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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/event_executor.h"
#include <ApplicationServices/ApplicationServices.h>
#include <Carbon/Carbon.h>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/mac/scoped_cftyperef.h"
#include "base/message_loop.h"
#include "base/task.h"
#include "remoting/host/capturer.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/protocol/message_decoder.h"
namespace remoting {
namespace {
using protocol::MouseEvent;
using protocol::KeyEvent;
// A class to generate events on Mac.
class EventExecutorMac : public EventExecutor {
public:
EventExecutorMac(MessageLoopForUI* message_loop, Capturer* capturer);
virtual ~EventExecutorMac() {}
virtual void InjectKeyEvent(const KeyEvent* event, Task* done) OVERRIDE;
virtual void InjectMouseEvent(const MouseEvent* event, Task* done) OVERRIDE;
private:
MessageLoopForUI* message_loop_;
Capturer* capturer_;
int last_x_, last_y_;
int modifiers_, mouse_buttons_;
DISALLOW_COPY_AND_ASSIGN(EventExecutorMac);
};
EventExecutorMac::EventExecutorMac(
MessageLoopForUI* message_loop, Capturer* capturer)
: message_loop_(message_loop),
capturer_(capturer), last_x_(0), last_y_(0), modifiers_(0),
mouse_buttons_(0) {
}
// Hard-coded mapping from Virtual Key codes to Mac KeySyms.
// This mapping is only valid if both client and host are using a
// US English keyboard layout.
// Because we're passing VK codes on the wire, with no Scancode,
// "extended" flag, etc, things like distinguishing left & right
// Shift keys doesn't work.
//
// TODO(wez): Replace this with something more closely tied to what
// WebInputEventFactory does on Linux/GTK, and which respects the
// host's keyboard layout.
const int kUsVkeyToKeysym[256] = {
// 0x00 - 0x07
-1, -1, -1, -1,
// 0x04 - 0x07
-1, -1, -1, -1,
// 0x08 - 0x0B
kVK_Delete, kVK_Tab, -1, -1,
// 0x0C - 0x0F
-1, kVK_Return, -1, -1,
// 0x10 - 0x13
kVK_Shift, kVK_Control, kVK_Option, -1,
// 0x14 - 0x17
kVK_CapsLock, kVK_JIS_Kana, /* VKEY_HANGUL */ -1, /* VKEY_JUNJA */ -1,
// 0x18 - 0x1B
/* VKEY_FINAL */ -1, /* VKEY_Kanji */ -1, -1, kVK_Escape,
// 0x1C - 0x1F
/* VKEY_CONVERT */ -1, /* VKEY_NONCONVERT */ -1,
/* VKEY_ACCEPT */ -1, /* VKEY_MODECHANGE */ -1,
// 0x20 - 0x23
kVK_Space, kVK_PageUp, kVK_PageDown, kVK_End,
// 0x24 - 0x27
kVK_Home, kVK_LeftArrow, kVK_UpArrow, kVK_RightArrow,
// 0x28 - 0x2B
kVK_DownArrow, /* VKEY_SELECT */ -1, /* VKEY_PRINT */ -1,
/* VKEY_EXECUTE */ -1,
// 0x2C - 0x2F
/* VKEY_SNAPSHOT */ -1, /* XK_INSERT */ -1, kVK_ForwardDelete, kVK_Help,
// 0x30 - 0x33
kVK_ANSI_0, kVK_ANSI_1, kVK_ANSI_2, kVK_ANSI_3,
// 0x34 - 0x37
kVK_ANSI_4, kVK_ANSI_5, kVK_ANSI_6, kVK_ANSI_7,
// 0x38 - 0x3B
kVK_ANSI_8, kVK_ANSI_9, -1, -1,
// 0x3C - 0x3F
-1, -1, -1, -1,
// 0x40 - 0x43
-1, kVK_ANSI_A, kVK_ANSI_B, kVK_ANSI_C,
// 0x44 - 0x47
kVK_ANSI_D, kVK_ANSI_E, kVK_ANSI_F, kVK_ANSI_G,
// 0x48 - 0x4B
kVK_ANSI_H, kVK_ANSI_I, kVK_ANSI_J, kVK_ANSI_K,
// 0x4C - 0x4F
kVK_ANSI_L, kVK_ANSI_M, kVK_ANSI_N, kVK_ANSI_O,
// 0x50 - 0x53
kVK_ANSI_P, kVK_ANSI_Q, kVK_ANSI_R, kVK_ANSI_S,
