1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_CPP_COMPLETION_CALLBACK_H_
#define PPAPI_CPP_COMPLETION_CALLBACK_H_
#include "ppapi/c/pp_completion_callback.h"
#include "ppapi/c/pp_errors.h"
#include "ppapi/cpp/logging.h"
#include "ppapi/cpp/non_thread_safe_ref_count.h"
namespace pp {
// A CompletionCallback provides a wrapper around PP_CompletionCallback.
class CompletionCallback {
public:
// The default constructor will create a 'blocking' CompletionCallback
// that may be passed to a method to indicate that the calling thread should
// be blocked until the asynchronous operation corresponding to the method
// completes.
CompletionCallback() {
cc_ = PP_BlockUntilComplete();
}
CompletionCallback(PP_CompletionCallback_Func func, void* user_data) {
cc_ = PP_MakeCompletionCallback(func, user_data);
}
CompletionCallback(PP_CompletionCallback_Func func, void* user_data,
int32_t flags) {
cc_ = PP_MakeCompletionCallback(func, user_data);
cc_.flags = flags;
}
void set_flags(int32_t flags) { cc_.flags = flags; }
// Call this method to explicitly run the CompletionCallback. Normally, the
// system runs a CompletionCallback after an asynchronous operation
// completes, but programs may wish to run the CompletionCallback manually
// in order to reuse the same code paths.
void Run(int32_t result) {
PP_DCHECK(cc_.func);
PP_RunCompletionCallback(&cc_, result);
}
bool IsOptional() const {
return (cc_.func == NULL ||
(cc_.flags & PP_COMPLETIONCALLBACK_FLAG_OPTIONAL) != 0);
}
const PP_CompletionCallback& pp_completion_callback() const { return cc_; }
int32_t flags() const { return cc_.flags; }
// Use this when implementing functions taking callbacks.
// If the callback is required and |result| indicates that it has not
// been scheduled, it will be forced on the main thread.
//
// EXAMPLE USAGE:
//
// int32_t OpenURL(pp::URLLoader* loader,
// pp::URLRequestInfo* url_request_info,
// const CompletionCallback& cc) {
// if (loader == NULL || url_request_info == NULL)
// return cc.MayForce(PP_ERROR_BADRESOURCE);
// return loader->Open(*loader, *url_request_info, cc);
// }
//
int32_t MayForce(int32_t result) const {
if (result == PP_OK_COMPLETIONPENDING || IsOptional())
return result;
Module::Get()->core()->CallOnMainThread(0, *this, result);
return PP_OK_COMPLETIONPENDING;
}
protected:
PP_CompletionCallback cc_;
};
// Create a 'blocking' CompletionCallback.
CompletionCallback BlockUntilComplete();
// CompletionCallbackFactory<T> may be used to create CompletionCallback
// objects that are bound to member functions.
//
// If a factory is destroyed, then any pending callbacks will be cancelled
// preventing any bound member functions from being called. The CancelAll
// method allows pending callbacks to be cancelled without destroying the
// factory.
//
// NOTE: by default, CompletionCallbackFactory<T> isn't thread safe, but you can
// make it more thread-friendly by passing a thread-safe refcounting class as
// the second template element. However, it only guarantees safety for
// *creating* a callback from another thread, the callback itself needs to
// execute on the same thread as the thread that creates/destroys the factory.
// With this restriction, it is safe to create the CompletionCallbackFactory on
// the main thread, create callbacks from any thread and pass them to
// CallOnMainThread.
//
// EXAMPLE USAGE:
//
// class MyHandler {
// public:
// MyHandler() : factory_(this), offset_(0) {
// }
//
// void ProcessFile(const FileRef& file) {
// CompletionCallback cc = factory_.NewRequiredCallback(
// &MyHandler::DidOpen);
// int32_t rv = fio_.Open(file, PP_FileOpenFlag_Read, cc);
// CHECK(rv == PP_OK_COMPLETIONPENDING);
// }
//
// private:
// CompletionCallback NewCallback() {
// return factory_.NewCallback(&MyHandler::DidCompleteIO);
// }
//
// void DidOpen(int32_t result) {
// if (result == PP_OK) {
// // The file is open, and we can begin reading.
