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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_AUDIO_SCHEDULER_H_
#define REMOTING_HOST_AUDIO_SCHEDULER_H_
#include "base/callback_forward.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/time.h"
namespace base {
class SingleThreadTaskRunner;
} // namespace base
namespace remoting {
namespace protocol {
class AudioStub;
} // namespace protocol
class AudioCapturer;
class AudioPacket;
// A class for controlling AudioCapturer and forwarding audio packets to the
// client.
//
// THREADING
//
// This class works on two threads: the capture and network threads.
// Any encoding that is done on the audio samples will be done on the capture
// thread.
//
// AudioScheduler is responsible for:
// 1. managing the AudioCapturer.
// 2. sending packets of audio samples over the network to the client.
class AudioScheduler : public base::RefCountedThreadSafe<AudioScheduler> {
public:
// Construct an AudioScheduler. TaskRunners are used for message passing
// among the capturer and network threads. The caller is responsible for
// ensuring that the |audio_capturer| and |audio_stub| outlive the
// AudioScheduler.
AudioScheduler(
scoped_refptr<base::SingleThreadTaskRunner> capture_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> network_task_runner,
AudioCapturer* audio_capturer,
protocol::AudioStub* audio_stub);
// Stop the recording session.
void Stop(const base::Closure& done_task);
// Called when a client disconnects.
void OnClientDisconnected();
private:
friend class base::RefCountedThreadSafe<AudioScheduler>;
virtual ~AudioScheduler();
void NotifyAudioPacketCaptured(scoped_ptr<AudioPacket> packet);
void DoStart();
// Sends an audio packet to the client.
void DoSendAudioPacket(scoped_ptr<AudioPacket> packet);
// Signal network thread to cease activities.
void DoStopOnNetworkThread(const base::Closure& done_task);
// Called when an AudioPacket has been delivered to the client.
void OnCaptureCallbackNotified();
scoped_refptr<base::SingleThreadTaskRunner> capture_task_runner_;
scoped_refptr<base::SingleThreadTaskRunner> network_task_runner_;
AudioCapturer* audio_capturer_;
protocol::AudioStub* audio_stub_;
bool network_stopped_;
DISALLOW_COPY_AND_ASSIGN(AudioScheduler);
};
} // namespace remoting
#endif // REMOTING_HOST_AUDIO_SCHEDULER_H_
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