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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/jingle_glue/jingle_client.h"
#include "base/logging.h"
#include "base/message_loop.h"
#include "jingle/notifier/communicator/gaia_token_pre_xmpp_auth.h"
#include "remoting/jingle_glue/iq_request.h"
#include "remoting/jingle_glue/jingle_thread.h"
#include "remoting/jingle_glue/relay_port_allocator.h"
#include "remoting/jingle_glue/xmpp_socket_adapter.h"
#include "third_party/libjingle/source/talk/base/asyncsocket.h"
#include "third_party/libjingle/source/talk/base/ssladapter.h"
#include "third_party/libjingle/source/talk/p2p/base/sessionmanager.h"
#include "third_party/libjingle/source/talk/p2p/base/transport.h"
#include "third_party/libjingle/source/talk/p2p/client/sessionmanagertask.h"
#include "third_party/libjingle/source/talk/session/tunnel/tunnelsessionclient.h"
#include "third_party/libjingle/source/talk/xmpp/prexmppauth.h"
#include "third_party/libjingle/source/talk/xmpp/saslcookiemechanism.h"
namespace remoting {
// The XmppSignalStrategy encapsulates all the logic to perform the signaling
// STUN/ICE for jingle via a direct XMPP connection.
//
// This class is not threadsafe.
XmppSignalStrategy::XmppSignalStrategy(JingleThread* jingle_thread,
const std::string& username,
const std::string& auth_token,
const std::string& auth_token_service)
: thread_(jingle_thread),
username_(username),
auth_token_(auth_token),
auth_token_service_(auth_token_service),
xmpp_client_(NULL),
observer_(NULL) {
}
XmppSignalStrategy::~XmppSignalStrategy() {
}
void XmppSignalStrategy::Init(StatusObserver* observer) {
observer_ = observer;
buzz::Jid login_jid(username_);
buzz::XmppClientSettings settings;
settings.set_user(login_jid.node());
settings.set_host(login_jid.domain());
settings.set_resource("chromoting");
settings.set_use_tls(true);
settings.set_token_service(auth_token_service_);
settings.set_auth_cookie(auth_token_);
settings.set_server(talk_base::SocketAddress("talk.google.com", 5222));
buzz::AsyncSocket* socket = new XmppSocketAdapter(settings, false);
xmpp_client_ = new buzz::XmppClient(thread_->task_pump());
xmpp_client_->Connect(settings, "", socket, CreatePreXmppAuth(settings));
xmpp_client_->SignalStateChange.connect(
this, &XmppSignalStrategy::OnConnectionStateChanged);
xmpp_client_->Start();
// Setup the port allocation based on jingle connections.
network_manager_.reset(new talk_base::NetworkManager());
RelayPortAllocator* port_allocator =
new RelayPortAllocator(network_manager_.get(), "transp2");
port_allocator->SetJingleInfo(xmpp_client_);
port_allocator_.reset(port_allocator);
}
cricket::BasicPortAllocator* XmppSignalStrategy::port_allocator() {
return port_allocator_.get();
}
void XmppSignalStrategy::StartSession(
cricket::SessionManager* session_manager) {
cricket::SessionManagerTask* receiver =
new cricket::SessionManagerTask(xmpp_client_, session_manager);
receiver->EnableOutgoingMessages();
receiver->Start();
}
void XmppSignalStrategy::EndSession() {
if (xmpp_client_) {
xmpp_client_->Disconnect();
// Client is deleted by TaskRunner.
xmpp_client_ = NULL;
}
}
IqRequest* XmppSignalStrategy::CreateIqRequest() {
return new XmppIqRequest(thread_->message_loop(), xmpp_client_);
}
void XmppSignalStrategy::OnConnectionStateChanged(
buzz::XmppEngine::State state) {
switch (state) {
case buzz::XmppEngine::STATE_START:
observer_->OnStateChange(StatusObserver::START);
break;
case buzz::XmppEngine::STATE_OPENING:
observer_->OnStateChange(StatusObserver::CONNECTING);
break;
case buzz::XmppEngine::STATE_OPEN:
observer_->OnJidChange(xmpp_client_->jid().Str());
observer_->OnStateChange(StatusObserver::CONNECTED);
break;
case buzz::XmppEngine::STATE_CLOSED:
observer_->OnStateChange(StatusObserver::CLOSED);
// Client is destroyed by the TaskRunner after the client is
// closed. Reset the pointer so we don't try to use it later.
