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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// The XmppSignalStrategy encapsulates all the logic to perform the signaling
// STUN/ICE for jingle via a direct XMPP connection.
//
// This class is not threadsafe.
#ifndef REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_
#define REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_
#include "remoting/jingle_glue/signal_strategy.h"
#include "base/compiler_specific.h"
#include "third_party/libjingle/source/talk/base/sigslot.h"
#include "third_party/libjingle/source/talk/xmpp/xmppclient.h"
namespace remoting {
class JingleThread;
class XmppSignalStrategy : public SignalStrategy, public sigslot::has_slots<> {
public:
XmppSignalStrategy(JingleThread* thread,
const std::string& username,
const std::string& auth_token,
const std::string& auth_token_service);
virtual ~XmppSignalStrategy();
// SignalStrategy interface.
virtual void Init(StatusObserver* observer) OVERRIDE;
virtual void StartSession(cricket::SessionManager* session_manager) OVERRIDE;
virtual void EndSession() OVERRIDE;
virtual IqRequest* CreateIqRequest() OVERRIDE;
private:
friend class JingleClientTest;
void OnConnectionStateChanged(buzz::XmppEngine::State state);
static buzz::PreXmppAuth* CreatePreXmppAuth(
const buzz::XmppClientSettings& settings);
JingleThread* thread_;
std::string username_;
std::string auth_token_;
std::string auth_token_service_;
buzz::XmppClient* xmpp_client_;
StatusObserver* observer_;
DISALLOW_COPY_AND_ASSIGN(XmppSignalStrategy);
};
} // namespace remoting
#endif // REMOTING_JINGLE_GLUE_XMPP_SIGNAL_STRATEGY_H_
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