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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// JingleHostConnection implements the HostConnection interface using
// libjingle as the transport protocol.
//
// Much of this class focuses on translating JingleClient and JingleChannel
// callbacks into HostConnection::HostEventCallback messages.
//
// The public API of this class is designed to be asynchronous, and thread
// safe for invocation from other threads.
//
// Internally though, all work delegeated to the |network_thread| given
// during construction. Any event handlers running on the |network_thread|
// should not block.
#ifndef REMOTING_CLIENT_JINGLE_HOST_CONNECTION_H_
#define REMOTING_CLIENT_JINGLE_HOST_CONNECTION_H_
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "base/task.h"
#include "remoting/base/protocol_decoder.h"
#include "remoting/client/host_connection.h"
#include "remoting/jingle_glue/jingle_channel.h"
#include "remoting/jingle_glue/jingle_client.h"
class MessageLoop;
namespace remoting {
class JingleThread;
class JingleHostConnection : public HostConnection,
public JingleChannel::Callback,
public JingleClient::Callback {
public:
explicit JingleHostConnection(JingleThread* network_thread);
virtual ~JingleHostConnection();
virtual void Connect(const std::string& username,
const std::string& auth_token,
const std::string& host_jid,
HostEventCallback* event_callback);
virtual void Disconnect();
// JingleChannel::Callback interface.
virtual void OnStateChange(JingleChannel* channel,
JingleChannel::State state);
virtual void OnPacketReceived(JingleChannel* channel,
scoped_refptr<media::DataBuffer> buffer);
// JingleClient::Callback interface.
virtual void OnStateChange(JingleClient* client, JingleClient::State state);
virtual bool OnAcceptConnection(JingleClient* client, const std::string& jid,
JingleChannel::Callback** callback);
virtual void OnNewConnection(JingleClient* client,
scoped_refptr<JingleChannel> channel);
private:
MessageLoop* message_loop();
void DoConnect(const std::string& username,
const std::string& auth_token,
const std::string& host_jid,
HostEventCallback* event_callback);
void DoDisconnect();
JingleThread* network_thread_;
scoped_refptr<JingleClient> jingle_client_;
scoped_refptr<JingleChannel> jingle_channel_;
ProtocolDecoder decoder_;
HostEventCallback* event_callback_;
DISALLOW_COPY_AND_ASSIGN(JingleHostConnection);
};
} // namespace remoting
DISABLE_RUNNABLE_METHOD_REFCOUNT(remoting::JingleHostConnection);
#endif // REMOTING_CLIENT_JINGLE_HOST_CONNECTION_H_
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