xmpp_client_ = NULL;
break;
default:
NOTREACHED();
break;
}
}
buzz::PreXmppAuth* XmppSignalStrategy::CreatePreXmppAuth(
const buzz::XmppClientSettings& settings) {
buzz::Jid jid(settings.user(), settings.host(), buzz::STR_EMPTY);
return new notifier::GaiaTokenPreXmppAuth(jid.Str(), settings.auth_cookie(),
settings.token_service());
}
JavascriptSignalStrategy::JavascriptSignalStrategy() {
}
JavascriptSignalStrategy::~JavascriptSignalStrategy() {
}
void JavascriptSignalStrategy::Init(StatusObserver* observer) {
NOTIMPLEMENTED();
}
cricket::BasicPortAllocator* JavascriptSignalStrategy::port_allocator() {
NOTIMPLEMENTED();
return NULL;
}
void JavascriptSignalStrategy::StartSession(
cricket::SessionManager* session_manager) {
NOTIMPLEMENTED();
}
void JavascriptSignalStrategy::EndSession() {
NOTIMPLEMENTED();
}
IqRequest* JavascriptSignalStrategy::CreateIqRequest() {
return new JavascriptIqRequest();
}
JingleClient::JingleClient(JingleThread* thread,
SignalStrategy* signal_strategy,
Callback* callback)
: thread_(thread),
state_(START),
initialized_(false),
closed_(false),
callback_(callback),
signal_strategy_(signal_strategy) {
}
JingleClient::~JingleClient() {
base::AutoLock auto_lock(state_lock_);
DCHECK(!initialized_ || closed_);
}
void JingleClient::Init() {
{
base::AutoLock auto_lock(state_lock_);
DCHECK(!initialized_ && !closed_);
initialized_ = true;
}
message_loop()->PostTask(
FROM_HERE, NewRunnableMethod(this, &JingleClient::DoInitialize));
}
void JingleClient::DoInitialize() {
DCHECK_EQ(message_loop(), MessageLoop::current());
signal_strategy_->Init(this);
session_manager_.reset(
new cricket::SessionManager(signal_strategy_->port_allocator()));
signal_strategy_->StartSession(session_manager_.get());
}
void JingleClient::Close() {
Close(NULL);
}
void JingleClient::Close(Task* closed_task) {
{
base::AutoLock auto_lock(state_lock_);
// If the client is already closed then don't close again.
if (closed_) {
if (closed_task)
thread_->message_loop()->PostTask(FROM_HERE, closed_task);
return;
}
closed_task_.reset(closed_task);
closed_ = true;
}
message_loop()->PostTask(
FROM_HERE, NewRunnableMethod(this, &JingleClient::DoClose));
}
void JingleClient::DoClose() {
DCHECK_EQ(message_loop(), MessageLoop::current());
DCHECK(closed_);
session_manager_.reset();
signal_strategy_->EndSession();
// TODO(ajwong): SignalStrategy should drop all resources at EndSession().
signal_strategy_ = NULL;
if (closed_task_.get()) {
closed_task_->Run();
closed_task_.reset();
}
}
std::string JingleClient::GetFullJid() {
base::AutoLock auto_lock(jid_lock_);
return full_jid_;
}
IqRequest* JingleClient::CreateIqRequest() {
return signal_strategy_->CreateIqRequest();
}
MessageLoop* JingleClient::message_loop() {
return thread_->message_loop();
}
cricket::SessionManager* JingleClient::session_manager() {
DCHECK_EQ(message_loop(), MessageLoop::current());
return session_manager_.get();
}
void JingleClient::OnStateChange(State new_state) {
if (new_state != state_) {
state_ = new_state;
{
// We have to have the lock held, otherwise we cannot be sure that
// the client hasn't been closed when we call the callback.
base::AutoLock auto_lock(state_lock_);
if (!closed_)
callback_->OnStateChange(this, new_state);
}
}
}
void JingleClient::OnJidChange(const std::string& full_jid) {
base::AutoLock auto_lock(jid_lock_);
full_jid_ = full_jid;
}
} // namespace remoting
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