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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_C_PRIVATE_PPB_NACL_UTIL_PRIVATE_H_
#define PPAPI_C_PRIVATE_PPB_NACL_UTIL_PRIVATE_H_
#include "ppapi/c/pp_resource.h"
#include "ppapi/c/pp_stdint.h"
#define PPB_NACL_PRIVATE_INTERFACE "PPB_NaCl(Private);0.2"
struct PPB_NaCl_Private {
// This function launches NaCl's sel_ldr process. On success, the function
// returns true, otherwise it returns false. When it returns true, it will
// write |socket_count| nacl::Handles to imc_handles and will write the
// nacl::Handle of the created process to |nacl_process_handle|. Finally,
// the function will write the process ID of the created process to
// |nacl_process_id|. Unless EnableBackgroundSelLdrLaunch is called, this
// method must be invoked from the main thread.
bool (*LaunchSelLdr)(const char* alleged_url, int socket_count,
void* imc_handles, void* nacl_process_handle,
int* nacl_process_id);
// On POSIX systems, this function returns the file descriptor of
// /dev/urandom. On non-POSIX systems, this function returns 0.
int (*UrandomFD)(void);
// Whether the Pepper 3D interfaces should be disabled in the NaCl PPAPI
// proxy. This is so paranoid admins can effectively prevent untrusted shader
// code to be processed by the graphics stack.
bool (*Are3DInterfacesDisabled)();
// Enables the creation of sel_ldr processes from other than the main thread.
void (*EnableBackgroundSelLdrLaunch)();
};
#endif // PPAPI_C_PRIVATE_PPB_NACL_PRIVATE_H_
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