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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <cmath>
#include <stdarg.h>
#include <stdio.h>
#include "ppapi/c/dev/ppb_console_dev.h"
#include "ppapi/c/ppb_input_event.h"
#include "ppapi/cpp/graphics_2d.h"
#include "ppapi/cpp/image_data.h"
#include "ppapi/cpp/input_event.h"
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/logging.h"
#include "ppapi/cpp/module.h"
#include "ppapi/cpp/mouse_lock.h"
#include "ppapi/cpp/rect.h"
#include "ppapi/cpp/var.h"
#include "ppapi/utility/completion_callback_factory.h"
class MyInstance : public pp::Instance, public pp::MouseLock {
public:
explicit MyInstance(PP_Instance instance)
: pp::Instance(instance),
pp::MouseLock(this),
width_(0),
height_(0),
mouse_locked_(false),
pending_paint_(false),
waiting_for_flush_completion_(false),
callback_factory_(this),
console_(NULL) {
}
virtual ~MyInstance() {}
virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) {
console_ = reinterpret_cast<const PPB_Console_Dev*>(
pp::Module::Get()->GetBrowserInterface(PPB_CONSOLE_DEV_INTERFACE));
if (!console_)
return false;
RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE |
PP_INPUTEVENT_CLASS_KEYBOARD);
return true;
}
virtual bool HandleInputEvent(const pp::InputEvent& event) {
switch (event.GetType()) {
case PP_INPUTEVENT_TYPE_MOUSEDOWN: {
pp::MouseInputEvent mouse_event(event);
if (mouse_event.GetButton() == PP_INPUTEVENT_MOUSEBUTTON_LEFT &&
!mouse_locked_) {
LockMouse(
callback_factory_.NewRequiredCallback(&MyInstance::DidLockMouse));
}
return true;
}
case PP_INPUTEVENT_TYPE_MOUSEMOVE: {
pp::MouseInputEvent mouse_event(event);
mouse_movement_ = mouse_event.GetMovement();
static unsigned int i = 0;
Log(PP_LOGLEVEL_LOG, "[%d] movementX: %d; movementY: %d\n", i++,
mouse_movement_.x(), mouse_movement_.y());
Paint();
return true;
}
case PP_INPUTEVENT_TYPE_KEYDOWN: {
pp::KeyboardInputEvent key_event(event);
// Lock the mouse when the Enter key is pressed.
if (key_event.GetKeyCode() == 13) {
if (mouse_locked_) {
UnlockMouse();
} else {
LockMouse(callback_factory_.NewRequiredCallback(
&MyInstance::DidLockMouse));
}
}
return true;
}
default:
return false;
}
}
virtual void DidChangeView(const pp::Rect& position, const pp::Rect& clip) {
if (position.size().width() == width_ &&
position.size().height() == height_)
return; // We don't care about the position, only the size.
width_ = position.size().width();
height_ = position.size().height();
device_context_ = pp::Graphics2D(this, pp::Size(width_, height_), false);
if (!BindGraphics(device_context_))
return;
Paint();
}
virtual void MouseLockLost() {
if (mouse_locked_) {
mouse_locked_ = false;
Paint();
} else {
PP_NOTREACHED();
}
}
private:
void DidLockMouse(int32_t result) {
mouse_locked_ = result == PP_OK;
mouse_movement_.set_x(0);
mouse_movement_.set_y(0);
Paint();
}
void DidFlush(int32_t result) {
waiting_for_flush_completion_ = false;
if (pending_paint_) {
pending_paint_ = false;
Paint();
}
}
void Paint() {
if (waiting_for_flush_completion_) {
pending_paint_ = true;
return;
}
pp::ImageData image = PaintImage(width_, height_);
if (!image.is_null()) {
device_context_.ReplaceContents(&image);
waiting_for_flush_completion_ = true;
device_context_.Flush(
callback_factory_.NewRequiredCallback(&MyInstance::DidFlush));
}
}
pp::ImageData PaintImage(int width, int height) {
pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL,
pp::Size(width, height), false);
