%[
The input to the function.
Default = 0.
%]
[getter, setter] float input;
%[
The output of the function for the given input.
%]
[getter] float output;
%[
The function to evaluate.
%]
[getter, setter] Function? function_object;
}; // FunctionEval
} // namespace o3d
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