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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file declares a simple manager class that manages a temporary
// file.
#ifndef O3D_UTILS_CROSS_TEMPORARY_FILE_H_
#define O3D_UTILS_CROSS_TEMPORARY_FILE_H_
#include "base/file_path.h"
namespace o3d {
// TemporaryFile is a simple manager class that manages a temporary
// file. It accepts the path to the temporary file when it is
// created, and deletes the temporary file when it goes out of scope.
// It is up to the creator to verify that the program has the rights
// to delete the file given to it.
class TemporaryFile {
public:
// Creates an empty TemporaryFile object. Must call "reset" to have
// it manage a file.
TemporaryFile();
// Manages the given file path as a temporary file.
explicit TemporaryFile(const FilePath& file_to_manage);
~TemporaryFile();
// Returns the currently managed path.
const FilePath& path() const {
return file_path_;
}
// Releases the managed path so that it will NOT be deleted when
// this object goes out of scope. The path that was being managed
// is returned.
FilePath Release();
// Resets the path being managed to the supplied path. If this
// object was managing a file before, then that file will be
// immediately deleted.
void Reset(const FilePath& file_path);
// Creates an empty temporary file in the system's default temporary
// directory and resets the given TemporaryFile object to manage
// that file. Returns true if it was successful in creating the
// file.
static bool Create(TemporaryFile* temp_file);
private:
FilePath file_path_;
DISALLOW_COPY_AND_ASSIGN(TemporaryFile);
};
} // end namespace o3d
#endif // O3D_UTILS_CROSS_TEMPORARY_FILE_H_
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