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# Copyright 2009, Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
#     * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#     * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
#     * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


Import('env')

env.Append(
  CPPDEFINES = [
    '_MIDL_USE_GUIDDEF_',
    'DLL_NPAPI_HOST_CONTROL_EXPORT'
  ],
  CCFLAGS = [
    '/Wp64',
    '/TP',
    '/FIplugin/npapi_host_control/win/precompile.h'
  ],
  CPPPATH = [
    'win',
    '$SCONSTRUCT_DIR/plugin/npapi_host_control/win',
  ],
  LIBS = [
    'wininet',
  ],
  LINKFLAGS = [
    '/DEF:$SCONSTRUCT_DIR/plugin/npapi_host_control/win/npapi_host_control.def'
  ],
)

env.Append(
    CPPDEFINES = [
        ('O3D_PLUGIN_NAME', '\\"$O3D_PLUGIN_NAME\\"'),
        ('O3D_PLUGIN_DESCRIPTION', '\\"$O3D_PLUGIN_DESCRIPTION\\"'),
        ('O3D_PLUGIN_VERSION', '\\"$O3D_PLUGIN_VERSION\\"')
    ])

resource_files = env.RES('win/npapi_host_control.rc'),

inputs = [
  'win/npapi_host_control_i.c',
  'win/npapi_host_control.cc',
  'win/host_control.cc',
  'win/np_browser_proxy.cc',
  'win/np_object_proxy.cc',
  'win/np_plugin_proxy.cc',
  'win/dispatch_proxy.cc',
  'win/stream_operation.cc',
  'win/variant_utils.cc',
  resource_files,
]

if env['TARGET_PLATFORM'] == 'WINDOWS':
  env['PCH'], obj  = env.PCH('win/precompile.cc')
  env['PCHSTOP'] = 'plugin/npapi_host_control/win/precompile.h'
  inputs += [obj]
else:
  inputs += ['precompile.cc']


type_lib = env.TypeLibrary(source=['win/npapi_host_control.idl'])

# Must not register the plugin while building. Only installing should
# register the plugin.
o3d_host_control = env.SharedLibrary('o3d_host', inputs)
env.Requires(o3d_host_control, type_lib)
env.Requires(resource_files, type_lib)

env.Replicate('$ARTIFACTS_DIR', o3d_host_control)

# TODO: have a common way to do colliding installs like this.
# Do the install step only if this variant is the first target.
if env.Bit('windows'):
  if (env['BUILD_TYPE'] == ARGUMENTS.get('MODE') or
      (ARGUMENTS.get('MODE', 'default') == 'default' and
       env['BUILD_TYPE'] == 'dbg-d3d')):
    i = env.Replicate('$IE_PLUGIN_DIR', o3d_host_control[0])
    c = env.AddPostAction(i, '$REGSVR $REGSVRFLAGS $TARGET')
    env.Alias('install', c)