summaryrefslogtreecommitdiffstats
path: root/remoting/host/disconnect_window_mac.mm
blob: 0f177aaba6d88f1006be9d598fc723990de454f6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#import <Cocoa/Cocoa.h>

#import "remoting/host/disconnect_window_mac.h"

#include "base/compiler_specific.h"
#include "base/string_util.h"
#include "base/sys_string_conversions.h"
#include "remoting/host/chromoting_host.h"
#include "remoting/host/disconnect_window.h"

namespace remoting {

class DisconnectWindowMac : public remoting::DisconnectWindow {
 public:
  DisconnectWindowMac();
  virtual ~DisconnectWindowMac();

  virtual void Show(remoting::ChromotingHost* host,
                    const std::string& username) OVERRIDE;
  virtual void Hide() OVERRIDE;

 private:
  DisconnectWindowController* window_controller_;

  DISALLOW_COPY_AND_ASSIGN(DisconnectWindowMac);
};

DisconnectWindowMac::DisconnectWindowMac()
    : window_controller_(nil) {
}

DisconnectWindowMac::~DisconnectWindowMac() {
  [window_controller_ close];
}

void DisconnectWindowMac::Show(remoting::ChromotingHost* host,
                               const std::string& username) {
  CHECK(window_controller_ == nil);
  NSString* nsUsername = base::SysUTF8ToNSString(username);
  window_controller_ =
      [[DisconnectWindowController alloc] initWithHost:host
                                                window:this
                                              username:nsUsername];
  [window_controller_ showWindow:nil];
}

void DisconnectWindowMac::Hide() {
  // DisconnectWindowController is responsible for releasing itself in its
  // windowWillClose: method.
  [window_controller_ close];
  window_controller_ = nil;
}

remoting::DisconnectWindow* remoting::DisconnectWindow::Create() {
  return new DisconnectWindowMac;
}

}  // namespace remoting

@interface DisconnectWindowController()
@property (nonatomic, assign) remoting::ChromotingHost* host;
@property (nonatomic, assign) remoting::DisconnectWindowMac* disconnectWindow;
@property (nonatomic, copy) NSString* username;
@end

@implementation DisconnectWindowController

@synthesize host = host_;
@synthesize disconnectWindow = disconnectWindow_;
@synthesize username = username_;

- (void)close {
  self.host = NULL;
  [super close];
}

- (id)initWithHost:(remoting::ChromotingHost*)host
            window:(remoting::DisconnectWindowMac*)disconnectWindow
          username:(NSString*)username {
  self = [super initWithWindowNibName:@"disconnect_window"];
  if (self) {
    host_ = host;
    disconnectWindow_ = disconnectWindow;
    username_ = [username copy];
  }
  return self;
}

- (void)dealloc {
  [username_ release];
  [super dealloc];
}

- (IBAction)stopSharing:(id)sender {
  if (self.host) {
    self.host->Shutdown(NULL);
    self.host = NULL;
  }
  self.disconnectWindow = NULL;
}

- (void)windowDidLoad {
  string16 text = ReplaceStringPlaceholders(
      host_->ui_strings().disconnect_message,
      base::SysNSStringToUTF16(self.username),
      NULL);
  [connectedToField_ setStringValue:base::SysUTF16ToNSString(text)];

  [disconnectButton_ setTitle:base::SysUTF16ToNSString(
      host_->ui_strings().disconnect_button_text_plus_shortcut)];

  // Resize the window dynamically based on the content.
  CGFloat oldConnectedWidth = NSWidth([connectedToField_ bounds]);
  [connectedToField_ sizeToFit];
  CGFloat newConnectedWidth = NSWidth([connectedToField_ bounds]);

  CGFloat oldDisconnectWidth = NSWidth([disconnectButton_ bounds]);
  [disconnectButton_ sizeToFit];
  NSRect disconnectBounds = [disconnectButton_ frame];
  CGFloat newDisconnectWidth = NSWidth(disconnectBounds);

  // Move the disconnect button appropriately.
  disconnectBounds.origin.x += newConnectedWidth - oldConnectedWidth;
  [disconnectButton_ setFrame:disconnectBounds];

  // Then resize the window appropriately
  NSWindow *window = [self window];
  NSRect windowFrame = [window frame];
  windowFrame.size.width += (newConnectedWidth - oldConnectedWidth +
                             newDisconnectWidth - oldDisconnectWidth);
  [window setFrame:windowFrame display:NO];
}

- (void)windowWillClose:(NSNotification*)notification {
  [self stopSharing:self];
  [self autorelease];
}

@end

@implementation DisconnectWindow

- (id)initWithContentRect:(NSRect)contentRect
                styleMask:(unsigned int)aStyle
                  backing:(NSBackingStoreType)bufferingType
                  defer:(BOOL)flag {
  // Pass NSBorderlessWindowMask for the styleMask to remove the title bar.
  self = [super initWithContentRect:contentRect
                          styleMask:NSBorderlessWindowMask
                            backing:bufferingType
                              defer:flag];

  if (self) {
    // Set window to be clear and non-opaque so we can see through it.
    [self setBackgroundColor:[NSColor clearColor]];
    [self setOpaque:NO];
    [self setMovableByWindowBackground:YES];

    // Pull the window up to Status Level so that it always displays.
    [self setLevel:NSStatusWindowLevel];
  }
  return self;
}

@end

@implementation DisconnectView

- (void)drawRect:(NSRect)rect {
  // All magic numbers taken from screen shots provided by UX.
  NSRect bounds = NSInsetRect([self bounds], 1.5, 1.5);

  NSBezierPath *path = [NSBezierPath bezierPathWithRoundedRect:bounds
                                                       xRadius:5
                                                       yRadius:5];
  NSColor *gray = [NSColor colorWithCalibratedWhite:0.91 alpha:1.0];
  [gray setFill];
  [path fill];
  [path setLineWidth:3];
  NSColor *green = [NSColor colorWithCalibratedRed:0.13
                                             green:0.69
                                              blue:0.11
                                             alpha:1.0];
  [green setStroke];
  [path stroke];

  // Draw drag handle on left hand side
  const CGFloat height = 21.0;
  const CGFloat inset = 12.0;
  NSColor *dark = [NSColor colorWithCalibratedWhite:0.70 alpha:1.0];
  NSColor *light = [NSColor colorWithCalibratedWhite:0.97 alpha:1.0];

  // Turn off aliasing so it's nice and crisp.
  NSGraphicsContext *context = [NSGraphicsContext currentContext];
  BOOL alias = [context shouldAntialias];
  [context setShouldAntialias:NO];

  NSPoint top = NSMakePoint(inset, NSMidY(bounds) - height / 2.0);
  NSPoint bottom = NSMakePoint(inset, top.y + height);

  path = [NSBezierPath bezierPath];
  [path moveToPoint:top];
  [path lineToPoint:bottom];
  [dark setStroke];
  [path stroke];

  top.x += 1;
  bottom.x += 1;
  path = [NSBezierPath bezierPath];
  [path moveToPoint:top];
  [path lineToPoint:bottom];
  [light setStroke];
  [path stroke];

  top.x += 2;
  bottom.x += 2;
  path = [NSBezierPath bezierPath];
  [path moveToPoint:top];
  [path lineToPoint:bottom];
  [dark setStroke];
  [path stroke];

  top.x += 1;
  bottom.x += 1;
  path = [NSBezierPath bezierPath];
  [path moveToPoint:top];
  [path lineToPoint:bottom];
  [light setStroke];
  [path stroke];

  [context setShouldAntialias:alias];
}

@end