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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// The XmppProxy is a shim interface that allows a class from layers above
// the protocol to insert custom logic for dispatching the XMPP requests
// necessary for creating a jingle connection.
//
// The primary motivator for this is to allow libjingle to be sandboxed in the
// client by proxying the XMPP requests up through javascript into a
// javascript-based XMPP connection back into the GoogleTalk network. It's
// essentially a clean hack.
#ifndef REMOTING_JINGLE_GLUE_XMPP_PROXY_H_
#define REMOTING_JINGLE_GLUE_XMPP_PROXY_H_
#include <string>
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
namespace remoting {
class XmppProxy : public base::RefCountedThreadSafe<XmppProxy> {
public:
XmppProxy() {}
class ResponseCallback : public base::SupportsWeakPtr<ResponseCallback> {
public:
ResponseCallback() {}
virtual ~ResponseCallback() {}
virtual void OnIq(const std::string& response_xml) = 0;
private:
DISALLOW_COPY_AND_ASSIGN(ResponseCallback);
};
// These two must be called on the callback's message_loop. Callback will
// always been run on the callback_loop.
virtual void AttachCallback(base::WeakPtr<ResponseCallback> callback) = 0;
virtual void DetachCallback() = 0;
virtual void SendIq(const std::string& iq_request_xml) = 0;
protected:
friend class base::RefCountedThreadSafe<XmppProxy>;
virtual ~XmppProxy() {}
private:
DISALLOW_COPY_AND_ASSIGN(XmppProxy);
};
} // namespace remoting
#endif // REMOTING_JINGLE_GLUE_XMPP_PROXY_H_
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