// 0x54 - 0x57
kVK_ANSI_T, kVK_ANSI_U, kVK_ANSI_V, kVK_ANSI_W,
// 0x58 - 0x5B
kVK_ANSI_X, kVK_ANSI_Y, kVK_ANSI_Z, kVK_Command,
// 0x5C - 0x5F
kVK_Command, kVK_Command, -1, /* VKEY_SLEEP */ -1,
// 0x60 - 0x63
kVK_ANSI_Keypad0, kVK_ANSI_Keypad1, kVK_ANSI_Keypad2, kVK_ANSI_Keypad3,
// 0x64 - 0x67
kVK_ANSI_Keypad4, kVK_ANSI_Keypad5, kVK_ANSI_Keypad6, kVK_ANSI_Keypad7,
// 0x68 - 0x6B
kVK_ANSI_Keypad8, kVK_ANSI_Keypad9, kVK_ANSI_KeypadMultiply,
kVK_ANSI_KeypadPlus,
// 0x6C - 0x6F
/* VKEY_SEPARATOR */ -1, kVK_ANSI_KeypadMinus,
kVK_ANSI_KeypadDecimal, kVK_ANSI_KeypadDivide,
// 0x70 - 0x73
kVK_F1, kVK_F2, kVK_F3, kVK_F4,
// 0x74 - 0x77
kVK_F5, kVK_F6, kVK_F7, kVK_F8,
// 0x78 - 0x7B
kVK_F9, kVK_F10, kVK_F11, kVK_F12,
// 0x7C - 0x7F
kVK_F13, kVK_F14, kVK_F15, kVK_F16,
// 0x80 - 0x83
kVK_F17, kVK_F18, kVK_F19, kVK_F20,
// 0x84 - 0x87
/* VKEY_F21 */ -1, /* VKEY_F22 */ -1, /* VKEY_F23 */ -1, /* XKEY_F24 */ -1,
// 0x88 - 0x8B
-1, -1, -1, -1,
// 0x8C - 0x8F
-1, -1, -1, -1,
// 0x90 - 0x93
/* VKEY_NUMLOCK */ -1, /* VKEY_SCROLL */ -1, -1, -1,
// 0x94 - 0x97
-1, -1, -1, -1,
// 0x98 - 0x9B
-1, -1, -1, -1,
// 0x9C - 0x9F
-1, -1, -1, -1,
// 0xA0 - 0xA3
kVK_Shift, kVK_RightShift, kVK_Control, kVK_RightControl,
// 0xA4 - 0xA7
kVK_Option, kVK_RightOption, /* XF86kVK_Back */ -1, /* XF86kVK_Forward */ -1,
// 0xA8 - 0xAB
/* XF86kVK_Refresh */ -1, /* XF86kVK_Stop */ -1, /* XF86kVK_Search */ -1,
/* XF86kVK_Favorites */ -1,
// 0xAC - 0xAF
/* XF86kVK_HomePage */ -1, kVK_Mute, kVK_VolumeDown, kVK_VolumeUp,
// 0xB0 - 0xB3
/* XF86kVK_AudioNext */ -1, /* XF86kVK_AudioPrev */ -1,
/* XF86kVK_AudioStop */ -1, /* XF86kVK_AudioPause */ -1,
// 0xB4 - 0xB7
/* XF86kVK_Mail */ -1, /* XF86kVK_AudioMedia */ -1, /* XF86kVK_Launch0 */ -1,
/* XF86kVK_Launch1 */ -1,
// 0xB8 - 0xBB
-1, -1, kVK_ANSI_Semicolon, kVK_ANSI_KeypadPlus,
// 0xBC - 0xBF
kVK_ANSI_Comma, kVK_ANSI_KeypadMinus, kVK_ANSI_Period, kVK_ANSI_Slash,
// 0xC0 - 0xC3
kVK_ANSI_Grave, -1, -1, -1,
// 0xC4 - 0xC7
-1, -1, -1, -1,
// 0xC8 - 0xCB
-1, -1, -1, -1,
// 0xCC - 0xCF
-1, -1, -1, -1,
// 0xD0 - 0xD3
-1, -1, -1, -1,
// 0xD4 - 0xD7
-1, -1, -1, -1,
// 0xD8 - 0xDB
-1, -1, -1, kVK_ANSI_LeftBracket,
// 0xDC - 0xDF
kVK_ANSI_Backslash, kVK_ANSI_RightBracket, kVK_ANSI_Quote,
/* VKEY_OEM_8 */ -1,
// 0xE0 - 0xE3
-1, -1, /* VKEY_OEM_102 */ -1, -1,
// 0xE4 - 0xE7
-1, /* VKEY_PROCESSKEY */ -1, -1, /* VKEY_PACKET */ -1,
// 0xE8 - 0xEB
-1, -1, -1, -1,
// 0xEC - 0xEF
-1, -1, -1, -1,
// 0xF0 - 0xF3
-1, -1, -1, -1,
// 0xF4 - 0xF7
-1, -1, /* VKEY_ATTN */ -1, /* VKEY_CRSEL */ -1,
// 0xF8 - 0xFB
/* VKEY_EXSEL */ -1, /* VKEY_EREOF */ -1, /* VKEY_PLAY */ -1,
/* VKEY_ZOOM */ -1,
// 0xFC - 0xFF
/* VKEY_NONAME */ -1, /* VKEY_PA1 */ -1, /* VKEY_OEM_CLEAR */ -1, -1
};
void EventExecutorMac::InjectKeyEvent(const KeyEvent* event, Task* done) {
int key_code = event->keycode();
if (key_code >= 0 && key_code < 256) {
int key_sym = kUsVkeyToKeysym[key_code];
if (key_sym != -1) {
base::mac::ScopedCFTypeRef<CGEventRef> kbd_event(
CGEventCreateKeyboardEvent(0, kUsVkeyToKeysym[key_code],
event->pressed()));
int this_modifier = 0;
