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|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/chromoting_host.h"
#include "base/bind.h"
#include "base/callback.h"
#include "base/logging.h"
#include "base/message_loop_proxy.h"
#include "build/build_config.h"
#include "remoting/base/constants.h"
#include "remoting/base/encoder.h"
#include "remoting/base/encoder_row_based.h"
#include "remoting/base/encoder_vp8.h"
#include "remoting/host/chromoting_host_context.h"
#include "remoting/host/curtain.h"
#include "remoting/host/desktop_environment.h"
#include "remoting/host/event_executor.h"
#include "remoting/host/host_config.h"
#include "remoting/host/host_key_pair.h"
#include "remoting/host/screen_recorder.h"
#include "remoting/host/user_authenticator.h"
#include "remoting/jingle_glue/xmpp_signal_strategy.h"
#include "remoting/protocol/connection_to_client.h"
#include "remoting/protocol/client_stub.h"
#include "remoting/protocol/host_stub.h"
#include "remoting/protocol/input_stub.h"
#include "remoting/protocol/jingle_session_manager.h"
#include "remoting/protocol/session_config.h"
using remoting::protocol::ConnectionToClient;
using remoting::protocol::InputStub;
namespace remoting {
// static
ChromotingHost* ChromotingHost::Create(ChromotingHostContext* context,
MutableHostConfig* config,
DesktopEnvironment* environment,
AccessVerifier* access_verifier,
bool allow_nat_traversal) {
return new ChromotingHost(context, config, environment, access_verifier,
allow_nat_traversal);
}
ChromotingHost::ChromotingHost(ChromotingHostContext* context,
MutableHostConfig* config,
DesktopEnvironment* environment,
AccessVerifier* access_verifier,
bool allow_nat_traversal)
: context_(context),
desktop_environment_(environment),
config_(config),
access_verifier_(access_verifier),
allow_nat_traversal_(allow_nat_traversal),
stopping_recorders_(0),
state_(kInitial),
protocol_config_(protocol::CandidateSessionConfig::CreateDefault()),
is_curtained_(false),
is_it2me_(false) {
DCHECK(desktop_environment_);
desktop_environment_->set_host(this);
}
ChromotingHost::~ChromotingHost() {
}
void ChromotingHost::Start() {
if (!context_->network_message_loop()->BelongsToCurrentThread()) {
context_->network_message_loop()->PostTask(
FROM_HERE, base::Bind(&ChromotingHost::Start, this));
return;
}
LOG(INFO) << "Starting host";
DCHECK(!signal_strategy_.get());
DCHECK(access_verifier_.get());
// Make sure this object is not started.
if (state_ != kInitial)
return;
state_ = kStarted;
// Use an XMPP connection to the Talk network for session signalling.
std::string xmpp_login;
std::string xmpp_auth_token;
std::string xmpp_auth_service;
if (!config_->GetString(kXmppLoginConfigPath, &xmpp_login) ||
!config_->GetString(kXmppAuthTokenConfigPath, &xmpp_auth_token) ||
!config_->GetString(kXmppAuthServiceConfigPath, &xmpp_auth_service)) {
LOG(ERROR) << "XMPP credentials are not defined in the config.";
return;
}
signal_strategy_.reset(
new XmppSignalStrategy(context_->jingle_thread(), xmpp_login,
xmpp_auth_token,
xmpp_auth_service));
signal_strategy_->Init(this);
}
// This method is called when we need to destroy the host process.
void ChromotingHost::Shutdown(const base::Closure& shutdown_task) {
if (!context_->network_message_loop()->BelongsToCurrentThread()) {
context_->network_message_loop()->PostTask(
FROM_HERE, base::Bind(&ChromotingHost::Shutdown, this, shutdown_task));
return;
}
// No-op if this object is not started yet.
if (state_ == kInitial || state_ == kStopped) {
// Nothing to do if we are not started.
