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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_C_PRIVATE_PPB_FLASH_H_
#define PPAPI_C_PRIVATE_PPB_FLASH_H_
#ifdef _WIN32
#include <windows.h>
#endif
#include "ppapi/c/pp_bool.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi/c/pp_point.h"
#include "ppapi/c/pp_rect.h"
#include "ppapi/c/pp_resource.h"
#include "ppapi/c/pp_var.h"
#define PPB_FLASH_INTERFACE "PPB_Flash;6"
#ifdef _WIN32
typedef HANDLE PP_FileHandle;
static const PP_FileHandle PP_kInvalidFileHandle = NULL;
#else
typedef int PP_FileHandle;
static const PP_FileHandle PP_kInvalidFileHandle = -1;
#endif
struct PP_CompletionCallback;
struct PP_FontDescription_Dev;
struct PP_FileInfo_Dev;
struct PP_DirEntry_Dev {
const char* name;
PP_Bool is_dir;
};
struct PP_DirContents_Dev {
int32_t count;
struct PP_DirEntry_Dev* entries;
};
struct PPB_Flash {
// Sets or clears the rendering hint that the given plugin instance is always
// on top of page content. Somewhat more optimized painting can be used in
// this case.
void (*SetInstanceAlwaysOnTop)(PP_Instance instance, PP_Bool on_top);
PP_Bool (*DrawGlyphs)(PP_Instance instance,
PP_Resource pp_image_data,
const struct PP_FontDescription_Dev* font_desc,
uint32_t color,
struct PP_Point position,
struct PP_Rect clip,
const float transformation[3][3],
uint32_t glyph_count,
const uint16_t glyph_indices[],
const struct PP_Point glyph_advances[]);
// Retrieves the proxy that will be used for the given URL. The result will
// be a string in PAC format, or an undefined var on error.
struct PP_Var (*GetProxyForURL)(PP_Instance instance, const char* url);
// Opens a module-local file, returning a file descriptor (posix) or a HANDLE
// (win32) into file. Module-local file paths (here and below) are
// '/'-separated UTF-8 strings, relative to a module-specific root. The return
// value is the ppapi error, PP_OK if success, one of the PP_ERROR_* in case
// of failure.
int32_t (*OpenModuleLocalFile)(PP_Instance instance,
const char* path,
int32_t mode,
PP_FileHandle* file);
// Renames a module-local file. The return value is the ppapi error, PP_OK if
// success, one of the PP_ERROR_* in case of failure.
int32_t (*RenameModuleLocalFile)(PP_Instance instance,
const char* path_from,
const char* path_to);
// Deletes a module-local file or directory. If recursive is set and the path
// points to a directory, deletes all the contents of the directory. The
// return value is the ppapi error, PP_OK if success, one of the PP_ERROR_* in
// case of failure.
int32_t (*DeleteModuleLocalFileOrDir)(PP_Instance instance,
const char* path,
PP_Bool recursive);
// Creates a module-local directory. The return value is the ppapi error,
// PP_OK if success, one of the PP_ERROR_* in case of failure.
int32_t (*CreateModuleLocalDir)(PP_Instance instance, const char* path);
// Queries information about a module-local file. The return value is the
// ppapi error, PP_OK if success, one of the PP_ERROR_* in case of failure.
int32_t (*QueryModuleLocalFile)(PP_Instance instance,
const char* path,
struct PP_FileInfo_Dev* info);
// Gets the list of files contained in a module-local directory. The return
// value is the ppapi error, PP_OK if success, one of the PP_ERROR_* in case
// of failure. If non-NULL, the returned contents should be freed with
// FreeModuleLocalDirContents.
int32_t (*GetModuleLocalDirContents)(PP_Instance instance,
const char* path,
struct PP_DirContents_Dev** contents);
// Frees the data allocated by GetModuleLocalDirContents.
void (*FreeModuleLocalDirContents)(PP_Instance instance,
struct PP_DirContents_Dev* contents);
// Navigate to URL. May open a new tab if target is not "_self". Return true
// if success. This differs from javascript:window.open() in that it bypasses
// the popup blocker, even when this is not called from an event handler.
PP_Bool (*NavigateToURL)(PP_Instance instance,
const char* url,
const char* target);
// Runs a nested message loop. The plugin will be reentered from this call.
// This function is used in places where Flash would normally enter a nested
// message loop (e.g., when displaying context menus), but Pepper provides
// only an asynchronous call. After performing that asynchronous call, call
// |RunMessageLoop()|. In the callback, call |QuitMessageLoop()|.
void (*RunMessageLoop)(PP_Instance instance);
// Posts a quit message for the outermost nested message loop. Use this to
// exit and return back to the caller after you call RunMessageLoop.
void (*QuitMessageLoop)(PP_Instance instance);
};
#endif // PPAPI_C_PRIVATE_PPB_FLASH_H_
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