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/*
 * Copyright 2009, Google Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

%[
  Namespace o3d
%]
namespace o3d {

%[
  A stream object defines how Buffer data is interpreted by an Effect when
  rendering a Primitive..
  It contains a pointer to a Field, a semantic and semantic index
  that determine how the data is accessed.
%]

[nocpp, include="core/cross/stream.h"]
class Stream : ObjectBase {
  %[
    \var Semantic,
    \li UNKNOWN_SEMANTIC = 0,
    \li POSITION,
    \li NORMAL,
    \li TANGENT,
    \li BINORMAL,
    \li COLOR,
    \li TEXCOORD

    Semantics used when binding buffers to the streambank.  They determine how
    the Stream links up to the shader inputs.
  %]
  enum Semantic {
    UNKNOWN_SEMANTIC = 0,
    POSITION,
    NORMAL,
    TANGENT,
    BINORMAL,
    COLOR,
    TEXCOORD
  };

  %[
    The associated Field.
  %]
  [userglue_getter, getter] Field? field;

  %[
    The semantic specified for the Stream.
  %]
  [getter] Semantic semantic;

  %[
    The semantic index specified for the Stream
    (eg., TEXCOORD1 = 1, BINORMAL7 = 7, etc).
  %]
  [getter] int semantic_index;

  %[
    The start index for the Stream.
  %]
  [getter] unsigned int start_index;

  [verbatim=cpp_glue] %{
    o3d::Field* userglue_getter_field(o3d::Stream* self) {
      return const_cast<o3d::Field*>(&self->field());
    }
  %}
};

%[
  An array of Streams.
%]
typedef Stream[] StreamVector;

%[
  A Param which stores a Stream.
%]
[nocpp, include="core/cross/stream.h"] class ParamVertexBufferStream : Param {
  %[
    The Stream stored by the Param.
  %]
  [userglue_getter, getter] Stream? stream;
  [verbatim=cpp_glue] %{
    o3d::Stream* userglue_getter_stream(
        o3d::ParamVertexBufferStream* self) {
      return const_cast<o3d::Stream*>(&self->stream());
    }
  %}
};

}  // namespace o3d