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# Copyright 2009, Google Inc.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
#     * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#     * Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following disclaimer
# in the documentation and/or other materials provided with the
# distribution.
#     * Neither the name of Google Inc. nor the names of its
# contributors may be used to endorse or promote products derived from
# this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


Import('env')

env.Append(
  LIBS = [
    'o3dSerializationObjects',
    'o3dCore',
    'o3dUtils',
    'o3d_base',
  ] + env['ICU_LIBS'],
)

# add renderer specific libraries and includes to the linker environment
env.Append(CPPPATH = env['RENDERER_INCLUDE_PATH'],
           LIBPATH = env['RENDERER_LIB_PATH'],
           LIBS = env['RENDERER_LIBS'])

if env.Bit('windows'):
  env.Append(
    CCFLAGS=['/Wp64', '/D_CRT_SECURE_NO_WARNINGS'],
    LINKFLAGS=['/SUBSYSTEM:CONSOLE'],
  )

if env.Bit('mac'):
  env.Append(
    FRAMEWORKS = [
      'Foundation',
     ],
  )

inputs = [
  'cross/serializer.cc',
  'cross/serializer_binary.cc',
]

# Create library.
lib = env.ComponentLibrary('o3dSerializer', inputs)