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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_PPB_CONTEXT_3D_PROXY_H_
#define PPAPI_PPB_CONTEXT_3D_PROXY_H_
#include <vector>
#include "base/shared_memory.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "ppapi/c/dev/pp_graphics_3d_dev.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi/proxy/interface_proxy.h"
#include "ppapi/proxy/plugin_resource.h"
#include "ppapi/proxy/proxy_non_thread_safe_ref_count.h"
struct PPB_Context3D_Dev;
struct PPB_Context3DTrusted_Dev;
namespace gpu {
class CommandBuffer;
namespace gles2 {
class GLES2CmdHelper;
class GLES2Implementation;
} // namespace gles2
} // namespace gpu
namespace pp {
namespace proxy {
class Surface3D;
class Context3D : public PluginResource {
public:
explicit Context3D(const HostResource& resource);
virtual ~Context3D();
// Resource overrides.
virtual Context3D* AsContext3D() { return this; }
bool CreateImplementation();
Surface3D* get_draw_surface() const {
return draw_;
}
Surface3D* get_read_surface() const {
return read_;
}
void BindSurfaces(Surface3D* draw, Surface3D* read);
gpu::gles2::GLES2Implementation* gles2_impl() const {
return gles2_impl_.get();
}
private:
Surface3D* draw_;
Surface3D* read_;
scoped_ptr<gpu::CommandBuffer> command_buffer_;
scoped_ptr<gpu::gles2::GLES2CmdHelper> helper_;
int32 transfer_buffer_id_;
scoped_ptr<gpu::gles2::GLES2Implementation> gles2_impl_;
DISALLOW_COPY_AND_ASSIGN(Context3D);
};
class PPB_Context3D_Proxy : public InterfaceProxy {
public:
PPB_Context3D_Proxy(Dispatcher* dispatcher, const void* target_interface);
virtual ~PPB_Context3D_Proxy();
static const Info* GetInfo();
const PPB_Context3D_Dev* ppb_context_3d_target() const {
return reinterpret_cast<const PPB_Context3D_Dev*>(target_interface());
}
const PPB_Context3DTrusted_Dev* ppb_context_3d_trusted() const;
// InterfaceProxy implementation.
virtual bool OnMessageReceived(const IPC::Message& msg);
private:
void OnMsgCreate(PP_Instance instance,
PP_Config3D_Dev config,
const std::vector<int32_t>& attribs,
HostResource* result);
void OnMsgBindSurfaces(const HostResource& context,
const HostResource& draw,
const HostResource& read,
int32_t* result);
void OnMsgInitialize(const HostResource& context,
int32 size,
base::SharedMemoryHandle* ring_buffer);
void OnMsgGetState(const HostResource& context,
gpu::CommandBuffer::State* state);
void OnMsgFlush(const HostResource& context,
int32 put_offset,
int32 last_known_get,
gpu::CommandBuffer::State* state);
void OnMsgAsyncFlush(const HostResource& context,
int32 put_offset);
void OnMsgCreateTransferBuffer(const HostResource& context,
int32 size,
int32* id);
void OnMsgDestroyTransferBuffer(const HostResource& context,
int32 id);
void OnMsgGetTransferBuffer(const HostResource& context,
int32 id,
base::SharedMemoryHandle* transfer_buffer,
uint32* size);
};
} // namespace proxy
} // namespace pp
#endif // PPAPI_PPB_CONTEXT_3D_PROXY_H_
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