state_ = kStopped;
context_->network_message_loop()->PostTask(FROM_HERE, shutdown_task);
return;
}
if (!shutdown_task.is_null())
shutdown_tasks_.push_back(shutdown_task);
if (state_ == kStopping)
return;
state_ = kStopping;
// Disconnect all of the clients, implicitly stopping the ScreenRecorder.
while (!clients_.empty()) {
clients_.front()->Disconnect();
}
// Stop session manager.
if (session_manager_.get()) {
session_manager_->Close();
// It may not be safe to delete |session_manager_| here becase
// this method may be invoked in response to a libjingle event and
// libjingle's sigslot doesn't handle it properly, so postpone the
// deletion.
context_->network_message_loop()->DeleteSoon(
FROM_HERE, session_manager_.release());
}
// Stop XMPP connection synchronously.
if (signal_strategy_.get()) {
signal_strategy_->Close();
signal_strategy_.reset();
for (StatusObserverList::iterator it = status_observers_.begin();
it != status_observers_.end(); ++it) {
(*it)->OnSignallingDisconnected();
}
}
if (recorder_.get()) {
StopScreenRecorder();
} else {
ShutdownFinish();
}
}
void ChromotingHost::AddStatusObserver(HostStatusObserver* observer) {
DCHECK_EQ(state_, kInitial);
status_observers_.push_back(observer);
}
////////////////////////////////////////////////////////////////////////////
// protocol::ClientSession::EventHandler implementation.
void ChromotingHost::OnSessionAuthenticated(ClientSession* client) {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
// Disconnect all other clients.
// Iterate over a copy of the list of clients, to avoid mutating the list
// while iterating over it.
ClientList clients_copy(clients_);
for (ClientList::const_iterator other_client = clients_copy.begin();
other_client != clients_copy.end(); ++other_client) {
if ((*other_client) != client) {
(*other_client)->Disconnect();
}
}
// Create a new RecordSession if there was none.
if (!recorder_.get()) {
// Then we create a ScreenRecorder passing the message loops that
// it should run on.
Encoder* encoder = CreateEncoder(client->connection()->session()->config());
recorder_ = new ScreenRecorder(context_->main_message_loop(),
context_->encode_message_loop(),
context_->network_message_loop(),
desktop_environment_->capturer(),
encoder);
}
// Immediately add the connection and start the session.
recorder_->AddConnection(client->connection());
recorder_->Start();
// Notify observers that there is at least one authenticated client.
const std::string& jid = client->connection()->session()->jid();
for (StatusObserverList::iterator it = status_observers_.begin();
it != status_observers_.end(); ++it) {
(*it)->OnClientAuthenticated(jid);
}
// TODO(jamiewalch): Tidy up actions to be taken on connect/disconnect,
// including closing the connection on failure of a critical operation.
EnableCurtainMode(true);
std::string username = jid.substr(0, jid.find('/'));
desktop_environment_->OnConnect(username);
}
void ChromotingHost::OnSessionClosed(ClientSession* client) {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
scoped_refptr<ClientSession> client_ref = client;
ClientList::iterator it = std::find(clients_.begin(), clients_.end(), client);
CHECK(it != clients_.end());
clients_.erase(it);
if (recorder_.get()) {
recorder_->RemoveConnection(client->connection());
}
for (StatusObserverList::iterator it = status_observers_.begin();
it != status_observers_.end(); ++it) {
(*it)->OnClientDisconnected(client->client_jid());
}
if (AuthenticatedClientsCount() == 0) {
if (recorder_.get()) {
// Stop the recorder if there are no more clients.
StopScreenRecorder();
}
// Disable the "curtain" if there are no more active clients.
EnableCurtainMode(false);
desktop_environment_->OnLastDisconnect();
}
}
void ChromotingHost::OnSessionSequenceNumber(ClientSession* session,
int64 sequence_number) {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
if (recorder_.get())
recorder_->UpdateSequenceNumber(sequence_number);
}
////////////////////////////////////////////////////////////////////////////
// SignalStrategy::StatusObserver implementations
void ChromotingHost::OnStateChange(
SignalStrategy::StatusObserver::State state) {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
if (state == SignalStrategy::StatusObserver::CONNECTED) {
LOG(INFO) << "Host connected as " << local_jid_;
// Create and start session manager.
protocol::JingleSessionManager* server =
new protocol::JingleSessionManager(context_->network_message_loop());
// TODO(ajwong): Make this a command switch when we're more stable.
server->set_allow_local_ips(true);
// Assign key and certificate to server.
