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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_CODEC_AUDIO_DECODER_SPEEX_H_
#define REMOTING_CODEC_AUDIO_DECODER_SPEEX_H_
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "remoting/codec/audio_decoder.h"
struct SpeexBits;
struct SpeexCallback;
struct SpeexStereoState;
namespace remoting {
class AudioPacket;
class AudioDecoderSpeex : public AudioDecoder {
public:
AudioDecoderSpeex();
virtual ~AudioDecoderSpeex();
// AudioDecoder implementation.
virtual scoped_ptr<AudioPacket> Decode(
scoped_ptr<AudioPacket> packet) OVERRIDE;
private:
scoped_ptr<SpeexBits> speex_bits_;
void* speex_state_;
int speex_frame_size_;
SpeexStereoState* speex_stereo_state_;
scoped_ptr<SpeexCallback> speex_callback_;
DISALLOW_COPY_AND_ASSIGN(AudioDecoderSpeex);
};
} // namespace remoting
#endif // REMOTING_CODEC_AUDIO_DECODER_SPEEX_H_
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