// offset_ = 0;
// ReadMore();
// } else {
// // Failed to open the file with error given by 'result'.
// }
// }
//
// void DidRead(int32_t result) {
// if (result > 0) {
// // buf_ now contains 'result' number of bytes from the file.
// ProcessBytes(buf_, result);
// offset_ += result;
// ReadMore();
// } else {
// // Done reading (possibly with an error given by 'result').
// }
// }
//
// void ReadMore() {
// CompletionCallback cc =
// factory_.NewOptionalCallback(&MyHandler::DidRead);
// int32_t rv = fio_.Read(offset_, buf_, sizeof(buf_),
// cc.pp_completion_callback());
// if (rv != PP_OK_COMPLETIONPENDING)
// cc.Run(rv);
// }
//
// void ProcessBytes(const char* bytes, int32_t length) {
// // Do work ...
// }
//
// pp::CompletionCallbackFactory<MyHandler> factory_;
// pp::FileIO fio_;
// char buf_[4096];
// int64_t offset_;
// };
//
template <typename T, typename RefCount = NonThreadSafeRefCount>
class CompletionCallbackFactory {
public:
explicit CompletionCallbackFactory(T* object = NULL)
: object_(object) {
InitBackPointer();
}
~CompletionCallbackFactory() {
ResetBackPointer();
}
// Cancels all CompletionCallbacks allocated from this factory.
void CancelAll() {
ResetBackPointer();
InitBackPointer();
}
void Initialize(T* object) {
PP_DCHECK(object);
PP_DCHECK(!object_); // May only initialize once!
object_ = object;
}
T* GetObject() {
return object_;
}
// Methods for allocating new, single-use CompletionCallbacks.
// The CompletionCallback must be run in order for the memory
// allocated by the methods to be freed.
// NewRequiredCallback() creates callbacks that will always run.
// NewOptionalCallback() creates callbacks that might not run if the method
// taking them can complete synchronously. Thus, if after passing the
// CompletionCallback to a PPAPI method, the method does not return
// PP_OK_COMPLETIONPENDING, then you should manually call the
// CompletionCallback's Run method, or memory will be leaked.
// NewCallback() is equivalent to NewOptionalCallback().
// TODO(polina): update this comment when this is no longer true.
template <typename Method>
CompletionCallback NewCallback(Method method) {
PP_DCHECK(object_);
return NewCallbackHelper(Dispatcher0<Method>(method));
}
template <typename Method>
CompletionCallback NewRequiredCallback(Method method) {
CompletionCallback cc = NewCallback(method);
cc.set_flags(cc.flags() & ~PP_COMPLETIONCALLBACK_FLAG_OPTIONAL);
return cc;
}
template <typename Method>
CompletionCallback NewOptionalCallback(Method method) {
CompletionCallback cc = NewCallback(method);
cc.set_flags(cc.flags() | PP_COMPLETIONCALLBACK_FLAG_OPTIONAL);
return cc;
}
// A copy of "a" will be passed to "method" when the completion callback
// runs.
//
// Method should be of type:
// void (T::*)(int32_t result, const A& a)
//
template <typename Method, typename A>
CompletionCallback NewCallback(Method method, const A& a) {
PP_DCHECK(object_);
return NewCallbackHelper(Dispatcher1<Method, A>(method, a));
}
template <typename Method, typename A>
CompletionCallback NewRequiredCallback(Method method, const A& a) {
CompletionCallback cc = NewCallback(method, a);
cc.set_flags(cc.flags() & ~PP_COMPLETIONCALLBACK_FLAG_OPTIONAL);
return cc;
}
template <typename Method, typename A>
CompletionCallback NewOptionalCallback(Method method, const A& a) {
CompletionCallback cc = NewCallback(method, a);
cc.set_flags(cc.flags() | PP_COMPLETIONCALLBACK_FLAG_OPTIONAL);
return cc;
}
// A copy of "a" and "b" will be passed to "method" when the completion
// callback runs.