HostKeyPair key_pair;
CHECK(key_pair.Load(config_))
<< "Failed to load server authentication data";
server->Init(local_jid_, signal_strategy_.get(), this,
key_pair.CopyPrivateKey(), key_pair.GenerateCertificate(),
allow_nat_traversal_);
session_manager_.reset(server);
for (StatusObserverList::iterator it = status_observers_.begin();
it != status_observers_.end(); ++it) {
(*it)->OnSignallingConnected(signal_strategy_.get(), local_jid_);
}
} else if (state == SignalStrategy::StatusObserver::CLOSED) {
LOG(INFO) << "Host disconnected from talk network.";
for (StatusObserverList::iterator it = status_observers_.begin();
it != status_observers_.end(); ++it) {
(*it)->OnSignallingDisconnected();
}
}
}
void ChromotingHost::OnJidChange(const std::string& full_jid) {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
local_jid_ = full_jid;
}
void ChromotingHost::OnSessionManagerInitialized() {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
// Don't need to do anything here, just wait for incoming
// connections.
}
void ChromotingHost::OnIncomingSession(
protocol::Session* session,
protocol::SessionManager::IncomingSessionResponse* response) {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
if (state_ != kStarted) {
*response = protocol::SessionManager::DECLINE;
return;
}
// Check that the client has access to the host.
if (!access_verifier_->VerifyPermissions(session->jid(),
session->initiator_token())) {
*response = protocol::SessionManager::DECLINE;
// Notify observers.
for (StatusObserverList::iterator it = status_observers_.begin();
it != status_observers_.end(); ++it) {
(*it)->OnAccessDenied();
}
return;
}
// If we are running Me2Mom and already have an authenticated client then
// one of the connections may be an attacker, so both are suspect.
if (is_it2me_ && AuthenticatedClientsCount() > 0) {
*response = protocol::SessionManager::DECLINE;
// Close existing sessions and shutdown the host.
Shutdown(base::Closure());
return;
}
// TODO(simonmorris): The resolution is set in the video stream now,
// so it doesn't need to be set here.
*protocol_config_->mutable_initial_resolution() =
protocol::ScreenResolution(2048, 2048);
// TODO(sergeyu): Respect resolution requested by the client if supported.
protocol::SessionConfig config;
if (!protocol_config_->Select(session->candidate_config(),
true /* force_host_resolution */, &config)) {
LOG(WARNING) << "Rejecting connection from " << session->jid()
<< " because no compatible configuration has been found.";
*response = protocol::SessionManager::INCOMPATIBLE;
return;
}
session->set_config(config);
session->set_receiver_token(
GenerateHostAuthToken(session->initiator_token()));
// Provide the Access Code as shared secret for SSL channel authentication.
session->set_shared_secret(access_code_);
*response = protocol::SessionManager::ACCEPT;
LOG(INFO) << "Client connected: " << session->jid();
// Create a client object.
