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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace o3d {
%[
This param operation composes (multiplies) a local matrix with an input
matrix. It can be used, for example, to supply the local matrix of a
transform.
@o3dparameter inputMatrix ParamMatrix4 The input matrix.
@o3dparameter localMatrix ParamMatrix4 The local matrix.
@o3dparameter outputMatrix ParamMatrix4 The result of multiplying the input
matrix by the local matrix.
%]
[nocpp, include="core/cross/matrix4_composition.h"]
class Matrix4Composition : ParamObject {
%[
The local matrix.
Default = Identity.
%]
[getter, setter] Vectormath::Aos::Matrix4 local_matrix;
%[
The input matrix.
Default = Identity.
%]
[getter, setter] Vectormath::Aos::Matrix4 input_matrix;
%[
The output is equal to the composition (multiplication) of the inpur
matrix with the local matrix.
%]
[getter] Vectormath::Aos::Matrix4 output_matrix;
}; // Matrix4Composition
} // namespace o3d
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