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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_CPP_DEV_VIDEO_DECODER_DEV_H_
#define PPAPI_CPP_DEV_VIDEO_DECODER_DEV_H_
#include <vector>
#include "ppapi/c/dev/pp_video_dev.h"
#include "ppapi/cpp/completion_callback.h"
#include "ppapi/cpp/dev/buffer_dev.h"
#include "ppapi/cpp/resource.h"
namespace pp {
class Graphics3D;
class Instance;
// C++ wrapper for the Pepper Video Decoder interface. For more detailed
// documentation refer to the C interfaces.
//
// C++ version of the PPB_VideoDecoder_Dev interface.
class VideoDecoder_Dev : public Resource {
public:
// See PPB_VideoDecoder_Dev::Create.
VideoDecoder_Dev(const Instance* instance,
const Graphics3D& context,
PP_VideoDecoder_Profile profile);
explicit VideoDecoder_Dev(PP_Resource resource);
virtual ~VideoDecoder_Dev();
// PPB_VideoDecoder_Dev implementation.
void AssignPictureBuffers(const std::vector<PP_PictureBuffer_Dev>& buffers);
int32_t Decode(const PP_VideoBitstreamBuffer_Dev& bitstream_buffer,
CompletionCallback callback);
void ReusePictureBuffer(int32_t picture_buffer_id);
int32_t Flush(CompletionCallback callback);
int32_t Reset(const CompletionCallback& callback);
private:
// Disallow copy-construction to ensure Destroy() is called exactly once.
VideoDecoder_Dev(const VideoDecoder_Dev&);
};
} // namespace pp
#endif // PPAPI_CPP_DEV_VIDEO_DECODER_DEV_H_
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