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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/memory/scoped_ptr.h"
#include "remoting/jingle_glue/iq_request.h"
#include "remoting/jingle_glue/signal_strategy.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace remoting {
class MockSignalStrategy : public SignalStrategy {
public:
MockSignalStrategy();
virtual ~MockSignalStrategy();
MOCK_METHOD1(Init, void(StatusObserver*));
MOCK_METHOD0(Close, void());
MOCK_METHOD1(SetListener, void(Listener* listener));
MOCK_METHOD1(SendStanza, void(buzz::XmlElement* stanza));
MOCK_METHOD0(GetNextId, std::string());
MOCK_METHOD0(CreateIqRequest, IqRequest*());
};
class MockIqRequest : public IqRequest {
public:
MockIqRequest();
virtual ~MockIqRequest();
MOCK_METHOD1(SendIq, void(buzz::XmlElement* stanza));
MOCK_METHOD1(set_callback, void(const IqRequest::ReplyCallback&));
// Ensure this takes ownership of the pointer, as the real IqRequest object
// would, to avoid memory-leak.
void set_callback_hook(const IqRequest::ReplyCallback& callback) {
callback_ = callback;
}
void Init() {
ON_CALL(*this, set_callback(testing::_))
.WillByDefault(testing::Invoke(
this, &MockIqRequest::set_callback_hook));
}
ReplyCallback& callback() { return callback_; }
private:
ReplyCallback callback_;
};
} // namespace remoting
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