//
// Method should be of type:
// void (T::*)(int32_t result, const A& a, const B& b)
//
template <typename Method, typename A, typename B>
CompletionCallback NewCallback(Method method, const A& a, const B& b) {
PP_DCHECK(object_);
return NewCallbackHelper(Dispatcher2<Method, A, B>(method, a, b));
}
template <typename Method, typename A, typename B>
CompletionCallback NewRequiredCallback(Method method, const A& a,
const B& b) {
CompletionCallback cc = NewCallback(method, a, b);
cc.set_flags(cc.flags() & ~PP_COMPLETIONCALLBACK_FLAG_OPTIONAL);
return cc;
}
template <typename Method, typename A, typename B>
CompletionCallback NewOptionalCallback(Method method, const A& a,
const B& b) {
CompletionCallback cc = NewCallback(method, a, b);
cc.set_flags(cc.flags() | PP_COMPLETIONCALLBACK_FLAG_OPTIONAL);
return cc;
}
private:
class BackPointer {
public:
typedef CompletionCallbackFactory<T, RefCount> FactoryType;
BackPointer(FactoryType* factory)
: factory_(factory) {
}
void AddRef() {
ref_.AddRef();
}
void Release() {
if (ref_.Release() == 0)
delete this;
}
void DropFactory() {
factory_ = NULL;
}
T* GetObject() {
return factory_ ? factory_->GetObject() : NULL;
}
private:
RefCount ref_;
FactoryType* factory_;
};
template <typename Dispatcher>
class CallbackData {
public:
CallbackData(BackPointer* back_pointer, const Dispatcher& dispatcher)
: back_pointer_(back_pointer),
dispatcher_(dispatcher) {
back_pointer_->AddRef();
}
~CallbackData() {
back_pointer_->Release();
}
static void Thunk(void* user_data, int32_t result) {
Self* self = static_cast<Self*>(user_data);
T* object = self->back_pointer_->GetObject();
if (object)
self->dispatcher_(object, result);
delete self;
}
private:
typedef CallbackData<Dispatcher> Self;
BackPointer* back_pointer_;
Dispatcher dispatcher_;
};
template <typename Method>
class Dispatcher0 {
public:
Dispatcher0(Method method) : method_(method) {
}
void operator()(T* object, int32_t result) {
(object->*method_)(result);
}
private:
Method method_;
};
template <typename Method, typename A>
class Dispatcher1 {
public:
Dispatcher1(Method method, const A& a)
: method_(method),
a_(a) {
}
void operator()(T* object, int32_t result) {
(object->*method_)(result, a_);
}
private:
Method method_;
A a_;
};
template <typename Method, typename A, typename B>
class Dispatcher2 {
public:
Dispatcher2(Method method, const A& a, const B& b)
: method_(method),
a_(a),
b_(b) {
}
void operator()(T* object, int32_t result) {
(object->*method_)(result, a_, b_);
}
private:
Method method_;
A a_;
B b_;
};
void InitBackPointer() {
back_pointer_ = new BackPointer(this);
back_pointer_->AddRef();
}
void ResetBackPointer() {
back_pointer_->DropFactory();
back_pointer_->Release();
}
template <typename Dispatcher>
CompletionCallback NewCallbackHelper(const Dispatcher& dispatcher) {
PP_DCHECK(object_); // Expects a non-null object!
return CompletionCallback(
&CallbackData<Dispatcher>::Thunk,
new CallbackData<Dispatcher>(back_pointer_, dispatcher));
}
// Disallowed:
CompletionCallbackFactory(const CompletionCallbackFactory&);
CompletionCallbackFactory& operator=(const CompletionCallbackFactory&);
T* object_;
BackPointer* back_pointer_;
};
} // namespace pp
#endif // PPAPI_CPP_COMPLETION_CALLBACK_H_
|