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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_PROXY_PPB_UDP_SOCKET_PRIVATE_PROXY_H_
#define PPAPI_PROXY_PPB_UDP_SOCKET_PRIVATE_PROXY_H_
#include <string>
#include "base/basictypes.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi/c/pp_resource.h"
#include "ppapi/c/private/ppb_udp_socket_private.h"
#include "ppapi/proxy/interface_proxy.h"
namespace ppapi {
namespace proxy {
class PPB_UDPSocket_Private_Proxy : public InterfaceProxy {
public:
PPB_UDPSocket_Private_Proxy(Dispatcher* dispatcher);
virtual ~PPB_UDPSocket_Private_Proxy();
static PP_Resource CreateProxyResource(PP_Instance instance);
// InterfaceProxy implementation.
virtual bool OnMessageReceived(const IPC::Message& msg);
static const ApiID kApiID = API_ID_PPB_UDPSOCKET_PRIVATE;
private:
// Browser->plugin message handlers.
void OnMsgBindACK(uint32 plugin_dispatcher_id,
uint32 socket_id,
bool succeeded,
const PP_NetAddress_Private& bound_addr);
void OnMsgRecvFromACK(uint32 plugin_dispatcher_id,
uint32 socket_id,
bool succeeded,
const std::string& data,
const PP_NetAddress_Private& addr);
void OnMsgSendToACK(uint32 plugin_dispatcher_id,
uint32 socket_id,
bool succeeded,
int32_t bytes_written);
DISALLOW_COPY_AND_ASSIGN(PPB_UDPSocket_Private_Proxy);
};
} // namespace proxy
} // namespace ppapi
#endif // PPAPI_PROXY_PPB_UDP_SOCKET_PRIVATE_PROXY_H_
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