if (image.is_null())
return image;
const static int kCenteralSpotRadius = 5;
const static uint32_t kBackgroundColor = 0xfff0f0f0;
const static uint32_t kLockedForegroundColor = 0xfff08080;
const static uint32_t kUnlockedForegroundColor = 0xff80f080;
int center_x = width / 2;
int center_y = height / 2;
pp::Point vertex(mouse_movement_.x() + center_x,
mouse_movement_.y() + center_y);
pp::Point anchor_1;
pp::Point anchor_2;
enum {
LEFT = 0,
RIGHT = 1,
UP = 2,
DOWN = 3
} direction = LEFT;
bool draw_needle = GetDistance(mouse_movement_.x(), mouse_movement_.y(),
0, 0) > kCenteralSpotRadius;
if (draw_needle) {
if (abs(mouse_movement_.x()) >= abs(mouse_movement_.y())) {
anchor_1.set_x(center_x);
anchor_1.set_y(center_y - kCenteralSpotRadius);
anchor_2.set_x(center_x);
anchor_2.set_y(center_y + kCenteralSpotRadius);
direction = (mouse_movement_.x() < 0) ? LEFT : RIGHT;
if (direction == LEFT)
anchor_1.swap(anchor_2);
} else {
anchor_1.set_x(center_x + kCenteralSpotRadius);
anchor_1.set_y(center_y);
anchor_2.set_x(center_x - kCenteralSpotRadius);
anchor_2.set_y(center_y);
direction = (mouse_movement_.y() < 0) ? UP : DOWN;
if (direction == UP)
anchor_1.swap(anchor_2);
}
}
uint32_t foreground_color = mouse_locked_ ? kLockedForegroundColor :
kUnlockedForegroundColor;
for (int y = 0; y < image.size().height(); ++y) {
for (int x = 0; x < image.size().width(); ++x) {
if (GetDistance(x, y, center_x, center_y) < kCenteralSpotRadius) {
*image.GetAddr32(pp::Point(x, y)) = foreground_color;
continue;
}
if (draw_needle) {
bool within_bound_1 =
((y - anchor_1.y()) * (vertex.x() - anchor_1.x())) >
((vertex.y() - anchor_1.y()) * (x - anchor_1.x()));
bool within_bound_2 =
((y - anchor_2.y()) * (vertex.x() - anchor_2.x())) <
((vertex.y() - anchor_2.y()) * (x - anchor_2.x()));
bool within_bound_3 =
(direction == UP && y < center_y) ||
(direction == DOWN && y > center_y) ||
(direction == LEFT && x < center_x) ||
(direction == RIGHT && x > center_y);
if (within_bound_1 && within_bound_2 && within_bound_3) {
*image.GetAddr32(pp::Point(x, y)) = foreground_color;
continue;
}
}
*image.GetAddr32(pp::Point(x, y)) = kBackgroundColor;
}
}
return image;
}
double GetDistance(int point_1_x, int point_1_y,
int point_2_x, int point_2_y) {
return sqrt(pow(static_cast<double>(point_1_x - point_2_x), 2) +
pow(static_cast<double>(point_1_y - point_2_y), 2));
}
void Log(PP_LogLevel_Dev level, const char* format, ...) {
va_list args;
va_start(args, format);
char buf[512];
vsnprintf(buf, sizeof(buf) - 1, format, args);
buf[sizeof(buf) - 1] = '\0';
va_end(args);
pp::Var value(buf);
console_->Log(pp_instance(), level, value.pp_var());
}
int width_;
int height_;
bool mouse_locked_;
pp::Point mouse_movement_;
bool pending_paint_;
bool waiting_for_flush_completion_;
pp::CompletionCallbackFactory<MyInstance> callback_factory_;
const PPB_Console_Dev* console_;
pp::Graphics2D device_context_;
};
// This object is the global object representing this plugin library as long
// as it is loaded.
class MyModule : public pp::Module {
public:
MyModule() : pp::Module() {}
virtual ~MyModule() {}
// Override CreateInstance to create your customized Instance object.
virtual pp::Instance* CreateInstance(PP_Instance instance) {
return new MyInstance(instance);
}
};
namespace pp {
// Factory function for your specialization of the Module object.
Module* CreateModule() {
return new MyModule();
}
} // namespace pp
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