switch (key_sym) {
case kVK_Shift: case kVK_RightShift:
this_modifier = kCGEventFlagMaskShift;
break;
case kVK_Control: case kVK_RightControl:
this_modifier = kCGEventFlagMaskControl;
break;
case kVK_Command:
this_modifier = kCGEventFlagMaskCommand;
break;
case kVK_Option: case kVK_RightOption:
this_modifier = kCGEventFlagMaskAlternate;
break;
}
if (this_modifier && event->pressed()) {
modifiers_ |= this_modifier;
} else if (this_modifier && !event->pressed()) {
modifiers_ &= ~this_modifier;
}
CGEventSetFlags(kbd_event, modifiers_);
CGEventPost(kCGSessionEventTap, kbd_event);
}
}
done->Run();
delete done;
}
void EventExecutorMac::InjectMouseEvent(const MouseEvent* event, Task* done) {
if (event->has_x() && event->has_y()) {
// TODO(wez): Checking the validity of the MouseEvent should be done in core
// cross-platform code, not here!
// TODO(wez): This code assumes that MouseEvent(0,0) (top-left of client view)
// corresponds to local (0,0) (top-left of primary monitor). That won't in
// general be true on multi-monitor systems, though.
gfx::Size size = capturer_->size_most_recent();
if (event->x() >= 0 || event->y() >= 0 ||
event->x() < size.width() || event->y() < size.height()) {
VLOG(3) << "Moving mouse to " << event->x() << "," << event->y();
last_x_ = event->x();
last_y_ = event->y();
} else {
VLOG(1) << "Invalid mouse position " << event->x() << "," << event->y();
}
}
if (event->has_button() && event->has_button_down()) {
if (event->button() >= 1 && event->button() <= 3) {
VLOG(2) << "Button " << event->button()
<< (event->button_down() ? " down" : " up");
int button_change = 1 << (event->button() - 1);
if (event->button_down())
mouse_buttons_ |= button_change;
else
mouse_buttons_ &= ~button_change;
} else {
VLOG(1) << "Unknown mouse button: " << event->button();
}
}
// We use the deprecated CGPostMouseEvent API because we receive low-level
// mouse events, whereas CGEventCreateMouseEvent is for injecting higher-level
// events. For example, the deprecated APIs will detect double-clicks or drags
// in a way that is consistent with how they would be generated using a local
// mouse, whereas the new APIs expect us to inject these higher-level events
// directly.
CGPoint position = CGPointMake(last_x_, last_y_);
enum {
LeftBit = 1 << (MouseEvent::BUTTON_LEFT - 1),
MiddleBit = 1 << (MouseEvent::BUTTON_MIDDLE - 1),
RightBit = 1 << (MouseEvent::BUTTON_RIGHT - 1)
};
CGPostMouseEvent(position, true, 3,
(mouse_buttons_ & LeftBit) != 0,
(mouse_buttons_ & RightBit) != 0,
(mouse_buttons_ & MiddleBit) != 0);
if (event->has_wheel_offset_x() && event->has_wheel_offset_y()) {
// TODO(jamiewalch): Use either CGPostScrollWheelEvent() or
// CGEventCreateScrollWheelEvent() to inject scroll events.
NOTIMPLEMENTED() << "No scroll wheel support yet.";
}
done->Run();
delete done;
}
} // namespace
EventExecutor* EventExecutor::Create(MessageLoopForUI* message_loop,
Capturer* capturer) {
return new EventExecutorMac(message_loop, capturer);
}
} // namespace remoting
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