scoped_refptr<protocol::ConnectionToClient> connection =
new protocol::ConnectionToClient(context_->network_message_loop(),
session);
ClientSession* client = new ClientSession(
this, connection, desktop_environment_->event_executor(),
desktop_environment_->capturer());
clients_.push_back(client);
}
void ChromotingHost::set_protocol_config(
protocol::CandidateSessionConfig* config) {
DCHECK(config);
DCHECK_EQ(state_, kInitial);
protocol_config_.reset(config);
}
void ChromotingHost::LocalMouseMoved(const SkIPoint& new_pos) {
if (!context_->network_message_loop()->BelongsToCurrentThread()) {
context_->network_message_loop()->PostTask(
FROM_HERE, base::Bind(&ChromotingHost::LocalMouseMoved, this, new_pos));
return;
}
ClientList::iterator client;
for (client = clients_.begin(); client != clients_.end(); ++client) {
client->get()->LocalMouseMoved(new_pos);
}
}
void ChromotingHost::PauseSession(bool pause) {
if (!context_->network_message_loop()->BelongsToCurrentThread()) {
context_->network_message_loop()->PostTask(
FROM_HERE, base::Bind(&ChromotingHost::PauseSession, this, pause));
return;
}
ClientList::iterator client;
for (client = clients_.begin(); client != clients_.end(); ++client) {
client->get()->set_awaiting_continue_approval(pause);
}
desktop_environment_->OnPause(pause);
}
void ChromotingHost::SetUiStrings(const UiStrings& ui_strings) {
DCHECK_EQ(context_->main_message_loop(), MessageLoop::current());
DCHECK_EQ(state_, kInitial);
ui_strings_ = ui_strings;
}
// TODO(sergeyu): Move this to SessionManager?
Encoder* ChromotingHost::CreateEncoder(const protocol::SessionConfig& config) {
const protocol::ChannelConfig& video_config = config.video_config();
if (video_config.codec == protocol::ChannelConfig::CODEC_VERBATIM) {
return EncoderRowBased::CreateVerbatimEncoder();
} else if (video_config.codec == protocol::ChannelConfig::CODEC_ZIP) {
return EncoderRowBased::CreateZlibEncoder();
} else if (video_config.codec == protocol::ChannelConfig::CODEC_VP8) {
return new remoting::EncoderVp8();
}
return NULL;
}
std::string ChromotingHost::GenerateHostAuthToken(
const std::string& encoded_client_token) {
// TODO(ajwong): Return the signature of this instead.
return encoded_client_token;
}
int ChromotingHost::AuthenticatedClientsCount() const {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
int authenticated_clients = 0;
for (ClientList::const_iterator it = clients_.begin(); it != clients_.end();
++it) {
if (it->get()->authenticated())
++authenticated_clients;
}
return authenticated_clients;
}
void ChromotingHost::EnableCurtainMode(bool enable) {
// TODO(jamiewalch): This will need to be more sophisticated when we think
// about proper crash recovery and daemon mode.
// TODO(wez): CurtainMode shouldn't be driven directly by ChromotingHost.
if (is_it2me_ || enable == is_curtained_)
return;
desktop_environment_->curtain()->EnableCurtainMode(enable);
is_curtained_ = enable;
}
void ChromotingHost::StopScreenRecorder() {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
DCHECK(recorder_.get());
++stopping_recorders_;
scoped_refptr<ScreenRecorder> recorder = recorder_;
recorder_ = NULL;
recorder->Stop(base::Bind(&ChromotingHost::OnScreenRecorderStopped, this));
}
void ChromotingHost::OnScreenRecorderStopped() {
if (!context_->network_message_loop()->BelongsToCurrentThread()) {
context_->network_message_loop()->PostTask(
FROM_HERE, base::Bind(&ChromotingHost::OnScreenRecorderStopped, this));
return;
}
--stopping_recorders_;
DCHECK_GE(stopping_recorders_, 0);
if (!stopping_recorders_ && state_ == kStopping)
ShutdownFinish();
}
void ChromotingHost::ShutdownFinish() {
DCHECK(context_->network_message_loop()->BelongsToCurrentThread());
state_ = kStopped;
// Keep reference to |this|, so that we don't get destroyed while
// sending notifications.
scoped_refptr<ChromotingHost> self(this);
// Notify observers.
for (StatusObserverList::iterator it = status_observers_.begin();
it != status_observers_.end(); ++it) {
(*it)->OnShutdown();
}
for (std::vector<base::Closure>::iterator it = shutdown_tasks_.begin();
it != shutdown_tasks_.end(); ++it) {
it->Run();
}
shutdown_tasks_.clear();
}
} // namespace remoting
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