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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// Contains windows-specific code for setting up the Client object
// used in the unit tests. Defines WinMain and a WindowProc for running
// the GUnit tests
#include <windows.h>
#include <Shellapi.h>
#include "tests/common/win/testing_common.h"
#include "core/cross/install_check.h"
#include "core/cross/service_locator.h"
#include "core/cross/evaluation_counter.h"
#include "core/cross/client_info.h"
#include "core/cross/class_manager.h"
#include "core/cross/features.h"
#include "core/cross/object_manager.h"
#include "core/cross/profiler.h"
#include "core/cross/renderer.h"
#include "core/cross/renderer_platform.h"
#include "core/cross/types.h"
o3d::ServiceLocator* g_service_locator = NULL;
o3d::DisplayWindow* g_display_window = NULL;
HWND g_window_handle = NULL;
o3d::String *g_program_path = NULL;
o3d::String *g_program_name = NULL;
o3d::Renderer* g_renderer = NULL;
static wchar_t kOffScreenRenderer[] = L"O3D_D3D9_OFF_SCREEN";
extern int test_main(int argc, wchar_t **argv);
LRESULT CALLBACK WindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) {
return true;
}
// Handles some errors that would typically cause an OS dialog box to appear.
LONG WINAPI LocalUnhandledExceptionFilter(EXCEPTION_POINTERS* pep) {
fprintf(stdout, "ERROR: Unhandled Exception\n");
exit(EXIT_FAILURE);
}
// Main entry point for the app. Creates a new window, and calls main()
int WINAPI WinMain(HINSTANCE instance,
HINSTANCE prev_instance,
LPSTR cmd_line,
int n_cmd_show) {
// Turn off some of the OS error dialogs.
::SetUnhandledExceptionFilter(LocalUnhandledExceptionFilter);
std::string error;
if (!o3d::RendererInstallCheck(&error)) {
return false;
}
WNDCLASSEX wc = {0};
wc.lpszClassName = L"MY_WINDOWS_CLASS";
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = ::WindowProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = instance;
wc.hIcon = ::LoadIcon(instance, IDI_APPLICATION);
wc.hIconSm = NULL;
wc.hCursor = ::LoadCursor(instance, IDC_ARROW);
wc.hbrBackground = static_cast<HBRUSH>(::GetStockObject(BLACK_BRUSH));
wc.lpszMenuName = NULL;
if (!::RegisterClassEx(&wc))
return false;
// Leaving this window onscreen leads to a redraw error which makes it
// a hassle to debug tests in an IDE, so we place the window somewhere that
// won't happen.
g_window_handle = ::CreateWindowExW(NULL,
wc.lpszClassName,
L"",
WS_OVERLAPPEDWINDOW,
-1000,
0,
512,
512,
0,
0,
instance,
0);
if (g_window_handle == NULL)
return false;
static wchar_t program_filename[512];
::GetModuleFileNameW(NULL, program_filename, sizeof(program_filename));
program_filename[511] = 0;
std::wstring program_path(program_filename);
std::wstring program_name;
// Remove all characters starting with last '\'.
size_t backslash_pos = program_path.rfind('\\');
if (backslash_pos != o3d::String::npos) {
program_name = &program_filename[backslash_pos + 1];
program_path.erase(backslash_pos);
} else {
program_name = program_path;
}
o3d::String program_path_utf8 = WideToUTF8(program_path);
o3d::String program_name_utf8 = WideToUTF8(program_name);
g_program_path = &program_path_utf8;
g_program_name = &program_name_utf8;
o3d::ServiceLocator service_locator;
g_service_locator = &service_locator;
o3d::EvaluationCounter evaluation_counter(g_service_locator);
o3d::ClassManager class_manager(g_service_locator);
o3d::ClientInfoManager client_info_manager(g_service_locator);
o3d::ObjectManager object_manager(g_service_locator);
o3d::Profiler profiler(g_service_locator);
o3d::Features features(g_service_locator);
// create a renderer device based on the current platform
g_renderer = o3d::Renderer::CreateDefaultRenderer(g_service_locator);
// Initialize the renderer for off-screen rendering if kOffScreenRenderer
// is in the environment.
bool success;
o3d::DisplayWindowWindows* display_window =
new o3d::DisplayWindowWindows();
display_window = display_window;
display_window->set_hwnd(g_window_handle);
g_display_window = display_window;
bool offscreen = (::GetEnvironmentVariableW(kOffScreenRenderer,
NULL, 0) != 0);
if (offscreen) {
success =
g_renderer->Init(*g_display_window, true) == o3d::Renderer::SUCCESS;
} else {
success =
g_renderer->Init(*g_display_window, false) == o3d::Renderer::SUCCESS;
if (success) {
::SetWindowPos(g_window_handle, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE);
::ShowWindow(g_window_handle, SW_SHOWNORMAL);
}
}
int ret = EXIT_FAILURE;
if (!success) {
if (offscreen) {
::fprintf(stdout, "Failed to initialize OFFSCREEN renderer\n");
} else {
::fprintf(stdout, "Failed to initialize on screen renderer\n");
}
} else {
// Invoke the main entry point with the command-line arguments
int arg_count;
LPWSTR *arg_values = ::CommandLineToArgvW(::GetCommandLine(), &arg_count);
ret = ::test_main(arg_count, arg_values);
::LocalFree(arg_values);
g_renderer->Destroy();
}
delete g_renderer;
g_renderer = NULL;
delete display_window;
g_display_window = NULL;
g_program_path = NULL;
g_program_name = NULL;
return ret;
}
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