blob: bcb5a54c483d5208319bfab1d281300f0c1790ff (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_BASE_DECODER_H_
#define REMOTING_BASE_DECODER_H_
#include <vector>
#include "base/task.h"
#include "base/scoped_ptr.h"
#include "gfx/rect.h"
#include "media/base/video_frame.h"
#include "remoting/proto/video.pb.h"
namespace remoting {
typedef std::vector<gfx::Rect> UpdatedRects;
// Interface for a decoder that takes a stream of bytes from the network and
// outputs frames of data.
//
// TODO(ajwong): Beef up this documentation once the API stablizes.
class Decoder {
public:
// DecodeResult is returned from DecodePacket() and indicates current state
// of the decoder. DECODE_DONE means that last packet for the frame was
// processed, and the frame can be displayed now. DECODE_IN_PROGRESS
// indicates that the decoder must receive more data before the frame can be
// displayed. DECODE_ERROR is returned if there was an error in the stream.
enum DecodeResult {
DECODE_ERROR = -1,
DECODE_IN_PROGRESS,
DECODE_DONE,
};
Decoder() {}
virtual ~Decoder() {}
// Initializes the decoder to draw into the given |frame|. The |clip|
// specifies the region to draw into. The clip region must fit inside
// the dimensions of frame. Failure to do so will CHECK fail.
virtual void Initialize(scoped_refptr<media::VideoFrame> frame) = 0;
// Feeds more data into the decoder.
virtual DecodeResult DecodePacket(const VideoPacket* packet) = 0;
// Returns rects that were updated in the last frame. Can be called only
// after DecodePacket returned DECODE_DONE. Caller keeps ownership of
// |rects|. |rects| is kept empty if whole screen needs to be updated.
virtual void GetUpdatedRects(UpdatedRects* rects) = 0;
// Reset the decoder to an uninitialized state. Release all references to
// the initialized |frame|. Initialize() must be called before the decoder
// is used again.
virtual void Reset() = 0;
// Returns true if decoder is ready to accept data via DecodePacket.
virtual bool IsReadyForData() = 0;
virtual VideoPacketFormat::Encoding Encoding() = 0;
};
} // namespace remoting
#endif // REMOTING_BASE_DECODER_H_
|